Player Matchup

Chaac
Chaac
Mirecek4321
Chaac
Level 94
God Stats
3W - 4L
1,188 SR
Queue Stats
222W - 185L
1,553 Elo+
Party 2
Anhur
Anhur
SignoreJohnson
Anhur
Level 16
God Stats
0W - 1L
1,418 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
He Bo
He Bo
simon_is_god-_-
He Bo
Level 15
God Stats
9W - 8L
1,585 SR
Queue Stats
14W - 11L
1,522 Elo+
Party 2
Team Averages
Level 42
1,397 SR
1,525 Elo+

VS

Team Averages
Level 52
1,559 SR
1,485 Elo+
Hel
Hel
EpxdemxcUK
Hel
Level 50
God Stats
15W - 18L
1,400 SR
Queue Stats
196W - 247L
1,501 Elo+
Solo
Awilix
Awilix
Squishy-_-mufins
Awilix
Level 29
God Stats
3W - 1L
1,626 SR
Queue Stats
38W - 28L
1,505 Elo+
Party 1
Bacchus
Bacchus
day_shadow-99
Bacchus
Level 77
God Stats
7W - 3L
1,652 SR
Queue Stats
53W - 62L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 10
13,317
666
21,704
27,628
30,122
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
2 / 4 / 11
11,828
591
6,970
14,714
4,732
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
9 / 8 / 5
13,098
655
13,547
13,093
4,376
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 9
12,211
611
15,451
14,484
4,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
8 / 7 / 5
13,934
697
20,105
25,226
11,231
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bacchus
16
6 / 5 / 5
13,308
665
10,870
15,408
17,525
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
34
16
Kills
15
16
Deaths
16
26
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
4
9
1.38
L
5
4
10
2.5
L
2
4
11
1.88
W
8
7
5
1.5
W
Bacchus
6
5
5
1.7
L
9
8
5
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,221
Damage
46,426
55,435
Taken
55,118
39,230
Mitigated
33,572
17,788
Healing
21,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,451
821
8,398
7,840
14,484
4,816
1,303
4,844
9,640
46,799
0
L
21,704
4,279
0
12,480
27,628
30,122
777
11,236
16,392
0
62,953
L
6,970
3,954
159
3,810
14,714
4,732
31
7,711
7,003
0
26,127
W
20,105
7,835
0
4,652
25,226
11,231
946
3,829
21,397
0
76,720
W
Bacchus
10,870
654
0
424
15,408
17,525
402
5,527
9,881
34,247
0
L
13,547
1,085
0
1,339
13,093
4,376
0
7,406
5,687
30,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,243
Gold Earned
39,453
153
Minions Killed
178
0
Camps Cleared
0
981,964
Distance Traveled
1,117,777
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,211
611
71
4
0
386,336
1
L
Chaac
13,317
666
61
3
0
377,114
5
L
Anhur
11,828
591
46
2
0
303,458
0
W
Awilix
13,934
697
75
4
0
378,626
2
W
Bacchus
13,308
665
32
2
0
352,815
3
L
He Bo
13,098
655
46
2
0
301,392
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role