Player Matchup

Loki
Loki
Fafalele
Loki
Level 27
God Stats
49W - 40L
1,561 SR
Queue Stats
93W - 76L
1,522 Elo+
Solo
Thanatos
Thanatos
H4T3BR33D3R
Thanatos
Level 28
God Stats
4W - 4L
1,854 SR
Queue Stats
229W - 237L
1,505 Elo+
Solo
Cerberus
Cerberus
RabarbarMan
Cerberus
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,676 Elo+
Party 1
Merlin
Merlin
SatanTeemo
Merlin
Level 16
God Stats
0W - 3L
1,191 SR
Queue Stats
25W - 20L
1,572 Elo+
Solo
Neith
Neith
Zbychowsky5
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,676 Elo+
Party 1
Team Averages
Level 16
1,521 SR
1,590 Elo+

VS

Team Averages
Level 25
1,578 SR
1,516 Elo+
Arachne
Arachne
Ferrovius
Arachne
Level 26
God Stats
5W - 3L
1,471 SR
Queue Stats
195W - 184L
1,498 Elo+
Solo
Guan Yu
Guan Yu
Joaliit
Guan Yu
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Spury
Ymir
Level 27
God Stats
19W - 4L
1,749 SR
Queue Stats
121W - 98L
1,544 Elo+
Party 2
Izanami
Izanami
TheM1K3
Izanami
Level 27
God Stats
18W - 7L
1,706 SR
Queue Stats
109W - 88L
1,565 Elo+
Party 2
Zhong Kui
Zhong Kui
deadR0N1Ninside
Zhong Kui
Level 25
God Stats
2W - 1L
1,462 SR
Queue Stats
37W - 45L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
1 / 13 / 1
9,556
415
10,202
21,013
6,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
H4T3BR33D3R
Thanatos
15
3 / 9 / 1
9,928
432
12,204
25,610
13,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
RabarbarMan
Cerberus
14
2 / 6 / 1
9,200
400
8,245
15,844
11,685
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
SatanTeemo
Merlin
18
4 / 12 / 1
11,773
512
13,266
16,958
6,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
0 / 9 / 3
7,948
346
7,536
9,752
2,823
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ferrovius
Arachne
20
20 / 1 / 6
15,248
663
22,880
20,269
10,224
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
Joaliit
Guan Yu
19
2 / 4 / 10
11,894
517
4,854
18,257
17,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ymir
Spury
Ymir
19
7 / 3 / 18
12,442
541
10,216
22,109
20,165
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
TheM1K3
Izanami
19
8 / 1 / 11
12,888
560
18,507
18,406
7,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
deadR0N1Ninside
Zhong Kui
20
11 / 1 / 7
14,003
609
16,283
16,892
11,902
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
100
10
Kills
48
49
Deaths
10
7
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Loki
1
13
1
0.12
W
Arachne
Ferrovius
Arachne
20
1
6
23
L
Thanatos
H4T3BR33D3R
Thanatos
3
9
1
0.39
W
Guan Yu
Joaliit
Guan Yu
2
4
10
1.75
L
Cerberus
RabarbarMan
Cerberus
2
6
1
0.42
L
Merlin
SatanTeemo
Merlin
4
12
1
0.38
W
Ymir
Spury
Ymir
7
3
18
5.33
W
Izanami
TheM1K3
Izanami
8
1
11
13.5
L
0
9
3
0.17
W
Zhong Kui
deadR0N1Ninside
Zhong Kui
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,453
Damage
72,740
89,177
Taken
95,933
41,096
Mitigated
67,525
18,202
Healing
44,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
10,202
2,138
0
3,080
21,013
6,500
0
6,179
14,519
0
62,793
W
Arachne
Ferrovius
Arachne
22,880
15,938
0
11,247
20,269
10,224
1,536
3,707
16,441
0
110,454
L
Thanatos
H4T3BR33D3R
Thanatos
12,204
5,671
0
9,092
25,610
13,962
0
6,730
18,473
5,915
53,288
W
Guan Yu
Joaliit
Guan Yu
4,854
607
3,660
5,855
18,257
17,934
1,613
4,202
13,812
0
47,330
L
Cerberus
RabarbarMan
Cerberus
8,245
749
0
4,104
15,844
11,685
0
4,513
11,071
30,243
0
L
Merlin
SatanTeemo
Merlin
13,266
864
0
798
16,958
6,126
0
5,533
11,087
68,000
0
W
Ymir
Spury
Ymir
10,216
1,694
464
5,430
22,109
20,165
198
6,860
15,021
67,926
0
W
Izanami
TheM1K3
Izanami
18,507
12,945
0
8,966
18,406
7,300
7,248
4,806
13,481
0
108,663
L
7,536
3,267
99
1,029
9,752
2,823
0
2,675
6,982
0
34,055
W
Zhong Kui
deadR0N1Ninside
Zhong Kui
16,283
2,490
0
8,697
16,892
11,902
4,911
2,260
14,376
84,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,405
Gold Earned
66,475
444
Minions Killed
646
0
Camps Cleared
0
1,767,224
Distance Traveled
2,196,303
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,556
415
97
4
0
428,510
0
W
Arachne
15,248
663
150
7
0
484,353
3
L
Thanatos
9,928
432
117
5
0
308,060
6
W
Guan Yu
11,894
517
106
5
0
455,476
0
L
Cerberus
9,200
400
51
2
0
408,790
4
L
Merlin
11,773
512
124
5
0
294,534
0
W
Ymir
12,442
541
102
4
0
437,247
3
W
Izanami
12,888
560
149
6
0
422,228
5
L
Neith
7,948
346
55
2
0
327,330
4
W
Zhong Kui
14,003
609
139
6
0
396,999
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role