Player Matchup

Geb
Geb
HansiRK14
Geb
Level 27
God Stats
19W - 17L
1,562 SR
Queue Stats
199W - 207L
1,389 Elo+
Party 2
Vulcan
Vulcan
HolyCommand
Vulcan
Level 29
God Stats
9W - 4L
1,260 SR
Queue Stats
568W - 562L
1,379 Elo+
Party 2
Bastet
Bastet
JuU-Pentakill974
Bastet
Level 128
God Stats
0W - 2L
1,497 SR
Queue Stats
7W - 12L
1,294 Elo+
Party 1
Guan Yu
Guan Yu
PEEPBONES
Guan Yu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 74L
1,648 Elo+
Solo
Artemis
Artemis
Sensei_SaitamA_X
Artemis
Level 10
God Stats
2W - 2L
1,695 SR
Queue Stats
5W - 7L
1,323 Elo+
Party 1
Team Averages
Level 44
1,503 SR
1,406 Elo+

VS

Team Averages
Level 25
1,670 SR
1,503 Elo+
Ao Kuang
Ao Kuang
BocaBoston
Ao Kuang
Level 28
God Stats
79W - 72L
1,563 SR
Queue Stats
108W - 113L
1,530 Elo+
Solo
Kukulkan
Kukulkan
FireSinger10559
Kukulkan
Level 25
God Stats
4W - 3L
1,500 SR
Queue Stats
37W - 28L
1,500 Elo+
Solo
Chaac
Chaac
King Ken696
Chaac
Level 29
God Stats
35W - 33L
1,619 SR
Queue Stats
230W - 252L
1,417 Elo+
Solo
Terra
Terra
SlimeySupport
Terra
Level 28
God Stats
12W - 4L
1,800 SR
Queue Stats
27W - 31L
1,481 Elo+
Solo
Cupid
Cupid
fatkitten92
Cupid
Level 13
God Stats
15W - 7L
1,869 SR
Queue Stats
36W - 28L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,772
423
4,006
8,535
5,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
13
3 / 4 / 0
7,239
452
6,585
6,597
2,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 4 / 2
7,239
452
5,936
14,109
4,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Guan Yu
PEEPBONES
Guan Yu
12
0 / 2 / 0
7,082
443
5,262
11,167
7,819
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 4 / 0
5,774
361
1,839
8,196
2,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BocaBoston
Ao Kuang
15
6 / 1 / 3
9,164
573
4,987
10,702
3,788
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
12
2 / 3 / 3
8,057
504
3,207
6,738
2,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
2 / 0 / 2
8,900
556
7,842
8,850
7,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 1 / 7
8,712
545
3,819
8,388
4,615
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
5 / 0 / 3
9,001
563
11,627
9,852
3,429
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
4
Kills
16
17
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BocaBoston
Ao Kuang
6
1
3
7.5
W
Kukulkan
2
3
3
1.17
L
0
3
1
0.17
L
Vulcan
3
4
0
0.75
L
1
4
2
0.5
W
2
0
2
3
L
Guan Yu
PEEPBONES
Guan Yu
0
2
0
0
L
0
4
0
0
W
1
1
7
4.5
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,628
Damage
31,482
48,604
Taken
44,530
23,434
Mitigated
21,365
11,229
Healing
21,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BocaBoston
Ao Kuang
4,987
1,197
0
5,579
10,702
3,788
1,140
1,108
9,516
52,425
0
W
Kukulkan
3,207
297
0
1,517
6,738
2,262
397
3,064
3,328
30,993
0
L
4,006
34
0
864
8,535
5,922
170
1,214
7,321
24,359
0
L
Vulcan
6,585
437
0
832
6,597
2,204
162
3,232
3,142
28,243
0
L
5,936
2,925
0
5,322
14,109
4,782
828
3,593
10,411
0
44,558
W
7,842
1,759
231
5,423
8,850
7,271
1,234
366
8,450
0
52,435
L
Guan Yu
PEEPBONES
Guan Yu
5,262
1,309
0
3,734
11,167
7,819
0
2,535
8,018
0
40,789
L
1,839
936
0
477
8,196
2,707
224
1,098
7,098
0
24,405
W
3,819
168
605
836
8,388
4,615
531
2,927
5,269
21,348
0
W
11,627
7,600
69
7,397
9,852
3,429
215
2,476
7,376
0
59,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,106
Gold Earned
43,834
271
Minions Killed
395
0
Camps Cleared
0
1,539,359
Distance Traveled
1,521,013
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,164
573
83
5
0
314,613
4
W
Kukulkan
8,057
504
78
5
0
242,140
5
L
Geb
6,772
423
25
2
0
345,815
5
L
Vulcan
7,239
452
60
4
0
302,620
1
L
Bastet
7,239
452
69
4
0
303,881
0
W
Chaac
8,900
556
97
6
0
326,290
4
L
Guan Yu
7,082
443
81
5
0
276,093
6
L
Artemis
5,774
361
36
2
0
310,950
0
W
Terra
8,712
545
31
2
0
359,510
7
W
Cupid
9,001
563
106
7
0
278,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role