Player Matchup

Hachiman
Hachiman
CruelOrphan
Hachiman
Level 159
God Stats
47W - 16L
1,762 SR
Queue Stats
496W - 172L
1,941 Elo+
Party 2
Mulan
Mulan
RataNott
Mulan
Level 160
God Stats
33W - 9L
1,571 SR
Queue Stats
724W - 257L
1,982 Elo+
Party 2
Anubis
Anubis
Venerma
Anubis
Level 160
God Stats
20W - 6L
1,815 SR
Queue Stats
439W - 126L
2,057 Elo+
Party 2
Team Averages
Level 160
1,716 SR
1,993 Elo+

VS

Team Averages
Level 98
1,623 SR
1,593 Elo+
Aphrodite
Aphrodite
RagnarNord
Aphrodite
Level 127
God Stats
1W - 3L
1,446 SR
Queue Stats
367W - 398L
1,534 Elo+
Solo
Heimdallr
Heimdallr
RemixErPlays
Heimdallr
Level 109
God Stats
2W - 1L
1,921 SR
Queue Stats
28W - 16L
1,590 Elo+
Party 1
Guan Yu
Guan Yu
dZaacy
Guan Yu
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 9L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CruelOrphan
Hachiman
19
10 / 2 / 10
15,280
695
29,043
14,436
5,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mulan
RataNott
Mulan
19
4 / 3 / 14
14,310
650
11,886
16,995
19,368
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
Venerma
Anubis
18
7 / 3 / 10
14,653
666
17,763
18,270
9,179
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
RagnarNord
Aphrodite
16
2 / 7 / 5
12,954
589
9,612
23,071
9,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heimdallr
RemixErPlays
Heimdallr
16
3 / 10 / 4
13,204
600
15,430
24,816
9,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
dZaacy
Guan Yu
17
3 / 4 / 4
14,408
655
8,790
21,870
27,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
21
21
Kills
8
8
Deaths
21
34
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hachiman
CruelOrphan
Hachiman
10
2
10
7.5
L
Aphrodite
RagnarNord
Aphrodite
2
7
5
0.64
W
Mulan
RataNott
Mulan
4
3
14
3.67
L
Heimdallr
RemixErPlays
Heimdallr
3
10
4
0.5
W
Anubis
Venerma
Anubis
7
3
10
4
L
Guan Yu
dZaacy
Guan Yu
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,692
Damage
33,832
49,701
Taken
69,757
34,011
Mitigated
46,616
22,202
Healing
26,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
CruelOrphan
Hachiman
29,043
13,292
0
8,027
14,436
5,464
2,639
3,724
10,712
0
103,449
L
Aphrodite
RagnarNord
Aphrodite
9,612
555
7,806
11,514
23,071
9,763
47
5,734
17,337
81,494
0
W
Mulan
RataNott
Mulan
11,886
751
0
2,985
16,995
19,368
841
2,331
14,664
0
55,589
L
Heimdallr
RemixErPlays
Heimdallr
15,430
8,761
0
2,258
24,816
9,297
284
5,702
19,114
0
63,458
W
Anubis
Venerma
Anubis
17,763
640
0
11,190
18,270
9,179
372
3,741
14,518
99,126
0
L
Guan Yu
dZaacy
Guan Yu
8,790
288
1,045
3,863
21,870
27,556
0
6,614
15,256
0
28,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,243
Gold Earned
40,566
295
Minions Killed
243
0
Camps Cleared
0
1,243,090
Distance Traveled
1,182,169
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
15,280
695
110
5
0
412,656
3
L
Aphrodite
12,954
589
124
6
0
402,069
7
W
Mulan
14,310
650
71
3
0
435,753
6
L
Heimdallr
13,204
600
78
4
0
333,155
5
W
Anubis
14,653
666
114
5
0
394,681
5
L
Guan Yu
14,408
655
41
2
0
446,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role