Player Matchup

Medusa
Medusa
ChaaaaseDude
Medusa
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Lurkn
Mercury
Level 109
God Stats
7W - 1L
1,673 SR
Queue Stats
362W - 108L
1,791 Elo+
Party 2
Nu Wa
Nu Wa
sxcbbyangel
Nu Wa
Level 119
God Stats
10W - 6L
1,548 SR
Queue Stats
1,080W - 208L
1,853 Elo+
Party 2
Team Averages
Level 105
1,574 SR
1,714 Elo+

VS

Team Averages
Level 124
1,509 SR
1,623 Elo+
Chronos
Chronos
Atenzaa
Chronos
Level 125
God Stats
13W - 9L
1,474 SR
Queue Stats
305W - 244L
1,666 Elo+
Party 1
Ravana
Ravana
Mazzdabator
Ravana
Level 128
God Stats
5W - 6L
1,500 SR
Queue Stats
491W - 475L
1,696 Elo+
Party 1
Tiamat
Tiamat
Notashi
Tiamat
Level 118
God Stats
5W - 7L
1,552 SR
Queue Stats
19W - 40L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
5 / 2 / 8
9,909
762
19,085
8,496
3,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Lurkn
Mercury
13
6 / 4 / 8
10,086
776
6,263
12,912
10,313
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
4 / 3 / 8
9,156
704
10,837
7,580
2,457
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Atenzaa
Chronos
11
0 / 5 / 7
7,729
595
5,170
16,158
7,547
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
13
7 / 6 / 2
10,371
798
8,104
13,176
9,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
Notashi
Tiamat
12
2 / 4 / 5
8,599
661
6,272
10,846
7,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
15
Kills
9
9
Deaths
15
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chronos
Atenzaa
Chronos
0
5
7
0.7
W
Medusa
5
2
8
4.5
W
Mercury
Lurkn
Mercury
6
4
8
2.5
L
Ravana
7
6
2
1.33
L
Tiamat
Notashi
Tiamat
2
4
5
1.13
W
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,185
Damage
19,546
28,988
Taken
40,180
16,418
Mitigated
23,680
2,334
Healing
10,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Atenzaa
Chronos
5,170
1,941
489
3,289
16,158
7,547
142
3,926
12,232
26,615
0
W
Medusa
19,085
9,541
0
728
8,496
3,648
829
4,118
4,378
0
74,106
W
Mercury
Lurkn
Mercury
6,263
3,194
0
0
12,912
10,313
173
4,800
8,112
0
13,673
L
Ravana
8,104
2,717
0
2,092
13,176
9,040
0
4,391
8,785
0
32,875
L
Tiamat
Notashi
Tiamat
6,272
831
0
4,471
10,846
7,093
331
2,561
8,285
29,017
0
W
10,837
2,581
0
1,606
7,580
2,457
1,281
2,548
5,032
33,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,151
Gold Earned
26,699
176
Minions Killed
137
0
Camps Cleared
0
707,922
Distance Traveled
689,667
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,729
595
26
2
0
243,751
3
W
Medusa
9,909
762
101
8
0
212,981
3
W
Mercury
10,086
776
15
1
0
272,219
3
L
Ravana
10,371
798
37
3
0
222,353
0
L
Tiamat
8,599
661
74
6
0
223,563
1
W
Nu Wa
9,156
704
60
5
0
222,722
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role