Player Matchup

Neith
Neith
ArrantEmpress49
Neith
Level 11
God Stats
3W - 5L
1,465 SR
Queue Stats
15W - 26L
1,250 Elo+
Party 1
Yemoja
Yemoja
DFDenmark
Yemoja
Level 8
God Stats
5W - 8L
1,848 SR
Queue Stats
15W - 23L
1,455 Elo+
Party 1
Sun Wukong
Sun Wukong
DancySilver0980
Sun Wukong
Level 28
God Stats
11W - 21L
1,407 SR
Queue Stats
59W - 81L
1,335 Elo+
Party 1
Baron Samedi
Baron Samedi
Killerdids
Baron Samedi
Level 28
God Stats
2W - 1L
1,759 SR
Queue Stats
349W - 231L
1,657 Elo+
Solo
Fenrir
Fenrir
StrawThrower518
Fenrir
Level 32
God Stats
12W - 17L
1,484 SR
Queue Stats
101W - 163L
1,306 Elo+
Party 1
Team Averages
Level 21
1,593 SR
1,401 Elo+

VS

Team Averages
Level 19
1,525 SR
1,468 Elo+
Bellona
Bellona
Brxllyy-_-
Bellona
Level 10
God Stats
16W - 13L
1,525 SR
Queue Stats
24W - 24L
1,336 Elo+
Party 2
Artemis
Artemis
Enzo3011900
Artemis
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 68L
1,747 Elo+
Solo
Scylla
Scylla
Junior-Chxrlie
Scylla
Level 25
God Stats
21W - 15L
1,517 SR
Queue Stats
141W - 146L
1,403 Elo+
Party 2
Guan Yu
Guan Yu
MrPink01081983
Guan Yu
Level 17
God Stats
14W - 11L
1,548 SR
Queue Stats
316W - 278L
1,581 Elo+
Solo
Aphrodite
Aphrodite
R3miZ3Lda
Aphrodite
Level 29
God Stats
8W - 7L
1,534 SR
Queue Stats
100W - 133L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 7 / 6
14,012
389
14,662
24,675
9,406
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
DFDenmark
Yemoja
19
0 / 8 / 10
13,797
383
7,079
32,126
27,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
DancySilver0980
Sun Wukong
20
3 / 9 / 9
15,112
420
25,163
44,071
31,870
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
Killerdids
Baron Samedi
20
17 / 6 / 11
19,713
548
50,623
33,847
20,338
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
19 / 7 / 11
17,335
482
32,544
34,563
22,605
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Brxllyy-_-
Bellona
18
0 / 13 / 7
13,962
388
8,653
33,697
27,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Artemis
Enzo3011900
Artemis
20
13 / 5 / 12
19,020
528
57,207
47,834
22,435
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 16 / 5
18,567
516
32,877
36,889
14,159
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
10 / 4 / 15
20,403
567
22,792
43,140
36,959
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Aphrodite
R3miZ3Lda
Aphrodite
20
4 / 4 / 21
19,487
541
20,338
35,575
42,144
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
96
41
Kills
36
37
Deaths
42
47
Assists
60
Player
Kills
Deaths
Assists
KDA
L
2
7
6
0.71
W
Bellona
Brxllyy-_-
Bellona
0
13
7
0.27
L
Yemoja
DFDenmark
Yemoja
0
8
10
0.63
L
Sun Wukong
DancySilver0980
Sun Wukong
3
9
9
0.83
W
Artemis
Enzo3011900
Artemis
13
5
12
3.8
W
9
16
5
0.72
L
Baron Samedi
Killerdids
Baron Samedi
17
6
11
3.75
W
10
4
15
4.38
W
Aphrodite
R3miZ3Lda
Aphrodite
4
4
21
3.63
L
19
7
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,071
Damage
141,867
169,282
Taken
197,135
111,935
Mitigated
143,345
40,199
Healing
105,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,662
7,328
0
6,048
24,675
9,406
1,529
9,391
15,156
0
77,863
W
Bellona
Brxllyy-_-
Bellona
8,653
2,495
0
3,783
33,697
27,648
251
9,923
23,548
0
42,592
L
Yemoja
DFDenmark
Yemoja
7,079
1,185
5,763
1,891
32,126
27,716
970
11,643
20,023
35,600
0
L
Sun Wukong
DancySilver0980
Sun Wukong
25,163
2,308
0
5,046
44,071
31,870
1,189
12,640
31,203
0
94,450
W
Artemis
Enzo3011900
Artemis
57,207
35,192
0
27,374
47,834
22,435
7,169
12,254
35,432
0
212,270
W
32,877
1,587
298
9,771
36,889
14,159
937
17,079
19,140
117,608
0
L
Baron Samedi
Killerdids
Baron Samedi
50,623
2,503
4,863
13,125
33,847
20,338
1,144
8,608
24,992
175,748
0
W
22,792
2,893
3,525
24,506
43,140
36,959
458
8,159
34,801
0
159,508
W
Aphrodite
R3miZ3Lda
Aphrodite
20,338
2,846
11,949
23,953
35,575
42,144
2,733
15,743
19,564
81,570
0
L
32,544
8,066
0
3,463
34,563
22,605
1,720
10,638
23,487
0
100,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,969
Gold Earned
91,439
677
Minions Killed
630
0
Camps Cleared
0
3,223,773
Distance Traveled
3,185,339
24
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,012
389
131
4
0
578,022
3
W
Bellona
13,962
388
48
1
0
604,821
2
L
Yemoja
13,797
383
46
1
0
663,973
6
L
Sun Wukong
15,112
420
135
4
0
654,363
3
W
Artemis
19,020
528
133
4
0
603,017
5
W
Scylla
18,567
516
163
5
0
555,500
0
L
Baron Samedi
19,713
548
234
7
0
570,214
2
W
Guan Yu
20,403
567
176
5
0
723,818
3
W
Aphrodite
19,487
541
110
3
0
698,183
0
L
Fenrir
17,335
482
131
4
0
757,201
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role