Player Matchup

Sun Wukong
Sun Wukong
DARK-Accuracyy
Sun Wukong
Level 5
God Stats
7W - 8L
1,500 SR
Queue Stats
23W - 38L
1,285 Elo+
Solo
Yemoja
Yemoja
GuiidoSwitch
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,284 Elo+
Solo
Pele
Pele
HastaLuegoDiego
Pele
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,493 Elo+
Solo
Discordia
Discordia
Mrunlucky9193
Discordia
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 105L
1,504 Elo+
Solo
Danzaburou
Danzaburou
Not1ced
Danzaburou
Level 2
God Stats
4W - 1L
1,500 SR
Queue Stats
13W - 14L
1,240 Elo+
Solo
Team Averages
Level 8
1,500 SR
1,361 Elo+

VS

Team Averages
Level 18
1,423 SR
1,427 Elo+
Chaac
Chaac
GANGK
Chaac
Level 13
God Stats
1W - 4L
1,500 SR
Queue Stats
68W - 72L
1,584 Elo+
Solo
Thoth
Thoth
I3union Sauce
Thoth
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,500 Elo+
Solo
Da Ji
Da Ji
im_hyunB
Da Ji
Level 29
God Stats
2W - 4L
1,384 SR
Queue Stats
184W - 189L
1,442 Elo+
Solo
Scylla
Scylla
youssabibo
Scylla
Level 24
God Stats
3W - 7L
1,229 SR
Queue Stats
66W - 120L
1,188 Elo+
Solo
Hou Yi
Hou Yi
天霸tua
Hou Yi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DARK-Accuracyy
Sun Wukong
9
0 / 8 / 4
6,586
387
3,501
9,537
4,841
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
11
1 / 5 / 5
7,934
467
2,605
11,411
7,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
16 / 0 / 2
11,712
689
13,076
9,277
3,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Mrunlucky9193
Discordia
18
11 / 1 / 6
11,162
657
18,324
8,449
3,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Not1ced
Danzaburou
12
1 / 6 / 0
8,293
488
4,864
8,847
2,819
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
GANGK
Chaac
13
5 / 1 / 3
8,562
504
8,119
14,114
11,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 5 / 3
8,276
487
7,121
11,969
4,118
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
im_hyunB
Da Ji
13
1 / 7 / 5
7,758
456
5,120
12,625
4,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
youssabibo
Scylla
10
3 / 11 / 2
6,883
405
2,932
11,490
2,977
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes

Shoes

+6%
Movement Speed

Hou Yi
天霸tua
Hou Yi
12
7 / 6 / 4
7,965
469
7,286
10,540
3,684
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
37
29
Kills
20
20
Deaths
30
17
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DARK-Accuracyy
Sun Wukong
0
8
4
0.25
L
Chaac
GANGK
Chaac
5
1
3
6.5
W
Yemoja
1
5
5
0.7
W
16
0
2
17
L
4
5
3
1.1
W
Discordia
Mrunlucky9193
Discordia
11
1
6
14
W
Danzaburou
Not1ced
Danzaburou
1
6
0
0.17
L
Da Ji
im_hyunB
Da Ji
1
7
5
0.5
L
Scylla
youssabibo
Scylla
3
11
2
0.36
L
Hou Yi
天霸tua
Hou Yi
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,370
Damage
30,578
47,521
Taken
60,738
22,242
Mitigated
27,205
8,526
Healing
9,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DARK-Accuracyy
Sun Wukong
3,501
730
0
282
9,537
4,841
558
1,768
7,769
0
10,730
L
Chaac
GANGK
Chaac
8,119
1,329
0
4,512
14,114
11,680
104
3,193
10,816
6,125
33,041
W
Yemoja
2,605
1,016
328
660
11,411
7,491
393
5,617
5,794
18,084
0
W
13,076
4,415
0
4,120
9,277
3,869
2,230
1,143
8,134
0
82,246
L
7,121
456
0
1,125
11,969
4,118
0
5,785
5,698
58,495
0
W
Discordia
Mrunlucky9193
Discordia
18,324
1,314
0
2,107
8,449
3,222
1,353
2,195
6,254
83,588
0
W
Danzaburou
Not1ced
Danzaburou
4,864
1,814
0
1,029
8,847
2,819
572
588
8,259
0
37,974
L
Da Ji
im_hyunB
Da Ji
5,120
2,054
0
1,631
12,625
4,746
92
4,678
7,787
0
35,262
L
Scylla
youssabibo
Scylla
2,932
358
0
860
11,490
2,977
0
2,542
8,818
22,167
0
L
Hou Yi
天霸tua
Hou Yi
7,286
3,461
0
1,135
10,540
3,684
498
3,684
6,690
0
38,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,687
Gold Earned
39,444
429
Minions Killed
334
0
Camps Cleared
0
1,546,148
Distance Traveled
1,409,573
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,586
387
15
1
0
261,387
0
L
Chaac
8,562
504
56
3
0
337,953
0
W
Yemoja
7,934
467
25
1
0
304,181
0
W
Pele
11,712
689
166
10
0
344,419
2
L
Thoth
8,276
487
91
5
0
296,543
1
W
Discordia
11,162
657
154
9
0
330,329
3
W
Danzaburou
8,293
488
69
4
0
305,832
2
L
Da Ji
7,758
456
78
5
0
265,172
0
L
Scylla
6,883
405
42
2
0
244,614
1
L
Hou Yi
7,965
469
67
4
0
265,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role