Player Matchup

Anhur
Anhur
Masters
PsvchoAimeR
Anhur
Masters
Level 160
God Stats
6W - 1L
1,951 SR
Queue Stats
110W - 18L
3,069 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 160
1,951 SR
3,069 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 109
1,941 SR
1,906 MMR
Nemesis
Nemesis
Gold I
juretc02
Nemesis
Gold I
Level 109
God Stats
2W - 2L
1,941 SR
Queue Stats
23W - 26L
1,906 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 0
9,682
880
7,834
10,329
5,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
IzanamiKaliAmaterasuSetBellona

VS

Bans
Ah Muzen CabChronosSkadiBakasuraUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
juretc02
Nemesis
15
0 / 2 / 0
8,948
813
5,969
13,064
5,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
Nemesis
juretc02
Nemesis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,834
Damage
5,969
10,329
Taken
13,064
5,191
Mitigated
5,895
5,426
Healing
4,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,834
5,316
0
5,426
10,329
5,191
2,640
4
10,325
0
71,434
L
Nemesis
juretc02
Nemesis
5,969
1,434
0
4,596
13,064
5,895
199
170
12,894
0
69,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,682
Gold Earned
8,948
116
Minions Killed
119
0
Camps Cleared
0
174,204
Distance Traveled
260,117
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,682
880
116
11
0
174,204
3
L
Nemesis
8,948
813
119
11
0
260,117
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role