Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
EasternAce
Sol
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
FluxxEU123
Terra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
I RUINZ I
Scylla
Level 148
God Stats
3W - 1L
1,771 SR
Queue Stats
498W - 400L
1,632 Elo+
Party 1
Horus
Horus
O from England
Horus
Level 110
God Stats
7W - 6L
1,619 SR
Queue Stats
452W - 374L
1,590 Elo+
Party 1
Team Averages
Level 123
1,578 SR
1,544 Elo+

VS

Team Averages
Level 105
1,642 SR
1,576 Elo+
Sun Wukong
Sun Wukong
ChiefSo22
Sun Wukong
Level 83
God Stats
9W - 5L
1,795 SR
Queue Stats
233W - 223L
1,550 Elo+
Solo
Janus
Janus
TeeWuun
Janus
Level 109
God Stats
6W - 2L
1,493 SR
Queue Stats
18W - 16L
1,570 Elo+
Solo
Cupid
Cupid
XIII_Hank
Cupid
Level 98
God Stats
10W - 3L
1,702 SR
Queue Stats
31W - 17L
1,591 Elo+
Solo
Hades
Hades
Zyxa666
Hades
Level 127
God Stats
53W - 50L
1,462 SR
Queue Stats
53W - 50L
1,547 Elo+
Solo
Bellona
Bellona
t55_55_t5
Bellona
Level 106
God Stats
11W - 4L
1,759 SR
Queue Stats
56W - 53L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
1 / 5 / 1
6,369
455
5,626
11,902
5,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
1 / 6 / 0
6,817
487
4,211
8,510
2,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Terra
14
0 / 0 / 0
7,595
543
5,168
11,231
8,359
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
I RUINZ I
Scylla
14
2 / 2 / 0
7,441
532
3,582
6,544
2,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 5 / 1
5,731
409
1,549
9,837
5,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChiefSo22
Sun Wukong
13
1 / 2 / 7
7,341
524
3,798
12,181
5,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Janus
TeeWuun
Janus
15
4 / 0 / 5
8,652
618
7,595
5,457
1,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
XIII_Hank
Cupid
14
4 / 1 / 7
8,645
618
6,829
8,703
2,766
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
Zyxa666
Hades
12
8 / 0 / 6
8,299
593
8,748
8,480
3,488
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
t55_55_t5
Bellona
13
1 / 1 / 2
7,927
566
6,063
10,279
7,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
4
Kills
18
18
Deaths
4
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
5
1
0.3
W
Sun Wukong
ChiefSo22
Sun Wukong
1
2
7
2.25
L
1
6
0
0.17
L
Terra
0
0
0
0
L
Scylla
I RUINZ I
Scylla
2
2
0
1
L
0
5
1
0.1
W
Janus
TeeWuun
Janus
4
0
5
6.5
W
Cupid
XIII_Hank
Cupid
4
1
7
7.5
W
Hades
Zyxa666
Hades
8
0
6
11
W
Bellona
t55_55_t5
Bellona
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,136
Damage
33,033
48,024
Taken
45,100
23,220
Mitigated
19,742
15,984
Healing
21,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,626
1,440
0
3,142
11,902
5,255
20
4,605
7,099
0
38,819
W
Sun Wukong
ChiefSo22
Sun Wukong
3,798
912
0
5,756
12,181
5,059
18
2,090
10,049
0
37,643
L
4,211
2,080
0
2,533
8,510
2,138
0
2,928
5,544
33,973
0
L
Terra
5,168
1,584
117
5,735
11,231
8,359
0
1,783
9,373
49,411
0
L
Scylla
I RUINZ I
Scylla
3,582
245
0
1,483
6,544
2,283
0
3,069
3,437
57,248
0
L
1,549
624
1,171
1,803
9,837
5,185
0
3,571
6,228
0
9,183
W
Janus
TeeWuun
Janus
7,595
1,338
0
1,169
5,457
1,402
373
1,459
3,922
57,007
0
W
Cupid
XIII_Hank
Cupid
6,829
2,967
30
4,184
8,703
2,766
1,367
2,669
5,994
0
50,825
W
Hades
Zyxa666
Hades
8,748
836
957
4,700
8,480
3,488
1,593
3,081
5,335
41,704
0
W
Bellona
t55_55_t5
Bellona
6,063
2,227
0
4,911
10,279
7,027
361
3,440
6,839
0
47,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,953
Gold Earned
40,864
404
Minions Killed
459
0
Camps Cleared
0
1,322,592
Distance Traveled
1,455,205
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,369
455
88
6
0
251,900
5
W
Sun Wukong
7,341
524
76
5
0
318,358
3
L
Sol
6,817
487
65
5
0
227,916
2
L
Terra
7,595
543
118
8
0
303,818
5
L
Scylla
7,441
532
112
8
0
249,634
4
L
Horus
5,731
409
21
2
0
289,324
1
W
Janus
8,652
618
119
9
0
302,874
6
W
Cupid
8,645
618
95
7
0
276,329
0
W
Hades
8,299
593
67
5
0
291,826
1
W
Bellona
7,927
566
102
7
0
265,818
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role