Player Matchup

Khepri
Khepri
Emantsy
Khepri
Level 149
God Stats
15W - 13L
1,684 SR
Queue Stats
145W - 130L
1,566 Elo+
Solo
Nu Wa
Nu Wa
KuroDachii
Nu Wa
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,519 Elo+
Solo
Chernobog
Chernobog
Riversword-
Chernobog
Level 123
God Stats
12W - 6L
1,474 SR
Queue Stats
151W - 145L
1,546 Elo+
Solo
King Arthur
King Arthur
The Nebelung
King Arthur
Level 67
God Stats
43W - 31L
1,489 SR
Queue Stats
948W - 872L
1,568 Elo+
Solo
Tsukuyomi
Tsukuyomi
m1gz12
Tsukuyomi
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
375W - 371L
1,558 Elo+
Solo
Team Averages
Level 113
1,529 SR
1,552 Elo+

VS

Team Averages
Level 108
1,460 SR
1,544 Elo+
Fafnir
Fafnir
Lt DansLeftLeg1
Fafnir
Level 76
God Stats
2W - 1L
1,314 SR
Queue Stats
367W - 334L
1,515 Elo+
Solo
Thanatos
Thanatos
PeanutLad100
Thanatos
Level 84
God Stats
9W - 13L
1,744 SR
Queue Stats
520W - 539L
1,553 Elo+
Solo
Janus
Janus
Sulfurz-
Janus
Level 124
God Stats
3W - 5L
1,120 SR
Queue Stats
114W - 109L
1,573 Elo+
Party 1
Sol
Sol
ThxxBama
Sol
Level 98
God Stats
9W - 11L
1,438 SR
Queue Stats
367W - 325L
1,560 Elo+
Party 1
Chiron
Chiron
king_fastfree
Chiron
Level 160
God Stats
88W - 68L
1,684 SR
Queue Stats
1,040W - 972L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Emantsy
Khepri
12
0 / 2 / 4
7,980
420
3,642
10,859
9,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
16
3 / 3 / 3
9,742
513
7,880
10,576
3,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
Riversword-
Chernobog
17
5 / 3 / 2
10,165
535
10,155
12,647
3,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
The Nebelung
King Arthur
16
1 / 4 / 0
9,501
500
9,179
16,370
6,795
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
m1gz12
Tsukuyomi
12
1 / 7 / 2
7,886
415
5,911
15,563
5,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 7
9,233
486
6,147
14,365
13,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
PeanutLad100
Thanatos
16
6 / 4 / 4
10,166
535
8,684
14,761
5,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Janus
Sulfurz-
Janus
18
7 / 1 / 4
11,296
595
13,077
10,777
4,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 1 / 2
9,726
512
7,188
9,293
4,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
4 / 1 / 3
11,594
610
13,183
12,210
5,389
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
10
Kills
19
19
Deaths
10
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Khepri
Emantsy
Khepri
0
2
4
1
L
Nu Wa
3
3
3
1.5
W
0
3
7
1.17
W
Thanatos
PeanutLad100
Thanatos
6
4
4
2
L
Chernobog
Riversword-
Chernobog
5
3
2
2
W
Janus
Sulfurz-
Janus
7
1
4
9
L
King Arthur
The Nebelung
King Arthur
1
4
0
0.25
W
2
1
2
3
W
4
1
3
5.5
L
Tsukuyomi
m1gz12
Tsukuyomi
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,767
Damage
48,279
66,015
Taken
61,406
28,685
Mitigated
32,147
11,654
Healing
31,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Emantsy
Khepri
3,642
298
0
1,710
10,859
9,020
0
6,506
4,157
21,942
0
L
Nu Wa
7,880
2,149
0
1,120
10,576
3,798
171
5,136
5,277
66,423
0
W
6,147
1,306
0
5,011
14,365
13,449
15
3,749
10,492
33,694
0
W
Thanatos
PeanutLad100
Thanatos
8,684
2,372
0
12,198
14,761
5,113
0
2,718
12,003
0
69,462
L
Chernobog
Riversword-
Chernobog
10,155
5,975
0
2,235
12,647
3,941
0
7,529
5,095
0
58,903
W
Janus
Sulfurz-
Janus
13,077
125
204
4,141
10,777
4,178
0
2,790
7,867
92,668
0
L
King Arthur
The Nebelung
King Arthur
9,179
1,843
0
2,702
16,370
6,795
0
1,054
15,293
0
65,187
W
7,188
3,581
0
4,189
9,293
4,018
2,706
1,282
7,999
73,160
7,224
W
13,183
3,713
275
5,351
12,210
5,389
2,618
663
11,523
0
85,165
L
Tsukuyomi
m1gz12
Tsukuyomi
5,911
2,235
0
3,887
15,563
5,131
0
5,107
10,248
0
43,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,274
Gold Earned
52,015
523
Minions Killed
639
0
Camps Cleared
0
1,649,784
Distance Traveled
1,784,927
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,980
420
32
2
0
294,663
2
L
Nu Wa
9,742
513
146
8
0
330,249
8
W
Fafnir
9,233
486
36
2
0
339,631
6
W
Thanatos
10,166
535
109
6
0
408,065
3
L
Chernobog
10,165
535
121
6
0
331,627
2
W
Janus
11,296
595
192
10
0
383,070
5
L
King Arthur
9,501
500
146
8
0
329,573
5
W
Sol
9,726
512
138
7
0
337,266
1
W
Chiron
11,594
610
164
9
0
316,895
7
L
Tsukuyomi
7,886
415
78
4
0
363,672
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role