Player Matchup

Susano
Susano
CEDISFACTION1
Susano
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
ImPinkGunDone
Heimdallr
Level 16
God Stats
16W - 24L
1,425 SR
Queue Stats
33W - 47L
1,400 Elo+
Party 2
Guan Yu
Guan Yu
MaxMobail
Guan Yu
Level 44
God Stats
12W - 15L
1,497 SR
Queue Stats
341W - 368L
1,395 Elo+
Party 2
Anubis
Anubis
P4p4Tundis
Anubis
Level 28
God Stats
3W - 2L
1,526 SR
Queue Stats
183W - 169L
1,378 Elo+
Solo
Ra
Ra
fazego69
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 19
1,490 SR
1,435 Elo+

VS

Team Averages
Level 16
1,328 SR
1,188 Elo+
Susano
Susano
ADMU_BPYHrEJIb
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,112 Elo+
Solo
Nox
Nox
AyReX-_-CrAzY
Nox
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
211W - 222L
1,342 Elo+
Party 1
Loki
Loki
BotHooza9605
Loki
Level 16
God Stats
21W - 30L
1,227 SR
Queue Stats
27W - 51L
1,197 Elo+
Solo
Aphrodite
Aphrodite
Seymouri
Aphrodite
Level 15
God Stats
0W - 3L
1,062 SR
Queue Stats
0W - 7L
942 Elo+
Solo
Izanami
Izanami
Teub2-schtroumpf
Izanami
Level 17
God Stats
53W - 58L
1,352 SR
Queue Stats
127W - 173L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 14 / 3
7,688
334
2,331
13,827
3,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
ImPinkGunDone
Heimdallr
18
12 / 2 / 11
12,266
533
15,983
12,894
6,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
MaxMobail
Guan Yu
20
13 / 1 / 6
13,625
592
15,161
18,393
11,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
P4p4Tundis
Anubis
20
22 / 5 / 6
14,951
650
36,251
24,453
13,022
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

6
1 / 3 / 1
7,282
317
541
2,660
565

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 13 / 1
9,079
395
5,791
17,421
5,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
6 / 7 / 7
10,342
450
9,663
15,845
4,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
5 / 13 / 1
8,934
388
9,052
19,339
4,632
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Seymouri
Aphrodite
14
1 / 5 / 5
9,815
427
7,518
16,589
7,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
6 / 10 / 3
11,324
492
14,708
18,486
4,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
38
48
Kills
21
25
Deaths
48
27
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
13
1
0.27
L
6
7
7
1.36
L
5
13
1
0.42
W
0
14
3
0.11
W
Heimdallr
ImPinkGunDone
Heimdallr
12
2
11
8.75
W
Guan Yu
MaxMobail
Guan Yu
13
1
6
16
W
Anubis
P4p4Tundis
Anubis
22
5
6
5
L
Aphrodite
Seymouri
Aphrodite
1
5
5
0.7
L
6
10
3
0.75
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,267
Damage
46,732
72,227
Taken
87,680
35,011
Mitigated
26,304
32,597
Healing
16,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,791
1,020
0
1,537
17,421
5,285
0
4,383
13,038
0
35,393
L
9,663
1,074
0
470
15,845
4,107
574
6,578
9,267
47,705
0
L
9,052
2,521
0
1,516
19,339
4,632
0
4,440
14,899
0
27,433
W
2,331
667
0
521
13,827
3,486
28
2,883
10,630
0
17,358
W
Heimdallr
ImPinkGunDone
Heimdallr
15,983
7,325
567
1,475
12,894
6,258
1,000
3,882
8,838
0
50,178
W
Guan Yu
MaxMobail
Guan Yu
15,161
3,886
4,336
8,874
18,393
11,680
2,218
4,662
13,601
0
93,440
W
Anubis
P4p4Tundis
Anubis
36,251
947
0
16,585
24,453
13,022
3,678
4,501
19,840
119,605
0
L
Aphrodite
Seymouri
Aphrodite
7,518
891
4,149
6,654
16,589
7,369
844
10,551
6,038
37,972
0
L
14,708
9,962
0
1,698
18,486
4,911
679
10,840
7,646
0
66,297
W
541
94
122
117
2,660
565
42
523
2,137
3,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,812
Gold Earned
49,494
440
Minions Killed
368
0
Camps Cleared
0
1,756,614
Distance Traveled
2,024,464
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,079
395
55
2
0
440,833
2
L
Nox
10,342
450
92
4
0
418,302
0
L
Loki
8,934
388
45
2
0
324,919
1
W
Susano
7,688
334
11
0
0
349,844
2
W
Heimdallr
12,266
533
70
3
0
429,741
1
W
Guan Yu
13,625
592
170
7
0
492,702
2
W
Anubis
14,951
650
184
8
0
351,992
3
L
Aphrodite
9,815
427
58
3
0
455,889
0
L
Izanami
11,324
492
118
5
0
384,521
0
W
Ra
7,282
317
5
0
0
132,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role