Player Matchup

Ratatoskr
Ratatoskr
Platinum I
Hyperrtension
Ratatoskr
Platinum I
Level 157
God Stats
1W - 6L
1,485 SR
Queue Stats
175W - 162L
1,955 MMR
Solo
Janus
Janus
Diamond V
OutDuell
Janus
Diamond V
Level 143
God Stats
16W - 27L
1,607 SR
Queue Stats
457W - 444L
1,984 MMR
Solo
Neith
Neith
Gold II
RSoup11
Neith
Gold II
Level 109
God Stats
1W - 1L
1,924 SR
Queue Stats
76W - 72L
1,753 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
battle-stoner
Zhong Kui
Gold II
Level 116
God Stats
155W - 142L
1,572 SR
Queue Stats
665W - 649L
1,660 MMR
Solo
Tiamat
Tiamat
Masters
lu15 car
Tiamat
Masters
Level 159
God Stats
24W - 30L
1,739 SR
Queue Stats
205W - 179L
2,866 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 137
1,665 SR
2,043 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 133
1,709 SR
2,051 MMR
Thanatos
Thanatos
Silver I
I Fry Women
Thanatos
Silver I
Level 69
God Stats
16W - 12L
1,742 SR
Queue Stats
18W - 18L
1,606 MMR
Party 1
Bacchus
Bacchus
Platinum V
NYC Germfart
Bacchus
Platinum V
Level 131
God Stats
2W - 2L
1,315 SR
Queue Stats
70W - 63L
1,695 MMR
Party 1
Sol
Sol
Platinum I
Ter_hel
Sol
Platinum I
Level 160
God Stats
38W - 26L
1,768 SR
Queue Stats
846W - 861L
1,879 MMR
Solo
Jing Wei
Jing Wei
Diamond IV
chainedlynx4296
Jing Wei
Diamond IV
Level 144
God Stats
10W - 7L
1,789 SR
Queue Stats
206W - 186L
2,165 MMR
Solo
Raijin
Raijin
Masters
mSlem
Raijin
Masters
Level 159
God Stats
33W - 23L
1,932 SR
Queue Stats
588W - 549L
2,911 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Hyperrtension
Ratatoskr
15
3 / 5 / 5
9,372
469
8,269
18,041
14,975
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Janus
OutDuell
Janus
17
3 / 7 / 4
10,403
520
6,888
17,976
5,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
RSoup11
Neith
15
2 / 6 / 1
9,011
451
7,460
13,734
4,239
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Zhong Kui
battle-stoner
Zhong Kui
13
0 / 5 / 3
8,198
410
7,772
17,594
16,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tiamat
lu15 car
Tiamat
16
4 / 9 / 1
10,690
535
8,763
15,326
8,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SetAthenaDanzaburouGuan Yu

VS

Bans
ScyllaSobekGebCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
I Fry Women
Thanatos
18
10 / 3 / 6
12,126
606
9,969
15,806
8,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
NYC Germfart
Bacchus
14
1 / 4 / 10
9,891
495
8,432
17,631
18,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sol
19
5 / 2 / 2
12,291
615
14,939
16,029
6,300
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
17
4 / 2 / 10
11,409
570
11,320
13,451
5,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
mSlem
Raijin
19
12 / 1 / 11
13,685
684
19,286
12,802
5,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
71
12
Kills
32
32
Deaths
12
14
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Hyperrtension
Ratatoskr
3
5
5
1.1
W
Thanatos
I Fry Women
Thanatos
10
3
6
4.33
W
Bacchus
NYC Germfart
Bacchus
1
4
10
1.5
L
Janus
OutDuell
Janus
3
7
4
0.71
L
Neith
RSoup11
Neith
2
6
1
0.42
W
Sol
5
2
2
3
L
Zhong Kui
battle-stoner
Zhong Kui
0
5
3
0.3
W
Jing Wei
4
2
10
4.5
L
Tiamat
lu15 car
Tiamat
4
9
1
0.5
W
Raijin
mSlem
Raijin
12
1
11
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,152
Damage
63,946
82,671
Taken
75,719
49,564
Mitigated
42,770
21,900
Healing
35,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Hyperrtension
Ratatoskr
8,269
1,657
0
4,798
18,041
14,975
0
9,845
8,196
0
44,058
W
Thanatos
I Fry Women
Thanatos
9,969
3,070
0
11,984
15,806
8,215
1,760
4,979
10,677
0
78,408
W
Bacchus
NYC Germfart
Bacchus
8,432
1,542
0
2,827
17,631
18,104
385
5,240
12,368
31,714
0
L
Janus
OutDuell
Janus
6,888
627
39
6,089
17,976
5,501
455
8,626
9,350
81,864
0
L
Neith
RSoup11
Neith
7,460
2,739
0
3,733
13,734
4,239
295
6,669
7,065
0
62,742
W
Sol
14,939
4,391
0
10,158
16,029
6,300
5,044
2,509
13,170
85,200
0
L
Zhong Kui
battle-stoner
Zhong Kui
7,772
1,581
0
4,332
17,594
16,646
336
6,598
10,996
27,627
0
W
Jing Wei
11,320
8,042
0
6,957
13,451
5,028
1,750
4,647
8,779
0
84,425
L
Tiamat
lu15 car
Tiamat
8,763
1,547
0
2,909
15,326
8,203
1,963
10,919
4,407
67,404
0
W
Raijin
mSlem
Raijin
19,286
1,012
0
3,139
12,802
5,123
1,545
6,048
6,754
105,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,674
Gold Earned
59,402
502
Minions Killed
648
0
Camps Cleared
0
1,751,467
Distance Traveled
1,807,298
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
9,372
469
88
4
0
381,740
5
W
Thanatos
12,126
606
121
6
0
423,714
2
W
Bacchus
9,891
495
42
2
0
340,735
0
L
Janus
10,403
520
135
7
0
388,275
4
L
Neith
9,011
451
117
6
0
321,754
3
W
Sol
12,291
615
154
8
0
321,871
5
L
Zhong Kui
8,198
410
33
2
0
318,708
4
W
Jing Wei
11,409
570
138
7
0
354,939
4
L
Tiamat
10,690
535
129
6
0
340,990
1
W
Raijin
13,685
684
193
10
0
366,039
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role