Player Matchup

King Arthur
King Arthur
Gold III
Danchor
King Arthur
Gold III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver II
FracTioNN
Janus
Silver II
Level 155
God Stats
16W - 23L
1,574 SR
Queue Stats
204W - 209L
1,443 MMR
Solo
Nemesis
Nemesis
Bronze III
PresidentXi
Nemesis
Bronze III
Level 31
God Stats
0W - 1L
1,970 SR
Queue Stats
2W - 3L
1,446 MMR
Solo
Ares
Ares
Gold V
davisdavis7983
Ares
Gold V
Level 97
God Stats
4W - 3L
1,771 SR
Queue Stats
124W - 133L
1,355 MMR
Solo
Rama
Rama
Gold IV
sasöri
Rama
Gold IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,663 SR
1,449 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 100
1,683 SR
1,363 MMR
Zhong Kui
Zhong Kui
Silver IV
BezosBeans
Zhong Kui
Silver IV
Level 59
God Stats
4W - 5L
1,557 SR
Queue Stats
18W - 32L
913 MMR
Solo
Tiamat
Tiamat
Silver IV
FatherNathan
Tiamat
Silver IV
Level 59
God Stats
3W - 0L
1,787 SR
Queue Stats
6W - 6L
1,420 MMR
Party 1
Thor
Thor
Silver I
JereCat
Thor
Silver I
Level 147
God Stats
2W - 0L
1,700 SR
Queue Stats
12W - 9L
1,553 MMR
Party 1
Anhur
Anhur
Gold III
Majuhstyy
Anhur
Gold III
Level 121
God Stats
3W - 4L
1,563 SR
Queue Stats
177W - 180L
1,476 MMR
Solo
Athena
Athena
Gold III
Stevvin
Athena
Gold III
Level 116
God Stats
4W - 1L
1,810 SR
Queue Stats
334W - 325L
1,450 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Danchor
King Arthur
11
2 / 1 / 0
6,161
616
4,457
8,071
3,718
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Janus
FracTioNN
Janus
9
0 / 3 / 0
5,351
535
693
5,387
1,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
PresidentXi
Nemesis
9
0 / 0 / 0
5,324
532
2,372
5,124
1,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 3 / 0
4,836
484
1,344
6,723
2,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Rama
sasöri
Rama
8
0 / 1 / 0
4,851
485
3,058
5,060
866
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
ApolloSetScyllaGuan YuDanzaburou

VS

Bans
Ao KuangSobekChang'eYmirThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BezosBeans
Zhong Kui
10
1 / 2 / 0
5,247
525
4,916
6,888
4,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tiamat
11
0 / 0 / 3
6,045
605
2,996
2,498
1,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thor
JereCat
Thor
11
2 / 0 / 1
5,746
575
1,993
4,497
1,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
Majuhstyy
Anhur
10
2 / 0 / 2
5,883
588
4,274
5,180
1,625
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
Stevvin
Athena
9
3 / 0 / 2
5,534
553
4,738
6,167
2,135
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
2
Kills
8
8
Deaths
2
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BezosBeans
Zhong Kui
1
2
0
0.5
L
King Arthur
Danchor
King Arthur
2
1
0
2
W
Tiamat
0
0
3
1.5
L
Janus
FracTioNN
Janus
0
3
0
0
W
Thor
JereCat
Thor
2
0
1
2.5
W
Anhur
Majuhstyy
Anhur
2
0
2
3
L
Nemesis
PresidentXi
Nemesis
0
0
0
0
W
Athena
Stevvin
Athena
3
0
2
4
L
0
3
0
0
L
Rama
sasöri
Rama
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,924
Damage
18,917
30,365
Taken
25,230
10,360
Mitigated
11,794
5,987
Healing
13,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BezosBeans
Zhong Kui
4,916
1,014
0
2,932
6,888
4,927
0
284
6,604
25,341
0
L
King Arthur
Danchor
King Arthur
4,457
558
0
2,172
8,071
3,718
0
4,642
3,034
0
36,130
W
Tiamat
2,996
348
0
1,648
2,498
1,860
10
246
2,252
36,993
0
L
Janus
FracTioNN
Janus
693
0
0
690
5,387
1,679
0
2,874
2,321
33,488
0
W
Thor
JereCat
Thor
1,993
521
0
3,171
4,497
1,247
0
0
4,497
0
30,997
W
Anhur
Majuhstyy
Anhur
4,274
2,375
0
2,486
5,180
1,625
0
1,033
4,147
0
27,867
L
Nemesis
PresidentXi
Nemesis
2,372
603
0
775
5,124
1,356
0
1,531
3,534
0
31,966
W
Athena
Stevvin
Athena
4,738
2,101
438
2,751
6,167
2,135
20
474
5,693
23,052
0
L
1,344
34
0
895
6,723
2,741
0
1,730
4,993
11,261
0
L
Rama
sasöri
Rama
3,058
2,692
0
1,455
5,060
866
0
1,227
3,833
0
26,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,523
Gold Earned
28,455
309
Minions Killed
318
0
Camps Cleared
0
968,725
Distance Traveled
967,632
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
5,247
525
52
5
0
157,756
1
L
King Arthur
6,161
616
85
9
0
200,305
1
W
Tiamat
6,045
605
97
10
0
210,731
4
L
Janus
5,351
535
79
8
0
200,044
2
W
Thor
5,746
575
68
7
0
202,841
1
W
Anhur
5,883
588
67
7
0
173,578
2
L
Nemesis
5,324
532
75
8
0
210,487
4
W
Athena
5,534
553
34
3
0
222,726
5
L
Ares
4,836
484
16
2
0
188,201
1
L
Rama
4,851
485
54
5
0
169,688
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role