Player Matchup

Fenrir
Fenrir
JBDkuscio
Fenrir
Level 26
God Stats
120W - 137L
1,516 SR
Queue Stats
424W - 454L
1,367 Elo+
Solo
Neith
Neith
Kleivtek
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,196 Elo+
Solo
Vamana
Vamana
UwUDimma
Vamana
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
grucce
Danzaburou
Level 17
God Stats
0W - 3L
1,201 SR
Queue Stats
43W - 59L
1,324 Elo+
Solo
Baron Samedi
Baron Samedi
zGx-l-e
Baron Samedi
Level 29
God Stats
4W - 18L
1,310 SR
Queue Stats
236W - 328L
1,323 Elo+
Solo
Team Averages
Level 17
1,405 SR
1,342 Elo+

VS

Team Averages
Level 25
1,548 SR
1,360 Elo+
Merlin
Merlin
Android02400
Merlin
Level 25
God Stats
3W - 2L
1,610 SR
Queue Stats
60W - 67L
1,345 Elo+
Solo
Nemesis
Nemesis
Cr0nex33
Nemesis
Level 27
God Stats
11W - 9L
1,303 SR
Queue Stats
731W - 797L
1,441 Elo+
Solo
Izanami
Izanami
WorldLegend-14
Izanami
Level 29
God Stats
5W - 0L
1,868 SR
Queue Stats
5W - 2L
1,404 Elo+
Solo
Danzaburou
Danzaburou
bipbip89
Danzaburou
Level 29
God Stats
27W - 17L
1,516 SR
Queue Stats
571W - 623L
1,328 Elo+
Solo
Artemis
Artemis
osmani92000
Artemis
Level 13
God Stats
24W - 12L
1,443 SR
Queue Stats
196W - 199L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JBDkuscio
Fenrir
15
5 / 5 / 1
9,795
516
8,623
17,319
6,732
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
Kleivtek
Neith
12
0 / 7 / 2
7,261
382
3,733
9,958
3,260
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
UwUDimma
Vamana
14
2 / 9 / 2
8,799
463
6,489
15,497
10,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
grucce
Danzaburou
12
4 / 8 / 2
8,314
438
5,313
10,514
2,911
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
zGx-l-e
Baron Samedi
13
4 / 6 / 1
8,937
470
6,242
10,900
4,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
8 / 7 / 2
11,765
619
10,906
11,105
4,288
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Cr0nex33
Nemesis
18
8 / 1 / 3
11,692
615
6,240
11,484
4,331
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
7 / 5 / 7
11,024
580
14,823
11,867
5,286
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
bipbip89
Danzaburou
16
8 / 1 / 5
11,091
584
9,003
7,803
3,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
osmani92000
Artemis
17
4 / 1 / 4
12,147
639
6,629
8,613
3,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
56
15
Kills
35
35
Deaths
15
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Merlin
8
7
2
1.29
W
Nemesis
Cr0nex33
Nemesis
8
1
3
9.5
L
Fenrir
JBDkuscio
Fenrir
5
5
1
1.1
L
Neith
Kleivtek
Neith
0
7
2
0.14
L
Vamana
UwUDimma
Vamana
2
9
2
0.33
W
7
5
7
2.1
W
Danzaburou
bipbip89
Danzaburou
8
1
5
10.5
L
Danzaburou
grucce
Danzaburou
4
8
2
0.63
W
Artemis
osmani92000
Artemis
4
1
4
6
L
Baron Samedi
zGx-l-e
Baron Samedi
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,400
Damage
47,601
64,188
Taken
50,872
27,357
Mitigated
20,163
12,656
Healing
10,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
10,906
909
0
2,035
11,105
4,288
2,322
2,399
8,706
59,303
0
W
Nemesis
Cr0nex33
Nemesis
6,240
2,492
0
3,537
11,484
4,331
1,491
2,445
9,039
0
69,908
L
Fenrir
JBDkuscio
Fenrir
8,623
1,754
0
5,296
17,319
6,732
1,268
2,773
14,374
0
50,656
L
Neith
Kleivtek
Neith
3,733
1,645
0
907
9,958
3,260
424
539
9,371
0
29,371
L
Vamana
UwUDimma
Vamana
6,489
3,304
0
2,251
15,497
10,217
466
943
14,388
0
33,383
W
14,823
12,018
0
1,279
11,867
5,286
2,735
0
11,867
0
56,705
W
Danzaburou
bipbip89
Danzaburou
9,003
4,533
0
3,214
7,803
3,072
5,859
1,398
6,405
0
57,258
L
Danzaburou
grucce
Danzaburou
5,313
1,857
0
1,119
10,514
2,911
251
2,096
8,272
0
30,967
W
Artemis
osmani92000
Artemis
6,629
3,594
0
0
8,613
3,186
2,441
0
8,613
0
59,375
L
Baron Samedi
zGx-l-e
Baron Samedi
6,242
645
76
3,007
10,900
4,237
591
3,620
6,877
37,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,106
Gold Earned
57,719
310
Minions Killed
542
0
Camps Cleared
0
1,413,546
Distance Traveled
1,624,313
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,765
619
101
5
0
313,170
0
W
Nemesis
11,692
615
141
7
0
347,596
1
L
Fenrir
9,795
516
81
4
0
344,022
0
L
Neith
7,261
382
50
3
0
246,563
0
L
Vamana
8,799
463
60
3
0
361,646
1
W
Izanami
11,024
580
104
5
0
328,098
0
W
Danzaburou
11,091
584
95
5
0
334,956
7
L
Danzaburou
8,314
438
60
3
0
223,617
0
W
Artemis
12,147
639
101
5
0
300,493
0
L
Baron Samedi
8,937
470
59
3
0
237,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role