Player Matchup

Sobek
Sobek
SunflowerManor
Sobek
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
傷ついた心で誰かを愛せる
Zeus
Level 76
God Stats
10W - 3L
1,615 SR
Queue Stats
141W - 141L
1,580 Elo+
Party 1
Rama
Rama
柴米油盐不觉甜
Rama
Level 60
God Stats
4W - 5L
1,530 SR
Queue Stats
464W - 432L
1,543 Elo+
Party 1
Hun Batz
Hun Batz
疯帽子舰长
Hun Batz
Level 146
God Stats
19W - 10L
1,383 SR
Queue Stats
590W - 560L
1,559 Elo+
Party 1
Osiris
Osiris
雪域狼王
Osiris
Level 137
God Stats
3W - 5L
1,350 SR
Queue Stats
260W - 266L
1,488 Elo+
Party 1
Team Averages
Level 109
1,476 SR
1,534 Elo+

VS

Team Averages
Level 59
1,510 SR
1,464 Elo+
Amaterasu
Amaterasu
AstatFR
Amaterasu
Level 14
God Stats
5W - 5L
1,595 SR
Queue Stats
23W - 33L
1,442 Elo+
Party 2
Olorun
Olorun
Auxclone
Olorun
Level 83
God Stats
1W - 4L
1,500 SR
Queue Stats
254W - 255L
1,481 Elo+
Party 2
Xbalanque
Xbalanque
Crossess
Xbalanque
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Patrol021
Susano
Level 36
God Stats
5W - 4L
1,643 SR
Queue Stats
70W - 56L
1,496 Elo+
Solo
Sobek
Sobek
linkunch
Sobek
Level 36
God Stats
0W - 6L
1,311 SR
Queue Stats
207W - 211L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 8
8,062
537
6,213
11,800
8,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
6 / 5 / 3
8,633
576
13,718
8,975
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 1 / 2
7,906
527
5,829
8,611
2,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hun Batz
15
4 / 1 / 6
8,415
561
6,787
9,623
3,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Osiris
14
7 / 3 / 1
8,582
572
9,813
11,859
6,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AstatFR
Amaterasu
12
2 / 7 / 1
7,601
507
5,780
11,812
11,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Olorun
Auxclone
Olorun
12
0 / 7 / 5
7,357
490
7,062
14,963
5,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
Crossess
Xbalanque
14
0 / 3 / 3
8,169
545
6,687
9,849
3,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
Patrol021
Susano
14
8 / 2 / 1
9,100
607
7,566
11,571
4,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
linkunch
Sobek
10
0 / 3 / 4
6,523
435
4,867
11,501
9,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
22
Kills
10
11
Deaths
22
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AstatFR
Amaterasu
2
7
1
0.36
L
Olorun
Auxclone
Olorun
0
7
5
0.36
L
Xbalanque
Crossess
Xbalanque
0
3
3
0.5
L
Susano
Patrol021
Susano
8
2
1
4.25
W
2
1
8
6
L
Sobek
linkunch
Sobek
0
3
4
0.67
W
3
1
2
4
W
Hun Batz
4
1
6
7
W
Osiris
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,360
Damage
31,962
50,868
Taken
59,696
24,369
Mitigated
32,709
20,379
Healing
16,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AstatFR
Amaterasu
5,780
3,103
0
1,602
11,812
11,102
0
1,595
10,217
0
25,247
L
Olorun
Auxclone
Olorun
7,062
3,030
501
5,836
14,963
5,128
630
8,706
6,257
38,916
0
L
Xbalanque
Crossess
Xbalanque
6,687
2,878
0
4,731
9,849
3,075
610
1,159
8,690
0
64,316
L
Susano
Patrol021
Susano
7,566
1,866
0
2,030
11,571
4,098
0
3,442
8,129
0
45,259
W
6,213
726
0
6,761
11,800
8,302
0
4,269
7,506
27,948
0
L
Sobek
linkunch
Sobek
4,867
509
0
2,141
11,501
9,306
0
5,029
6,472
14,807
0
W
13,718
1,449
0
1,683
8,975
2,882
801
4,143
4,832
58,151
0
W
5,829
4,588
0
5,316
8,611
2,544
27
975
7,636
0
45,384
W
Hun Batz
6,787
1,428
0
2,996
9,623
3,740
51
2,040
7,505
0
53,597
W
Osiris
9,813
4,399
0
3,623
11,859
6,901
1,930
502
11,005
0
45,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,598
Gold Earned
38,750
412
Minions Killed
360
0
Camps Cleared
0
1,498,203
Distance Traveled
1,354,263
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,601
507
49
3
0
260,018
0
L
Olorun
7,357
490
72
5
0
234,914
1
L
Xbalanque
8,169
545
132
9
0
260,634
2
L
Susano
9,100
607
92
6
0
317,926
3
W
Sobek
8,062
537
36
2
0
336,975
7
L
Sobek
6,523
435
15
1
0
280,771
5
W
Zeus
8,633
576
101
7
0
259,840
0
W
Rama
7,906
527
97
6
0
257,365
1
W
Hun Batz
8,415
561
108
7
0
332,447
4
W
Osiris
8,582
572
70
5
0
311,576
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role