Player Matchup

Thanatos
Thanatos
ALFAHAD_USA
Thanatos
Level 3
God Stats
5W - 8L
1,500 SR
Queue Stats
385W - 317L
1,335 Elo+
Solo
Ymir
Ymir
GunnerKieran98
Ymir
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 5L
1,293 Elo+
Solo
Anubis
Anubis
RobyXRo
Anubis
Level 12
God Stats
8W - 6L
1,318 SR
Queue Stats
8W - 13L
1,244 Elo+
Solo
Baron Samedi
Baron Samedi
ToadChavez
Baron Samedi
Level 25
God Stats
12W - 10L
1,537 SR
Queue Stats
21W - 21L
1,472 Elo+
Solo
Neith
Neith
cptShukri
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,127 Elo+
Solo
Team Averages
Level 12
1,471 SR
1,294 Elo+

VS

Team Averages
Level 18
1,527 SR
1,385 Elo+
Izanami
Izanami
MARK-DJ-99
Izanami
Level 25
God Stats
95W - 90L
1,552 SR
Queue Stats
148W - 163L
1,450 Elo+
Solo
Tiamat
Tiamat
Stormzy P8438
Tiamat
Level 24
God Stats
1W - 1L
1,738 SR
Queue Stats
84W - 47L
1,558 Elo+
Solo
Hun Batz
Hun Batz
Susanita_otaku
Hun Batz
Level 16
God Stats
3W - 6L
1,358 SR
Queue Stats
24W - 30L
1,467 Elo+
Solo
Nemesis
Nemesis
VpS_BuenO_X
Nemesis
Level 22
God Stats
24W - 33L
1,486 SR
Queue Stats
33W - 50L
1,356 Elo+
Solo
Khepri
Khepri
zNormanRitter88
Khepri
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,096 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ALFAHAD_USA
Thanatos
20
13 / 4 / 2
15,467
644
18,116
23,265
10,019
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
6 / 2 / 6
11,291
470
10,060
17,222
13,584
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
RobyXRo
Anubis
18
7 / 11 / 3
11,956
498
14,381
19,627
7,319
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
ToadChavez
Baron Samedi
20
7 / 4 / 4
14,021
584
12,786
10,454
4,130
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
cptShukri
Neith
17
1 / 7 / 14
10,795
450
9,372
14,446
4,305
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MARK-DJ-99
Izanami
17
1 / 7 / 6
11,194
466
10,610
18,739
5,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 5 / 8
13,290
554
20,535
15,461
9,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
20
21 / 3 / 4
15,143
631
21,839
18,400
7,937
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
VpS_BuenO_X
Nemesis
16
0 / 8 / 0
10,447
435
3,312
17,303
5,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 11 / 3
9,425
393
4,959
17,927
11,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
49
34
Kills
28
28
Deaths
34
29
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ALFAHAD_USA
Thanatos
13
4
2
3.5
W
6
2
6
4.5
L
Izanami
MARK-DJ-99
Izanami
1
7
6
0.57
W
Anubis
RobyXRo
Anubis
7
11
3
0.77
L
5
5
8
1.8
L
Hun Batz
21
3
4
7.67
W
Baron Samedi
ToadChavez
Baron Samedi
7
4
4
2.25
L
Nemesis
VpS_BuenO_X
Nemesis
0
8
0
0
W
Neith
cptShukri
Neith
1
7
14
1.14
L
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,715
Damage
61,255
85,014
Taken
87,830
39,357
Mitigated
40,736
42,801
Healing
11,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ALFAHAD_USA
Thanatos
18,116
4,636
0
26,246
23,265
10,019
2,051
5,912
16,949
0
128,922
W
10,060
2,177
0
921
17,222
13,584
973
6,071
11,006
44,749
0
L
Izanami
MARK-DJ-99
Izanami
10,610
7,345
0
5,292
18,739
5,890
3,863
7,222
11,487
0
87,550
W
Anubis
RobyXRo
Anubis
14,381
637
0
7,383
19,627
7,319
1,622
5,113
14,208
66,664
0
L
20,535
2,153
0
5,412
15,461
9,750
745
6,037
9,265
86,660
0
L
Hun Batz
21,839
7,249
0
200
18,400
7,937
0
5,572
12,626
0
112,269
W
Baron Samedi
ToadChavez
Baron Samedi
12,786
409
1,411
2,880
10,454
4,130
2,197
3,370
6,863
69,709
0
L
Nemesis
VpS_BuenO_X
Nemesis
3,312
564
0
383
17,303
5,504
864
7,051
9,850
0
65,137
W
Neith
cptShukri
Neith
9,372
4,210
0
3,960
14,446
4,305
579
3,802
10,494
0
41,301
L
4,959
1,025
0
632
17,927
11,655
246
10,632
7,295
26,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,530
Gold Earned
59,499
591
Minions Killed
611
0
Camps Cleared
0
2,174,053
Distance Traveled
1,978,743
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
15,467
644
197
8
0
496,306
3
W
Ymir
11,291
470
67
3
0
446,041
0
L
Izanami
11,194
466
158
7
0
348,744
2
W
Anubis
11,956
498
97
4
0
352,298
0
L
Tiamat
13,290
554
140
6
0
408,927
3
L
Hun Batz
15,143
631
170
7
0
480,808
1
W
Baron Samedi
14,021
584
153
6
0
438,462
4
L
Nemesis
10,447
435
112
5
0
367,511
0
W
Neith
10,795
450
77
3
0
440,946
0
L
Khepri
9,425
393
31
1
0
372,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role