Player Matchup

Arachne
Arachne
 
Arachne
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
 
Merlin
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
IaM_SoCoOl
Heimdallr
Level 125
God Stats
80W - 66L
1,500 SR
Queue Stats
322W - 300L
1,563 Elo+
Party 3
Bellona
Bellona
KG_ghesborofio
Bellona
Level 61
God Stats
4W - 0L
1,881 SR
Queue Stats
195W - 171L
1,516 Elo+
Party 2
Loki
Loki
PPRRIIZZMM
Loki
Level 116
God Stats
121W - 91L
1,612 SR
Queue Stats
376W - 321L
1,568 Elo+
Party 3
Team Averages
Level 106
1,599 SR
1,529 Elo+

VS

Team Averages
Level 122
1,625 SR
1,556 Elo+
Ullr
Ullr
 
Ullr
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
ITSA11-Ogre-Noww
Janus
Level 128
God Stats
0W - 3L
1,431 SR
Queue Stats
170W - 174L
1,562 Elo+
Party 1
Athena
Athena
KrisYoung2
Athena
Level 110
God Stats
8W - 10L
1,546 SR
Queue Stats
201W - 185L
1,581 Elo+
Party 4
Set
Set
L2-Tirapuerta
Set
Level 107
God Stats
4W - 3L
1,904 SR
Queue Stats
72W - 64L
1,560 Elo+
Solo
Danzaburou
Danzaburou
robbieford
Danzaburou
Level 121
God Stats
3W - 2L
1,746 SR
Queue Stats
212W - 192L
1,579 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
4 / 1 / 3
7,396
672
4,200
5,677
1,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
 
Merlin
12
4 / 0 / 1
7,203
655
5,218
2,781
814
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
IaM_SoCoOl
Heimdallr
10
2 / 2 / 3
5,803
528
3,035
4,055
1,305
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 2 / 1
6,258
569
3,492
5,993
3,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
2 / 1 / 2
5,677
516
2,233
4,692
1,327
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
4
0 / 3 / 0
4,143
377
210
2,827
704
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

4
0 / 3 / 0
4,024
366
519
2,861
576
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Athena
KrisYoung2
Athena
8
1 / 2 / 1
5,456
496
2,126
6,143
2,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 3 / 0
6,122
557
3,175
7,202
2,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
robbieford
Danzaburou
11
2 / 1 / 0
6,617
602
4,097
6,371
2,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
12
Kills
6
6
Deaths
12
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
1
3
5.5
W
Merlin
 
Merlin
4
0
1
4.5
L
Ullr
 
Ullr
0
3
0
0
L
0
3
0
0
W
Heimdallr
IaM_SoCoOl
Heimdallr
2
2
3
1.75
W
0
2
1
0.25
L
Athena
KrisYoung2
Athena
1
2
1
0.75
L
3
3
0
1
W
2
1
2
3
L
Danzaburou
robbieford
Danzaburou
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,178
Damage
10,127
23,198
Taken
25,404
8,477
Mitigated
8,941
5,456
Healing
7,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,200
3,108
0
1,585
5,677
1,848
0
0
5,677
0
42,474
W
Merlin
 
Merlin
5,218
5
0
250
2,781
814
168
217
2,564
38,244
0
L
Ullr
 
Ullr
210
130
0
545
2,827
704
0
912
1,915
0
7,964
L
519
0
0
572
2,861
576
0
187
2,674
8,863
0
W
Heimdallr
IaM_SoCoOl
Heimdallr
3,035
1,278
0
1,476
4,055
1,305
747
1,160
2,895
0
23,539
W
3,492
791
0
1,832
5,993
3,183
0
0
5,993
0
29,729
L
Athena
KrisYoung2
Athena
2,126
976
0
1,700
6,143
2,443
0
1,010
5,133
20,112
0
L
3,175
1,666
0
993
7,202
2,701
0
2,789
4,413
0
31,979
W
2,233
569
0
313
4,692
1,327
1,677
1,268
3,424
0
22,969
L
Danzaburou
robbieford
Danzaburou
4,097
1,582
0
3,918
6,371
2,517
0
320
6,051
0
34,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,337
Gold Earned
26,362
342
Minions Killed
239
0
Camps Cleared
0
1,047,313
Distance Traveled
787,436
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,396
672
89
8
0
243,915
1
W
Merlin
7,203
655
87
8
0
214,368
4
L
Ullr
4,143
377
21
2
0
105,324
1
L
Janus
4,024
366
19
2
0
90,297
2
W
Heimdallr
5,803
528
45
4
0
188,635
3
W
Bellona
6,258
569
76
7
0
199,238
1
L
Athena
5,456
496
46
4
0
252,621
2
L
Set
6,122
557
77
7
0
194,375
3
W
Loki
5,677
516
45
4
0
201,157
0
L
Danzaburou
6,617
602
76
7
0
144,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role