Player Matchup

Artemis
Artemis
DENO93
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,242 Elo+
Solo
Ra
Ra
ElputodeSebas
Ra
Level 12
God Stats
6W - 2L
1,820 SR
Queue Stats
18W - 8L
1,657 Elo+
Solo
Fenrir
Fenrir
GreekRabbit
Fenrir
Level 24
God Stats
1W - 1L
1,295 SR
Queue Stats
10W - 8L
1,543 Elo+
Solo
Vamana
Vamana
PERRRRRRODELMAL
Vamana
Level 8
God Stats
2W - 3L
1,531 SR
Queue Stats
33W - 31L
1,548 Elo+
Solo
Erlang Shen
Erlang Shen
saloma123
Erlang Shen
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 14L
1,539 Elo+
Solo
Team Averages
Level 11
1,529 SR
1,506 Elo+

VS

Team Averages
Level 24
1,539 SR
1,513 Elo+
Vulcan
Vulcan
CarlosMonzon
Vulcan
Level 29
God Stats
5W - 3L
1,582 SR
Queue Stats
121W - 95L
1,718 Elo+
Solo
Anubis
Anubis
DirewolfJFM
Anubis
Level 22
God Stats
20W - 27L
1,449 SR
Queue Stats
48W - 66L
1,350 Elo+
Solo
Achilles
Achilles
HubertJainus
Achilles
Level 27
God Stats
14W - 8L
1,660 SR
Queue Stats
108W - 53L
1,595 Elo+
Solo
Neith
Neith
bennipotsch
Neith
Level 24
God Stats
2W - 3L
1,215 SR
Queue Stats
78W - 100L
1,306 Elo+
Solo
Thanatos
Thanatos
noobakimbo
Thanatos
Level 17
God Stats
12W - 9L
1,791 SR
Queue Stats
44W - 55L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DENO93
Artemis
8
0 / 6 / 0
6,215
311
2,034
7,457
2,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
16 / 6 / 0
11,607
580
17,861
15,259
5,758
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
12
4 / 6 / 2
8,539
427
5,118
11,737
4,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
0 / 5 / 1
7,514
376
7,720
15,942
9,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Erlang Shen
saloma123
Erlang Shen
15
2 / 5 / 5
9,248
462
8,494
15,289
7,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
20
13 / 1 / 7
12,881
644
19,962
10,304
3,934
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
15
1 / 5 / 8
9,122
456
2,797
10,666
4,404
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
HubertJainus
Achilles
18
4 / 1 / 11
10,734
537
10,633
12,876
14,839
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
3 / 10 / 7
9,726
486
7,052
11,772
3,482
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
noobakimbo
Thanatos
16
7 / 5 / 3
10,105
505
8,113
16,077
5,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
64
22
Kills
28
28
Deaths
22
8
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Vulcan
13
1
7
16.5
L
Artemis
DENO93
Artemis
0
6
0
0
W
Anubis
1
5
8
1
L
16
6
0
2.67
L
Fenrir
4
6
2
0.83
W
Achilles
HubertJainus
Achilles
4
1
11
9.5
L
0
5
1
0.1
W
3
10
7
0.65
W
Thanatos
noobakimbo
Thanatos
7
5
3
1.7
L
Erlang Shen
saloma123
Erlang Shen
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,227
Damage
48,557
65,684
Taken
61,695
29,798
Mitigated
32,409
15,916
Healing
25,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
19,962
4,430
126
3,356
10,304
3,934
230
2,465
7,839
99,601
0
L
Artemis
DENO93
Artemis
2,034
661
0
120
7,457
2,163
330
3,940
3,517
0
16,036
W
Anubis
2,797
46
136
3,577
10,666
4,404
478
5,242
5,424
48,360
0
L
17,861
2,315
190
4,251
15,259
5,758
1,287
6,797
8,462
76,169
0
L
Fenrir
5,118
787
0
2,802
11,737
4,687
0
4,498
7,239
0
36,603
W
Achilles
HubertJainus
Achilles
10,633
2,259
0
4,639
12,876
14,839
880
1,527
11,349
0
56,670
L
7,720
2,414
0
4,940
15,942
9,408
0
4,509
11,433
0
38,190
W
7,052
2,608
0
1,451
11,772
3,482
390
6,211
5,561
0
40,714
W
Thanatos
noobakimbo
Thanatos
8,113
2,494
0
11,728
16,077
5,750
1,118
2,416
13,661
0
53,973
L
Erlang Shen
saloma123
Erlang Shen
8,494
4,596
0
3,613
15,289
7,782
0
3,015
12,274
0
64,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,123
Gold Earned
52,568
368
Minions Killed
518
0
Camps Cleared
0
1,748,726
Distance Traveled
1,837,142
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,881
644
170
9
0
426,376
2
L
Artemis
6,215
311
23
1
0
234,468
0
W
Anubis
9,122
456
91
5
0
308,903
4
L
Ra
11,607
580
130
7
0
315,174
3
L
Fenrir
8,539
427
53
3
0
403,148
0
W
Achilles
10,734
537
97
5
0
392,527
2
L
Vamana
7,514
376
62
3
0
374,746
0
W
Neith
9,726
486
56
3
0
316,758
0
W
Thanatos
10,105
505
104
5
0
392,578
0
L
Erlang Shen
9,248
462
100
5
0
421,190
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role