Player Matchup

Baron Samedi
Baron Samedi
KaeganTK
Baron Samedi
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 9L
1,215 Elo+
Party 2
Anubis
Anubis
LukDyC
Anubis
Level 29
God Stats
59W - 29L
1,839 SR
Queue Stats
441W - 275L
1,732 Elo+
Solo
Achilles
Achilles
valadrane
Achilles
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 12L
1,408 Elo+
Party 2
Team Averages
Level 50
1,613 SR
1,452 Elo+

VS

Team Averages
Level 68
1,502 SR
1,492 Elo+
Sun Wukong
Sun Wukong
Avreliys
Sun Wukong
Level 90
God Stats
7W - 5L
1,533 SR
Queue Stats
119W - 151L
1,478 Elo+
Party 1
Ra
Ra
Supersmiteboi
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,472 Elo+
Solo
Chaac
Chaac
Тейлор
Chaac
Level 87
God Stats
22W - 28L
1,473 SR
Queue Stats
98W - 112L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KaeganTK
Baron Samedi
17
1 / 5 / 6
14,479
536
16,523
18,743
19,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
LukDyC
Anubis
20
9 / 3 / 4
17,643
653
27,228
16,848
9,509
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Achilles
valadrane
Achilles
20
3 / 1 / 8
16,050
594
24,444
26,108
40,802
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Avreliys
Sun Wukong
19
5 / 5 / 4
15,327
568
16,133
33,158
32,817
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 7 / 4
14,671
543
13,570
18,612
5,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
1 / 1 / 8
14,655
543
18,026
24,806
30,967
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
25
13
Kills
9
9
Deaths
13
18
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Avreliys
Sun Wukong
5
5
4
1.4
W
Baron Samedi
KaeganTK
Baron Samedi
1
5
6
0.8
W
Anubis
LukDyC
Anubis
9
3
4
3.67
L
3
7
4
0.71
W
Achilles
valadrane
Achilles
3
1
8
7
L
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,195
Damage
47,729
61,699
Taken
76,576
70,088
Mitigated
69,084
25,913
Healing
27,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Avreliys
Sun Wukong
16,133
4,303
1,452
9,200
33,158
32,817
0
20,873
11,564
0
69,197
W
Baron Samedi
KaeganTK
Baron Samedi
16,523
1,179
2,429
5,888
18,743
19,777
176
3,996
14,747
71,762
0
W
Anubis
LukDyC
Anubis
27,228
544
0
6,158
16,848
9,509
1,380
3,007
13,841
156,354
0
L
13,570
417
3,844
3,186
18,612
5,300
66
12,390
5,948
74,598
0
W
Achilles
valadrane
Achilles
24,444
4,547
2,008
9,430
26,108
40,802
493
6,787
19,321
6,104
77,671
L
18,026
2,034
0
9,814
24,806
30,967
0
10,703
13,695
0
76,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,172
Gold Earned
44,653
343
Minions Killed
252
0
Camps Cleared
0
1,430,894
Distance Traveled
1,462,425
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
15,327
568
82
3
0
489,963
5
W
Baron Samedi
14,479
536
86
3
0
439,422
3
W
Anubis
17,643
653
173
6
0
448,944
6
L
Ra
14,671
543
114
4
0
433,248
7
W
Achilles
16,050
594
84
3
0
542,528
4
L
Chaac
14,655
543
56
2
0
539,214
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role