Player Matchup

Tsukuyomi
Tsukuyomi
Gabeija
Tsukuyomi
Level 59
God Stats
1W - 1L
1,703 SR
Queue Stats
5W - 4L
1,517 Elo+
Solo
Terra
Terra
Gis_Raho
Terra
Level 62
God Stats
2W - 4L
1,500 SR
Queue Stats
357W - 402L
1,383 Elo+
Solo
Ganesha
Ganesha
MintFreshHaze
Ganesha
Level 102
God Stats
3W - 5L
1,271 SR
Queue Stats
54W - 60L
1,397 Elo+
Solo
Neith
Neith
earthy_moon
Neith
Level 60
God Stats
0W - 2L
1,469 SR
Queue Stats
43W - 68L
1,400 Elo+
Solo
Discordia
Discordia
gideao3d
Discordia
Level 146
God Stats
1W - 2L
1,535 SR
Queue Stats
212W - 241L
1,362 Elo+
Solo
Team Averages
Level 86
1,496 SR
1,412 Elo+

VS

Team Averages
Level 81
1,570 SR
1,457 Elo+
Horus
Horus
 
Horus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
H3LbytheT0N
Danzaburou
Level 82
God Stats
115W - 112L
1,465 SR
Queue Stats
402W - 455L
1,400 Elo+
Solo
Mercury
Mercury
Joelyplops
Mercury
Level 68
God Stats
4W - 3L
1,688 SR
Queue Stats
631W - 700L
1,493 Elo+
Solo
Anubis
Anubis
brandon_legend13
Anubis
Level 100
God Stats
3W - 1L
1,777 SR
Queue Stats
270W - 247L
1,495 Elo+
Solo
King Arthur
King Arthur
youngsnake1897
King Arthur
Level 87
God Stats
10W - 15L
1,422 SR
Queue Stats
216W - 238L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Gabeija
Tsukuyomi
11
2 / 3 / 0
6,979
411
3,887
11,056
3,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Terra
Gis_Raho
Terra
15
0 / 0 / 0
8,239
485
6,701
12,352
12,032
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ganesha
11
0 / 6 / 2
6,923
407
5,642
13,220
8,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 1 / 0
7,048
415
4,178
6,157
1,828
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
gideao3d
Discordia
15
0 / 1 / 2
8,241
485
5,928
7,883
2,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
3 / 1 / 4
9,129
537
6,198
12,937
9,659
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
H3LbytheT0N
Danzaburou
15
4 / 0 / 2
9,410
554
6,483
8,015
2,695
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
Joelyplops
Mercury
15
2 / 0 / 2
8,713
513
2,535
11,131
3,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
2 / 2 / 2
8,956
527
8,779
9,774
4,624
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
youngsnake1897
King Arthur
16
0 / 0 / 0
9,465
557
8,531
13,171
6,963
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
3
Kills
11
11
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
1
4
5
L
Tsukuyomi
Gabeija
Tsukuyomi
2
3
0
0.67
L
Terra
Gis_Raho
Terra
0
0
0
0
W
Danzaburou
H3LbytheT0N
Danzaburou
4
0
2
5
W
Mercury
Joelyplops
Mercury
2
0
2
3
L
Ganesha
0
6
2
0.17
W
2
2
2
1.5
L
1
1
0
1
L
Discordia
gideao3d
Discordia
0
1
2
1
W
King Arthur
youngsnake1897
King Arthur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,336
Damage
32,526
50,668
Taken
55,028
27,608
Mitigated
27,921
20,572
Healing
22,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,198
2,808
2,067
5,497
12,937
9,659
140
2,733
10,114
0
23,548
L
Tsukuyomi
Gabeija
Tsukuyomi
3,887
1,424
0
5,260
11,056
3,320
0
2,540
8,516
0
34,510
L
Terra
Gis_Raho
Terra
6,701
1,128
145
6,271
12,352
12,032
0
0
11,932
61,320
0
W
Danzaburou
H3LbytheT0N
Danzaburou
6,483
2,241
558
4,235
8,015
2,695
979
2,326
5,689
0
61,075
W
Mercury
Joelyplops
Mercury
2,535
604
0
440
11,131
3,980
0
2,251
8,772
0
65,415
L
Ganesha
5,642
819
322
2,306
13,220
8,071
0
2,108
11,112
25,833
0
W
8,779
626
0
5,390
9,774
4,624
0
3,980
5,230
60,502
0
L
4,178
2,013
0
2,117
6,157
1,828
364
0
6,157
0
37,511
L
Discordia
gideao3d
Discordia
5,928
743
0
4,151
7,883
2,357
0
4,131
3,752
54,236
0
W
King Arthur
youngsnake1897
King Arthur
8,531
1,765
0
4,096
13,171
6,963
20
6,219
6,952
0
72,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,430
Gold Earned
45,673
427
Minions Killed
558
0
Camps Cleared
0
1,542,179
Distance Traveled
1,529,699
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,129
537
40
2
0
323,989
3
L
Tsukuyomi
6,979
411
64
4
0
309,182
2
L
Terra
8,239
485
127
7
0
342,800
5
W
Danzaburou
9,410
554
123
7
0
245,223
2
W
Mercury
8,713
513
112
7
0
348,496
1
L
Ganesha
6,923
407
18
1
0
294,048
0
W
Anubis
8,956
527
125
7
0
299,770
6
L
Neith
7,048
415
93
5
0
308,474
2
L
Discordia
8,241
485
125
7
0
287,675
6
W
King Arthur
9,465
557
158
9
0
312,221
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role