Player Matchup

Nemesis
Nemesis
BasPlaySK
Nemesis
Level 103
God Stats
34W - 33L
1,432 SR
Queue Stats
454W - 387L
1,533 Elo+
Party 1
Raijin
Raijin
Bbeerrnnaarrdd
Raijin
Level 85
God Stats
3W - 3L
1,720 SR
Queue Stats
405W - 342L
1,558 Elo+
Party 1
Anhur
Anhur
bananaoil
Anhur
Level 160
God Stats
34W - 58L
1,418 SR
Queue Stats
744W - 761L
1,508 Elo+
Solo
Mulan
Mulan
gfdgs
Mulan
Level 107
God Stats
29W - 25L
1,388 SR
Queue Stats
451W - 391L
1,530 Elo+
Party 1
Bacchus
Bacchus
rshrsh
Bacchus
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 91L
1,507 Elo+
Solo
Team Averages
Level 122
1,492 SR
1,527 Elo+

VS

Team Averages
Level 99
1,518 SR
1,530 Elo+
Hachiman
Hachiman
FearOfGods66
Hachiman
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
GatrieSmite
Rama
Level 88
God Stats
18W - 22L
1,476 SR
Queue Stats
546W - 541L
1,573 Elo+
Solo
He Bo
He Bo
Krosum
He Bo
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
247W - 249L
1,572 Elo+
Solo
Scylla
Scylla
aboihasnobrains
Scylla
Level 116
God Stats
16W - 11L
1,611 SR
Queue Stats
66W - 53L
1,507 Elo+
Solo
Ymir
Ymir
tiomap
Ymir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BasPlaySK
Nemesis
13
4 / 0 / 2
7,687
549
4,186
8,686
3,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 2 / 8
8,337
596
8,003
6,923
2,827
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
bananaoil
Anhur
15
5 / 0 / 1
8,536
610
8,991
8,583
2,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
gfdgs
Mulan
15
5 / 1 / 3
8,697
621
11,688
10,848
9,603
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bacchus
rshrsh
Bacchus
10
4 / 3 / 4
6,753
482
3,550
7,619
4,168
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FearOfGods66
Hachiman
9
0 / 2 / 1
5,725
409
4,129
5,864
983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
0 / 2 / 2
8,505
608
3,330
13,474
4,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

He Bo
Krosum
He Bo
13
4 / 5 / 0
7,887
563
6,522
10,854
3,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 5 / 1
7,508
536
5,108
6,760
2,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
tiomap
Ymir
10
0 / 6 / 1
6,194
442
2,398
14,086
7,493
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
20
Kills
6
6
Deaths
20
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BasPlaySK
Nemesis
4
0
2
5
W
2
2
8
3
L
Hachiman
FearOfGods66
Hachiman
0
2
1
0.25
L
0
2
2
0.5
L
He Bo
Krosum
He Bo
4
5
0
0.8
L
2
5
1
0.5
W
Anhur
bananaoil
Anhur
5
0
1
5.5
W
Mulan
gfdgs
Mulan
5
1
3
6.5
W
Bacchus
rshrsh
Bacchus
4
3
4
2
L
Ymir
tiomap
Ymir
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,418
Damage
21,487
42,659
Taken
51,038
22,076
Mitigated
18,718
16,951
Healing
14,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BasPlaySK
Nemesis
4,186
1,747
0
4,461
8,686
3,029
0
1,883
6,747
0
43,513
W
8,003
517
0
1,350
6,923
2,827
0
4,182
2,369
51,462
0
L
Hachiman
FearOfGods66
Hachiman
4,129
2,114
0
1,402
5,864
983
248
1,050
4,814
0
24,828
L
3,330
2,725
0
5,418
13,474
4,911
1,737
1,261
12,213
0
39,580
L
He Bo
Krosum
He Bo
6,522
798
0
2,580
10,854
3,218
0
2,227
8,627
38,909
0
L
5,108
327
0
1,219
6,760
2,113
1,501
3,632
3,128
41,462
0
W
Anhur
bananaoil
Anhur
8,991
4,506
0
3,116
8,583
2,449
3,997
990
7,593
0
61,617
W
Mulan
gfdgs
Mulan
11,688
3,535
0
5,644
10,848
9,603
785
3,563
7,285
0
52,629
W
Bacchus
rshrsh
Bacchus
3,550
740
267
2,113
7,619
4,168
786
2,928
4,637
11,280
0
L
Ymir
tiomap
Ymir
2,398
382
106
3,786
14,086
7,493
0
3,383
10,703
33,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,010
Gold Earned
35,819
388
Minions Killed
361
0
Camps Cleared
0
1,320,614
Distance Traveled
1,094,580
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,687
549
66
5
0
298,862
6
W
Raijin
8,337
596
102
7
0
270,712
5
L
Hachiman
5,725
409
41
3
0
175,674
1
L
Rama
8,505
608
104
7
0
201,459
2
L
He Bo
7,887
563
67
5
0
236,659
0
L
Scylla
7,508
536
87
6
0
245,285
9
W
Anhur
8,536
610
104
7
0
255,603
6
W
Mulan
8,697
621
109
8
0
280,176
3
W
Bacchus
6,753
482
7
1
0
215,261
5
L
Ymir
6,194
442
62
4
0
235,503
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role