Player Matchup

Kukulkan
Kukulkan
MentalKnight
Kukulkan
Level 65
God Stats
14W - 19L
1,503 SR
Queue Stats
44W - 47L
1,484 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Pinkme109
Ah Muzen Cab
Level 64
God Stats
20W - 14L
1,592 SR
Queue Stats
199W - 193L
1,519 Elo+
Party 2
Cu Chulainn
Cu Chulainn
The Klutter
Cu Chulainn
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
207W - 203L
1,473 Elo+
Party 2
Team Averages
Level 85
1,532 SR
1,492 Elo+

VS

Team Averages
Level 86
1,605 SR
1,523 Elo+
Cthulhu
Cthulhu
Akimimaru89
Cthulhu
Level 40
God Stats
1W - 2L
1,498 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Discordia
Discordia
Orinion
Discordia
Level 112
God Stats
61W - 48L
1,622 SR
Queue Stats
389W - 400L
1,526 Elo+
Party 1
Cernunnos
Cernunnos
YoshiLionheart
Cernunnos
Level 106
God Stats
20W - 12L
1,694 SR
Queue Stats
377W - 385L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MentalKnight
Kukulkan
15
5 / 9 / 4
11,798
737
7,921
15,640
7,203
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
Pinkme109
Ah Muzen Cab
16
4 / 6 / 5
12,086
755
16,612
18,417
7,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
The Klutter
Cu Chulainn
15
4 / 9 / 9
12,506
782
9,101
22,797
15,375
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Akimimaru89
Cthulhu
14
1 / 4 / 20
11,278
705
10,570
16,542
19,522
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
Orinion
Discordia
13
4 / 4 / 11
10,922
683
9,888
9,721
3,251
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
YoshiLionheart
Cernunnos
17
19 / 5 / 5
14,113
882
28,690
18,737
8,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
60
13
Kills
24
24
Deaths
13
18
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Akimimaru89
Cthulhu
1
4
20
2.75
W
Kukulkan
MentalKnight
Kukulkan
5
9
4
0.78
L
Discordia
Orinion
Discordia
4
4
11
2.38
W
Ah Muzen Cab
Pinkme109
Ah Muzen Cab
4
6
5
1.08
W
Cu Chulainn
The Klutter
Cu Chulainn
4
9
9
0.94
L
Cernunnos
YoshiLionheart
Cernunnos
19
5
5
4.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,634
Damage
49,148
56,854
Taken
45,000
30,168
Mitigated
31,566
12,281
Healing
11,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Akimimaru89
Cthulhu
10,570
1,838
0
723
16,542
19,522
610
3,463
13,079
27,139
0
W
Kukulkan
MentalKnight
Kukulkan
7,921
905
337
948
15,640
7,203
172
5,152
10,094
38,990
0
L
Discordia
Orinion
Discordia
9,888
68
0
1,986
9,721
3,251
234
2,400
7,321
38,071
0
W
Ah Muzen Cab
Pinkme109
Ah Muzen Cab
16,612
6,166
513
5,084
18,417
7,590
2,354
5,809
12,166
0
71,395
W
Cu Chulainn
The Klutter
Cu Chulainn
9,101
2,860
355
5,044
22,797
15,375
1,278
8,557
14,000
2,873
22,901
L
Cernunnos
YoshiLionheart
Cernunnos
28,690
14,947
0
8,545
18,737
8,793
3,165
3,213
15,524
0
79,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,390
Gold Earned
36,313
174
Minions Killed
190
0
Camps Cleared
0
784,076
Distance Traveled
808,160
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,278
705
33
2
0
305,211
1
W
Kukulkan
11,798
737
53
3
0
250,582
1
L
Discordia
10,922
683
60
4
0
253,440
0
W
Ah Muzen Cab
12,086
755
104
7
0
292,976
0
W
Cu Chulainn
12,506
782
17
1
0
240,518
0
L
Cernunnos
14,113
882
97
6
0
249,509
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role