Player Matchup

Cerberus
Cerberus
AlbetMumakil
Cerberus
Level 19
God Stats
4W - 3L
1,668 SR
Queue Stats
38W - 50L
1,391 Elo+
Party 1
Nu Wa
Nu Wa
DiosJota
Nu Wa
Level 22
God Stats
5W - 5L
1,197 SR
Queue Stats
308W - 367L
1,368 Elo+
Party 1
Ao Kuang
Ao Kuang
MTDSOUL
Ao Kuang
Level 28
God Stats
14W - 4L
1,766 SR
Queue Stats
68W - 55L
1,568 Elo+
Solo
Chaac
Chaac
medoul
Chaac
Level 8
God Stats
8W - 2L
1,841 SR
Queue Stats
15W - 5L
1,645 Elo+
Solo
Neith
Neith
siebedenoob
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,265 Elo+
Solo
Team Averages
Level 16
1,594 SR
1,447 Elo+

VS

Team Averages
Level 14
1,588 SR
1,439 Elo+
Ymir
Ymir
Cuddle_Ivan75
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,232 Elo+
Solo
Loki
Loki
Misshides
Loki
Level 16
God Stats
20W - 11L
1,748 SR
Queue Stats
114W - 65L
1,780 Elo+
Solo
Merlin
Merlin
Ot4enash
Merlin
Level 10
God Stats
1W - 2L
1,482 SR
Queue Stats
5W - 14L
1,247 Elo+
Solo
Zeus
Zeus
Saysspok
Zeus
Level 18
God Stats
1W - 1L
1,710 SR
Queue Stats
6W - 6L
1,537 Elo+
Solo
Odin
Odin
Widiso
Odin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 57L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AlbetMumakil
Cerberus
18
6 / 1 / 9
12,028
523
6,147
15,777
14,902
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nu Wa
DiosJota
Nu Wa
18
7 / 6 / 11
12,358
537
16,795
15,247
5,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
MTDSOUL
Ao Kuang
20
19 / 1 / 3
14,884
647
21,267
18,249
7,874
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
medoul
Chaac
18
7 / 3 / 7
11,812
514
11,583
18,229
17,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
1 / 10 / 5
9,161
398
3,051
12,741
3,857
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 13 / 2
7,910
344
2,298
18,929
9,809
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Loki
20
9 / 4 / 4
12,610
548
20,629
19,845
7,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
Ot4enash
Merlin
13
0 / 8 / 1
8,718
379
7,395
12,047
3,362
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zeus
16
5 / 10 / 3
10,238
445
11,438
14,027
4,335
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
Widiso
Odin
15
7 / 6 / 5
10,294
448
6,980
14,766
11,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
36
40
Kills
21
21
Deaths
41
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AlbetMumakil
Cerberus
6
1
9
10.5
L
0
13
2
0.08
W
Nu Wa
DiosJota
Nu Wa
7
6
11
2.08
W
Ao Kuang
MTDSOUL
Ao Kuang
19
1
3
20.5
L
Loki
9
4
4
2.75
L
Merlin
Ot4enash
Merlin
0
8
1
0.06
L
Zeus
5
10
3
0.65
L
Odin
Widiso
Odin
7
6
5
1.58
W
Chaac
medoul
Chaac
7
3
7
3.5
W
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,843
Damage
48,740
80,243
Taken
79,614
49,364
Mitigated
35,668
26,280
Healing
9,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AlbetMumakil
Cerberus
6,147
336
0
5,417
15,777
14,902
492
3,368
12,359
75,796
0
L
2,298
927
0
0
18,929
9,809
23
10,706
7,749
17,117
0
W
Nu Wa
DiosJota
Nu Wa
16,795
5,692
0
2,399
15,247
5,054
2,383
2,498
12,549
76,236
0
W
Ao Kuang
MTDSOUL
Ao Kuang
21,267
7,109
0
11,315
18,249
7,874
0
3,468
14,681
125,386
0
L
Loki
20,629
4,994
0
6,280
19,845
7,012
612
10,768
8,850
0
98,500
L
Merlin
Ot4enash
Merlin
7,395
633
0
746
12,047
3,362
0
6,389
5,417
47,204
0
L
Zeus
11,438
2,758
0
1,169
14,027
4,335
1,280
6,183
7,435
44,787
0
L
Odin
Widiso
Odin
6,980
2,151
0
1,756
14,766
11,150
0
9,094
5,235
0
36,449
W
Chaac
medoul
Chaac
11,583
3,377
0
6,283
18,229
17,677
848
7,592
10,306
136
62,099
W
3,051
893
0
866
12,741
3,857
1,311
3,919
8,553
0
19,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,243
Gold Earned
49,770
602
Minions Killed
433
0
Camps Cleared
0
2,061,427
Distance Traveled
1,753,928
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,028
523
124
5
0
406,597
5
L
Ymir
7,910
344
30
1
0
264,443
2
W
Nu Wa
12,358
537
124
5
0
386,760
2
W
Ao Kuang
14,884
647
189
8
0
503,754
0
L
Loki
12,610
548
166
7
0
431,756
0
L
Merlin
8,718
379
74
3
0
377,591
2
L
Zeus
10,238
445
85
4
0
306,597
1
L
Odin
10,294
448
78
3
0
373,541
0
W
Chaac
11,812
514
133
6
0
397,075
0
W
Neith
9,161
398
32
1
0
367,241
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role