Player Matchup

Danzaburou
Danzaburou
AlphaChory
Danzaburou
Level 29
God Stats
26W - 18L
1,642 SR
Queue Stats
534W - 412L
1,528 Elo+
Party 3
Hera
Hera
DeltaBlue8244
Hera
Level 48
God Stats
19W - 19L
1,667 SR
Queue Stats
926W - 770L
1,499 Elo+
Party 3
Fenrir
Fenrir
Diegox58
Fenrir
Level 99
God Stats
7W - 5L
1,454 SR
Queue Stats
262W - 258L
1,514 Elo+
Party 3
Hercules
Hercules
EchoDerek
Hercules
Level 45
God Stats
30W - 29L
1,580 SR
Queue Stats
236W - 201L
1,543 Elo+
Party 3
Mercury
Mercury
marcoaps
Mercury
Level 119
God Stats
26W - 12L
1,716 SR
Queue Stats
780W - 640L
1,533 Elo+
Party 3
Team Averages
Level 68
1,612 SR
1,524 Elo+

VS

Team Averages
Level 37
1,472 SR
1,372 Elo+
Raijin
Raijin
HazyV
Raijin
Level 47
God Stats
7W - 11L
1,452 SR
Queue Stats
154W - 186L
1,375 Elo+
Party 1
Ymir
Ymir
Outlaww916
Ymir
Level 29
God Stats
6W - 6L
1,581 SR
Queue Stats
85W - 104L
1,343 Elo+
Party 2
Bellona
Bellona
SammyySam
Bellona
Level 39
God Stats
10W - 27L
1,269 SR
Queue Stats
367W - 440L
1,395 Elo+
Solo
Arachne
Arachne
The_Rebel34
Arachne
Level 45
God Stats
3W - 4L
1,613 SR
Queue Stats
151W - 162L
1,370 Elo+
Party 2
Chernobog
Chernobog
filnumbahone
Chernobog
Level 27
God Stats
2W - 8L
1,446 SR
Queue Stats
73W - 92L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlphaChory
Danzaburou
12
6 / 0 / 5
7,374
670
5,166
4,932
1,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
2 / 1 / 4
7,193
654
2,940
3,112
850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
Diegox58
Fenrir
11
8 / 0 / 4
6,877
625
6,365
7,313
3,378
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hercules
EchoDerek
Hercules
11
5 / 1 / 1
6,679
607
4,298
7,998
3,375
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
marcoaps
Mercury
11
1 / 0 / 5
6,269
570
2,627
5,616
1,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
HazyV
Raijin
10
1 / 4 / 0
5,430
494
1,706
5,044
1,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 6 / 0
4,503
409
2,152
7,830
2,426
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
SammyySam
Bellona
9
0 / 4 / 0
5,006
455
2,003
6,651
4,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Boots

Boots

+6%
Movement Speed

Arachne
The_Rebel34
Arachne
10
0 / 4 / 0
5,400
491
1,577
9,266
2,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
filnumbahone
Chernobog
9
0 / 4 / 0
4,949
450
2,809
5,178
1,175
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
1
22
Kills
1
2
Deaths
22
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AlphaChory
Danzaburou
6
0
5
8.5
W
2
1
4
4
W
Fenrir
Diegox58
Fenrir
8
0
4
10
W
Hercules
EchoDerek
Hercules
5
1
1
5.5
L
Raijin
HazyV
Raijin
1
4
0
0.25
L
0
6
0
0
L
Bellona
SammyySam
Bellona
0
4
0
0
L
Arachne
The_Rebel34
Arachne
0
4
0
0
L
Chernobog
filnumbahone
Chernobog
0
4
0
0
W
Mercury
marcoaps
Mercury
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,396
Damage
10,247
28,971
Taken
33,969
10,821
Mitigated
12,467
9,994
Healing
4,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AlphaChory
Danzaburou
5,166
1,712
0
2,505
4,932
1,497
488
1,685
3,247
0
34,448
W
2,940
532
0
1,060
3,112
850
342
1,322
1,540
37,119
0
W
Fenrir
Diegox58
Fenrir
6,365
1,397
0
1,880
7,313
3,378
0
1,885
5,386
0
24,593
W
Hercules
EchoDerek
Hercules
4,298
1,754
0
3,306
7,998
3,375
236
1,059
6,714
0
27,692
L
Raijin
HazyV
Raijin
1,706
34
0
0
5,044
1,596
445
1,459
3,585
25,233
0
L
2,152
314
0
0
7,830
2,426
598
0
7,830
12,475
0
L
Bellona
SammyySam
Bellona
2,003
544
0
682
6,651
4,314
0
0
6,651
0
16,786
L
Arachne
The_Rebel34
Arachne
1,577
500
0
3,855
9,266
2,956
0
1,481
7,785
0
27,413
L
Chernobog
filnumbahone
Chernobog
2,809
1,712
0
0
5,178
1,175
630
0
5,178
0
23,040
W
Mercury
marcoaps
Mercury
2,627
1,252
0
1,243
5,616
1,721
68
1,180
4,411
0
36,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,392
Gold Earned
25,288
317
Minions Killed
213
0
Camps Cleared
0
1,056,812
Distance Traveled
969,437
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,374
670
64
6
0
192,442
1
W
Hera
7,193
654
85
8
0
218,612
2
W
Fenrir
6,877
625
32
3
0
219,180
3
W
Hercules
6,679
607
64
6
0
202,277
1
L
Raijin
5,430
494
50
5
0
189,146
0
L
Ymir
4,503
409
25
2
0
186,982
2
L
Bellona
5,006
455
30
3
0
167,608
6
L
Arachne
5,400
491
68
6
0
209,193
0
L
Chernobog
4,949
450
40
4
0
216,508
4
W
Mercury
6,269
570
72
7
0
224,301
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role