Player Matchup

Rama
Rama
Sacling
Rama
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
XiaoFLY
Anubis
Level 8
God Stats
9W - 6L
1,764 SR
Queue Stats
21W - 19L
1,568 Elo+
Solo
Sun Wukong
Sun Wukong
Zalmolcxes
Sun Wukong
Level 18
God Stats
31W - 22L
1,564 SR
Queue Stats
62W - 77L
1,422 Elo+
Party 1
Thor
Thor
bennipotsch
Thor
Level 24
God Stats
6W - 4L
1,245 SR
Queue Stats
78W - 100L
1,272 Elo+
Solo
Bacchus
Bacchus
gombotz
Bacchus
Level 18
God Stats
2W - 0L
1,753 SR
Queue Stats
67W - 70L
1,401 Elo+
Party 1
Team Averages
Level 19
1,565 SR
1,432 Elo+

VS

Team Averages
Level 8
1,493 SR
1,490 Elo+
King Arthur
King Arthur
Westerlund
King Arthur
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 90L
1,355 Elo+
Solo
Ra
Ra
carleslopez888
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
sleptmyfiensd
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
狂徒zhang
Ratatoskr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 74L
1,420 Elo+
Solo
Ganesha
Ganesha
诺夕丿冷瞳
Ganesha
Level 6
God Stats
0W - 2L
1,463 SR
Queue Stats
3W - 3L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Sacling
Rama
10
2 / 0 / 3
5,932
539
1,997
4,112
1,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
XiaoFLY
Anubis
11
11 / 0 / 2
7,330
666
9,946
5,928
2,369
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Zalmolcxes
Sun Wukong
8
1 / 2 / 4
5,666
515
2,624
6,081
2,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
3 / 3 / 4
6,185
562
2,657
6,600
1,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
gombotz
Bacchus
9
1 / 0 / 7
6,238
567
2,729
3,574
2,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Westerlund
King Arthur
6
1 / 6 / 0
4,384
399
1,589
9,931
4,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

6
2 / 3 / 0
4,633
421
949
3,076
567
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artemis
3
0 / 1 / 0
3,846
350
454
815
230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Ratatoskr
狂徒zhang
Ratatoskr
8
1 / 6 / 0
5,008
455
1,293
7,950
1,778
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

8
1 / 4 / 4
5,321
484
3,780
10,235
5,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
18
Kills
5
5
Deaths
20
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Rama
Sacling
Rama
2
0
3
3.5
L
King Arthur
Westerlund
King Arthur
1
6
0
0.17
W
Anubis
XiaoFLY
Anubis
11
0
2
12
W
Sun Wukong
Zalmolcxes
Sun Wukong
1
2
4
1.5
W
3
3
4
1.67
L
2
3
0
0.67
W
Bacchus
gombotz
Bacchus
1
0
7
4.5
L
Artemis
0
1
0
0
L
Ratatoskr
狂徒zhang
Ratatoskr
1
6
0
0.17
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,953
Damage
8,065
26,295
Taken
32,007
10,759
Mitigated
13,088
7,480
Healing
2,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Sacling
Rama
1,997
1,836
0
1,345
4,112
1,265
5,039
336
3,776
0
27,476
L
King Arthur
Westerlund
King Arthur
1,589
701
0
164
9,931
4,636
0
3,568
6,363
0
8,057
W
Anubis
XiaoFLY
Anubis
9,946
1,086
0
3,235
5,928
2,369
1,364
2,225
3,628
37,718
0
W
Sun Wukong
Zalmolcxes
Sun Wukong
2,624
976
0
1,395
6,081
2,341
192
586
5,470
0
22,864
W
2,657
861
0
965
6,600
1,988
162
1,103
5,472
0
22,021
L
949
175
13
998
3,076
567
0
1,497
1,579
10,336
0
W
Bacchus
gombotz
Bacchus
2,729
464
0
540
3,574
2,796
867
479
3,049
11,490
0
L
Artemis
454
258
0
0
815
230
262
0
815
0
4,591
L
Ratatoskr
狂徒zhang
Ratatoskr
1,293
94
0
812
7,950
1,778
0
3,110
4,840
0
20,343
L
3,780
651
0
324
10,235
5,877
10
4,500
5,735
12,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,351
Gold Earned
23,192
249
Minions Killed
104
0
Camps Cleared
0
998,108
Distance Traveled
608,963
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,932
539
53
5
0
171,983
4
L
King Arthur
4,384
399
23
2
0
133,320
0
W
Anubis
7,330
666
78
7
0
188,784
2
W
Sun Wukong
5,666
515
45
4
0
237,104
1
W
Thor
6,185
562
45
4
0
197,442
0
L
Ra
4,633
421
23
2
0
69,890
0
W
Bacchus
6,238
567
28
3
0
202,795
3
L
Artemis
3,846
350
7
1
0
36,296
1
L
Ratatoskr
5,008
455
44
4
0
174,313
1
L
Ganesha
5,321
484
7
1
0
195,144
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role