Player Matchup

Fafnir
Fafnir
Lakatum
Fafnir
Level 26
God Stats
8W - 4L
1,528 SR
Queue Stats
57W - 69L
1,556 Elo+
Party 2
Osiris
Osiris
TheB0RZ
Osiris
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 32L
1,593 Elo+
Solo
Vulcan
Vulcan
XxLegend2K
Vulcan
Level 26
God Stats
5W - 5L
1,415 SR
Queue Stats
67W - 82L
1,535 Elo+
Party 2
Chiron
Chiron
奔驰的小野马
Chiron
Level 8
God Stats
18W - 13L
1,565 SR
Queue Stats
24W - 22L
1,531 Elo+
Party 1
Ne Zha
Ne Zha
带刺的玫瑰
Ne Zha
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,571 Elo+
Party 1
Team Averages
Level 19
1,502 SR
1,557 Elo+

VS

Team Averages
Level 25
1,544 SR
1,624 Elo+
He Bo
He Bo
SunnyBoyHS
He Bo
Level 18
God Stats
0W - 3L
1,166 SR
Queue Stats
27W - 23L
1,605 Elo+
Party 3
Guan Yu
Guan Yu
Tezzel1
Guan Yu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 58L
1,581 Elo+
Solo
Susano
Susano
Udral
Susano
Level 26
God Stats
12W - 7L
1,707 SR
Queue Stats
80W - 59L
1,642 Elo+
Solo
Danzaburou
Danzaburou
Zedisfyer
Danzaburou
Level 38
God Stats
2W - 1L
1,847 SR
Queue Stats
63W - 40L
1,666 Elo+
Party 3
Athena
Athena
bearenel
Athena
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 11L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Lakatum
Fafnir
14
4 / 3 / 8
9,951
553
7,249
17,916
20,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
TheB0RZ
Osiris
16
7 / 4 / 5
10,284
571
12,237
15,774
17,904
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
XxLegend2K
Vulcan
17
9 / 3 / 3
10,602
589
16,750
9,186
4,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
9 / 4 / 1
11,066
615
16,492
14,997
5,865
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 6 / 8
9,612
534
9,467
15,520
4,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
16
11 / 7 / 1
10,463
581
15,626
12,468
4,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Tezzel1
Guan Yu
13
2 / 8 / 5
7,960
442
9,326
17,883
18,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
Udral
Susano
14
5 / 6 / 7
9,213
512
11,499
16,446
5,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
Zedisfyer
Danzaburou
13
2 / 5 / 4
8,377
465
9,651
15,895
5,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
bearenel
Athena
13
0 / 6 / 7
8,069
448
4,123
18,823
13,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
44
32
Kills
20
20
Deaths
32
25
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Lakatum
Fafnir
4
3
8
2.67
L
He Bo
11
7
1
1.64
L
Guan Yu
Tezzel1
Guan Yu
2
8
5
0.56
W
Osiris
TheB0RZ
Osiris
7
4
5
2.38
L
Susano
Udral
Susano
5
6
7
1.42
W
Vulcan
XxLegend2K
Vulcan
9
3
3
3.5
L
Danzaburou
Zedisfyer
Danzaburou
2
5
4
0.8
L
Athena
bearenel
Athena
0
6
7
0.58
W
9
4
1
2.38
W
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,195
Damage
50,225
73,393
Taken
81,515
52,989
Mitigated
47,776
19,779
Healing
17,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Lakatum
Fafnir
7,249
1,541
0
3,564
17,916
20,106
802
5,863
11,912
23,627
0
L
He Bo
15,626
1,678
0
2,462
12,468
4,449
0
3,156
9,076
42,498
0
L
Guan Yu
Tezzel1
Guan Yu
9,326
1,898
683
4,401
17,883
18,619
0
2,218
15,603
0
34,923
W
Osiris
TheB0RZ
Osiris
12,237
4,553
0
3,820
15,774
17,904
900
2,026
13,164
5,474
54,739
L
Susano
Udral
Susano
11,499
4,078
0
2,837
16,446
5,705
0
6,398
9,882
0
44,839
W
Vulcan
XxLegend2K
Vulcan
16,750
6,460
0
957
9,186
4,144
460
2,456
6,573
58,242
0
L
Danzaburou
Zedisfyer
Danzaburou
9,651
4,669
0
5,364
15,895
5,585
0
6,752
9,025
0
54,452
L
Athena
bearenel
Athena
4,123
627
0
1,839
18,823
13,418
0
5,864
12,867
23,110
0
W
16,492
9,306
788
6,357
14,997
5,865
1,351
5,397
9,362
0
77,424
W
9,467
1,398
0
4,293
15,520
4,970
0
3,299
12,011
0
52,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,515
Gold Earned
44,082
463
Minions Killed
336
0
Camps Cleared
0
1,699,896
Distance Traveled
1,586,664
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,951
553
25
1
0
333,834
3
L
He Bo
10,463
581
68
4
0
279,194
3
L
Guan Yu
7,960
442
58
3
0
296,252
3
W
Osiris
10,284
571
105
6
0
314,013
4
L
Susano
9,213
512
77
4
0
344,481
2
W
Vulcan
10,602
589
106
6
0
365,403
4
L
Danzaburou
8,377
465
84
5
0
300,495
4
L
Athena
8,069
448
49
3
0
366,242
7
W
Chiron
11,066
615
142
8
0
306,770
0
W
Ne Zha
9,612
534
85
5
0
379,876
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role