Player Matchup

King Arthur
King Arthur
Acidburn3141
King Arthur
Level 134
God Stats
8W - 5L
1,671 SR
Queue Stats
101W - 77L
1,641 Elo+
Party 1
Baron Samedi
Baron Samedi
Death4946
Baron Samedi
Level 110
God Stats
5W - 4L
1,483 SR
Queue Stats
123W - 107L
1,567 Elo+
Party 1
Ganesha
Ganesha
DimmaDimsom
Ganesha
Level 128
God Stats
17W - 26L
1,438 SR
Queue Stats
247W - 216L
1,542 Elo+
Solo
Team Averages
Level 124
1,530 SR
1,583 Elo+

VS

Team Averages
Level 66
1,621 SR
1,622 Elo+
Ne Zha
Ne Zha
Archenimie
Ne Zha
Level 109
God Stats
4W - 1L
1,614 SR
Queue Stats
119W - 78L
1,569 Elo+
Solo
Hel
Hel
Demonic_BunnyFux
Hel
Level 58
God Stats
2W - 3L
1,491 SR
Queue Stats
103W - 119L
1,610 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Golden Eagle664
Ah Muzen Cab
Level 31
God Stats
0W - 2L
1,757 SR
Queue Stats
21W - 27L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Acidburn3141
King Arthur
17
14 / 3 / 1
12,978
763
18,745
21,704
16,092
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Death4946
Baron Samedi
15
2 / 5 / 11
11,057
650
8,791
12,711
6,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ganesha
DimmaDimsom
Ganesha
14
0 / 2 / 13
11,473
675
5,388
18,756
23,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Archenimie
Ne Zha
13
3 / 8 / 6
10,569
622
12,094
15,455
5,852
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 5 / 4
11,920
701
12,792
14,739
6,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
Golden Eagle664
Ah Muzen Cab
14
1 / 3 / 7
10,433
614
11,645
8,608
2,917
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
27
16
Kills
10
10
Deaths
16
25
Assists
17
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Acidburn3141
King Arthur
14
3
1
4.83
L
Ne Zha
Archenimie
Ne Zha
3
8
6
0.75
W
Baron Samedi
Death4946
Baron Samedi
2
5
11
1.5
L
6
5
4
1.6
W
Ganesha
DimmaDimsom
Ganesha
0
2
13
3.25
L
Ah Muzen Cab
Golden Eagle664
Ah Muzen Cab
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,924
Damage
36,531
53,171
Taken
38,802
45,614
Mitigated
14,905
15,512
Healing
13,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Acidburn3141
King Arthur
18,745
3,718
0
6,697
21,704
16,092
530
7,103
14,601
0
61,386
L
Ne Zha
Archenimie
Ne Zha
12,094
4,685
368
2,072
15,455
5,852
1,088
5,355
9,873
0
31,425
W
Baron Samedi
Death4946
Baron Samedi
8,791
494
2,015
2,333
12,711
6,504
320
1,598
11,113
59,848
0
L
12,792
1,257
2,612
6,317
14,739
6,136
843
4,059
10,550
61,450
0
W
Ganesha
DimmaDimsom
Ganesha
5,388
560
0
4,467
18,756
23,018
560
4,150
14,606
19,249
0
L
Ah Muzen Cab
Golden Eagle664
Ah Muzen Cab
11,645
2,819
0
1,862
8,608
2,917
689
4,308
4,078
0
47,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,508
Gold Earned
32,922
211
Minions Killed
197
0
Camps Cleared
0
886,198
Distance Traveled
851,711
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,978
763
85
5
0
313,613
1
L
Ne Zha
10,569
622
32
2
0
235,396
1
W
Baron Samedi
11,057
650
115
7
0
261,137
1
L
Hel
11,920
701
95
6
0
293,845
6
W
Ganesha
11,473
675
11
1
0
311,448
5
L
Ah Muzen Cab
10,433
614
70
4
0
322,470
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role