Player Matchup

Athena
Athena
CrepiestPancake
Athena
Level 47
God Stats
1W - 5L
1,404 SR
Queue Stats
2W - 5L
1,421 Elo+
Party 2
Hercules
Hercules
Hopchani
Hercules
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,507 Elo+
Party 2
Horus
Horus
Sleepinggodhere
Horus
Level 104
God Stats
21W - 18L
1,721 SR
Queue Stats
243W - 192L
1,654 Elo+
Party 2
Nu Wa
Nu Wa
Strang4r
Nu Wa
Level 45
God Stats
36W - 36L
1,352 SR
Queue Stats
521W - 572L
1,416 Elo+
Solo
Sylvanus
Sylvanus
chris11012
Sylvanus
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
282W - 234L
1,588 Elo+
Party 2
Team Averages
Level 69
1,495 SR
1,517 Elo+

VS

Team Averages
Level 124
1,498 SR
1,526 Elo+
Athena
Athena
Dovvny
Athena
Level 146
God Stats
7W - 11L
1,246 SR
Queue Stats
233W - 223L
1,521 Elo+
Party 1
Tiamat
Tiamat
PancakestheWyrm
Tiamat
Level 67
God Stats
51W - 54L
1,537 SR
Queue Stats
58W - 58L
1,489 Elo+
Solo
Fenrir
Fenrir
SLR73
Fenrir
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Sulfatide3
Medusa
Level 135
God Stats
8W - 8L
1,604 SR
Queue Stats
280W - 271L
1,621 Elo+
Party 1
Poseidon
Poseidon
tt7tt7
Poseidon
Level 155
God Stats
2W - 1L
1,604 SR
Queue Stats
331W - 357L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,160
520
1,434
3,489
1,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
Hopchani
Hercules
5
0 / 0 / 0
3,338
417
551
2,243
826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 0 / 0
3,915
489
750
4,446
1,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
Strang4r
Nu Wa
7
0 / 3 / 0
3,974
497
2,767
4,749
1,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
chris11012
Sylvanus
7
0 / 1 / 0
4,106
513
1,758
3,106
1,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Dovvny
Athena
7
0 / 0 / 3
4,648
581
1,861
4,748
1,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 0 / 0
4,648
581
1,230
2,182
1,942
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
SLR73
Fenrir
7
0 / 0 / 1
4,191
524
423
3,456
885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Sulfatide3
Medusa
9
1 / 0 / 0
5,079
635
2,182
2,418
522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
tt7tt7
Poseidon
9
3 / 0 / 0
4,908
614
2,325
1,785
415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
4
4
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Athena
Dovvny
Athena
0
0
3
1.5
L
Hercules
Hopchani
Hercules
0
0
0
0
W
0
0
0
0
W
Fenrir
SLR73
Fenrir
0
0
1
0.5
L
0
0
0
0
L
Nu Wa
Strang4r
Nu Wa
0
3
0
0
W
Medusa
Sulfatide3
Medusa
1
0
0
1
L
Sylvanus
chris11012
Sylvanus
0
1
0
0
W
Poseidon
tt7tt7
Poseidon
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,260
Damage
8,021
18,033
Taken
14,589
6,188
Mitigated
5,107
5,903
Healing
6,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,434
313
0
1,087
3,489
1,436
0
1,230
2,259
15,219
0
W
Athena
Dovvny
Athena
1,861
703
0
1,820
4,748
1,343
0
2,277
2,275
9,832
0
L
Hercules
Hopchani
Hercules
551
146
0
800
2,243
826
0
100
2,143
0
4,488
W
1,230
189
159
1,267
2,182
1,942
377
1,265
913
18,142
0
W
Fenrir
SLR73
Fenrir
423
235
0
1,794
3,456
885
0
490
2,910
0
10,853
L
750
279
173
1,902
4,446
1,296
0
167
4,243
0
14,016
L
Nu Wa
Strang4r
Nu Wa
2,767
634
99
1,278
4,749
1,359
0
3,072
1,339
16,736
0
W
Medusa
Sulfatide3
Medusa
2,182
608
0
1,000
2,418
522
0
763
1,620
0
27,224
L
Sylvanus
chris11012
Sylvanus
1,758
1,012
0
564
3,106
1,271
0
473
2,633
14,948
4,326
W
Poseidon
tt7tt7
Poseidon
2,325
36
0
480
1,785
415
105
495
1,230
23,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,493
Gold Earned
23,474
170
Minions Killed
185
0
Camps Cleared
0
703,244
Distance Traveled
691,354
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,160
520
45
6
0
151,790
0
W
Athena
4,648
581
14
2
0
168,665
2
L
Hercules
3,338
417
13
2
0
130,712
1
W
Tiamat
4,648
581
42
5
0
118,912
2
W
Fenrir
4,191
524
28
4
0
136,380
0
L
Horus
3,915
489
32
4
0
145,913
2
L
Nu Wa
3,974
497
33
4
0
138,831
3
W
Medusa
5,079
635
61
8
0
124,855
1
L
Sylvanus
4,106
513
47
6
0
135,998
1
W
Poseidon
4,908
614
40
5
0
142,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role