Player Matchup

Skadi
Skadi
Dark_PearlXiii
Skadi
Level 34
God Stats
3W - 6L
1,262 SR
Queue Stats
52W - 81L
1,371 Elo+
Party 1
Sun Wukong
Sun Wukong
DeadlyDandy5D
Sun Wukong
Level 23
God Stats
2W - 6L
1,271 SR
Queue Stats
14W - 38L
1,277 Elo+
Party 1
Janus
Janus
KingJulien3101
Janus
Level 29
God Stats
2W - 1L
1,414 SR
Queue Stats
38W - 36L
1,488 Elo+
Solo
Cabrakan
Cabrakan
SaphiraSimba
Cabrakan
Level 18
God Stats
3W - 0L
1,447 SR
Queue Stats
126W - 93L
1,449 Elo+
Solo
Ymir
Ymir
kiichern654
Ymir
Level 26
God Stats
15W - 18L
1,511 SR
Queue Stats
299W - 289L
1,439 Elo+
Solo
Team Averages
Level 26
1,381 SR
1,405 Elo+

VS

Team Averages
Level 12
1,465 SR
1,395 Elo+
Izanami
Izanami
GNRALSagad_1995
Izanami
Level 29
God Stats
12W - 9L
1,499 SR
Queue Stats
93W - 119L
1,376 Elo+
Solo
Zhong Kui
Zhong Kui
Tyler241
Zhong Kui
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,218 Elo+
Solo
King Arthur
King Arthur
Zebra_Head8498
King Arthur
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 16L
1,216 Elo+
Solo
Erlang Shen
Erlang Shen
killkg
Erlang Shen
Level 8
God Stats
0W - 1L
1,326 SR
Queue Stats
21W - 17L
1,720 Elo+
Solo
Loki
Loki
zhrmghg
Loki
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 14
14,318
551
20,106
17,385
10,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
DeadlyDandy5D
Sun Wukong
20
5 / 2 / 9
12,962
499
9,398
14,184
15,127
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 6 / 8
12,388
476
9,948
13,515
4,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
SaphiraSimba
Cabrakan
20
14 / 2 / 3
16,229
624
31,494
19,822
17,077
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
6 / 3 / 12
13,990
538
9,809
23,452
33,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 9 / 4
13,855
533
16,488
21,300
7,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
Tyler241
Zhong Kui
3
0 / 1 / 0
7,263
279
118
581
65
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

King Arthur
Zebra_Head8498
King Arthur
15
0 / 7 / 5
10,030
386
3,458
24,625
15,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
killkg
Erlang Shen
20
7 / 11 / 6
13,459
518
21,964
36,727
19,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Loki
zhrmghg
Loki
18
9 / 7 / 5
13,034
501
14,535
21,126
7,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
40
35
Kills
20
20
Deaths
35
46
Assists
20
Player
Kills
Deaths
Assists
KDA
W
8
7
14
2.14
W
Sun Wukong
DeadlyDandy5D
Sun Wukong
5
2
9
4.75
L
4
9
4
0.67
W
2
6
8
1
W
Cabrakan
SaphiraSimba
Cabrakan
14
2
3
7.75
L
Zhong Kui
Tyler241
Zhong Kui
0
1
0
0
L
King Arthur
Zebra_Head8498
King Arthur
0
7
5
0.36
W
6
3
12
4
L
Erlang Shen
killkg
Erlang Shen
7
11
6
0.91
L
Loki
zhrmghg
Loki
9
7
5
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,755
Damage
56,563
88,358
Taken
104,359
80,723
Mitigated
49,328
20,761
Healing
20,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,106
9,795
0
3,015
17,385
10,379
3,783
0
17,310
0
74,768
W
Sun Wukong
DeadlyDandy5D
Sun Wukong
9,398
1,965
875
3,343
14,184
15,127
1,614
0
14,109
0
48,620
L
16,488
11,476
948
1,817
21,300
7,203
8,633
11,524
9,449
0
99,764
W
9,948
663
331
2,057
13,515
4,287
2,893
0
13,490
71,965
0
W
Cabrakan
SaphiraSimba
Cabrakan
31,494
4,509
0
7,849
19,822
17,077
3,367
0
19,750
137,844
0
L
Zhong Kui
Tyler241
Zhong Kui
118
48
0
0
581
65
0
204
377
118
0
L
King Arthur
Zebra_Head8498
King Arthur
3,458
166
0
3,254
24,625
15,108
117
10,565
13,681
0
27,038
W
9,809
3,046
0
3,291
23,452
33,853
1,361
118
23,213
88,390
0
L
Erlang Shen
killkg
Erlang Shen
21,964
13,604
0
10,416
36,727
19,814
1,054
18,864
17,251
0
88,126
L
Loki
zhrmghg
Loki
14,535
3,937
0
4,008
21,126
7,138
2,331
9,113
11,808
0
56,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,887
Gold Earned
57,641
612
Minions Killed
409
0
Camps Cleared
0
2,270,327
Distance Traveled
1,617,489
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
14,318
551
95
4
0
481,237
3
W
Sun Wukong
12,962
499
77
3
0
505,728
0
L
Izanami
13,855
533
165
6
0
357,609
3
W
Janus
12,388
476
130
5
0
452,407
1
W
Cabrakan
16,229
624
201
8
0
402,219
4
L
Zhong Kui
7,263
279
0
0
0
23,473
0
L
King Arthur
10,030
386
38
1
0
425,321
2
W
Ymir
13,990
538
109
4
0
428,736
0
L
Erlang Shen
13,459
518
123
5
0
377,035
0
L
Loki
13,034
501
83
3
0
434,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role