Player Matchup

Aphrodite
Aphrodite
Eddsaysaloha
Aphrodite
Level 27
God Stats
5W - 6L
1,517 SR
Queue Stats
12W - 13L
1,546 Elo+
Solo
Ra
Ra
Jirafurri
Ra
Level 17
God Stats
4W - 1L
1,788 SR
Queue Stats
197W - 190L
1,581 Elo+
Solo
Hou Yi
Hou Yi
Sognefjord
Hou Yi
Level 20
God Stats
9W - 4L
1,703 SR
Queue Stats
268W - 113L
1,699 Elo+
Solo
Ao Kuang
Ao Kuang
pireilefrancais
Ao Kuang
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
zitzpirri
Ne Zha
Level 28
God Stats
3W - 1L
1,865 SR
Queue Stats
36W - 38L
1,562 Elo+
Solo
Team Averages
Level 19
1,675 SR
1,578 Elo+

VS

Team Averages
Level 14
1,643 SR
1,584 Elo+
Thanatos
Thanatos
Archîtect
Thanatos
Level 18
God Stats
5W - 11L
1,582 SR
Queue Stats
72W - 84L
1,518 Elo+
Solo
Zeus
Zeus
Pétrûs
Zeus
Level 27
God Stats
2W - 6L
1,733 SR
Queue Stats
40W - 32L
1,637 Elo+
Solo
Apollo
Apollo
SmurfMachine
Apollo
Level 17
God Stats
7W - 4L
1,899 SR
Queue Stats
51W - 41L
1,609 Elo+
Solo
Ares
Ares
StevenIrwin1
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,695 Elo+
Solo
Bellona
Bellona
发生的ha
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Eddsaysaloha
Aphrodite
12
0 / 2 / 13
8,142
543
4,007
7,559
5,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
3 / 6 / 1
7,528
502
7,668
11,951
4,380
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
Sognefjord
Hou Yi
14
7 / 2 / 1
9,166
611
7,552
10,791
3,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
15
5 / 0 / 1
9,904
660
9,368
8,122
4,708
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ne Zha
zitzpirri
Ne Zha
13
3 / 1 / 3
7,894
526
4,159
9,664
5,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Archîtect
Thanatos
13
5 / 2 / 4
8,071
538
5,942
12,597
4,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
12
6 / 3 / 3
7,473
498
12,356
8,732
3,395
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
12
0 / 4 / 1
6,854
457
2,320
9,708
2,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 5 / 3
5,923
395
2,539
8,633
4,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
发生的ha
Bellona
10
0 / 4 / 2
6,130
409
2,590
7,299
5,296
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
18
Kills
11
11
Deaths
18
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Archîtect
Thanatos
5
2
4
3.5
W
Aphrodite
Eddsaysaloha
Aphrodite
0
2
13
3.25
W
3
6
1
0.58
L
Zeus
6
3
3
2.5
L
Apollo
0
4
1
0.13
W
Hou Yi
Sognefjord
Hou Yi
7
2
1
3.75
L
0
5
3
0.3
W
Ao Kuang
5
0
1
5.5
W
Ne Zha
zitzpirri
Ne Zha
3
1
3
4.5
L
Bellona
发生的ha
Bellona
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,754
Damage
25,747
48,087
Taken
46,969
23,568
Mitigated
20,862
26,945
Healing
14,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Archîtect
Thanatos
5,942
1,392
0
9,234
12,597
4,648
0
6,883
5,714
0
50,788
W
Aphrodite
Eddsaysaloha
Aphrodite
4,007
597
3,374
4,385
7,559
5,097
477
2,216
5,343
24,358
0
W
7,668
869
770
4,229
11,951
4,380
578
6,517
5,434
46,935
0
L
Zeus
12,356
2,152
0
2,855
8,732
3,395
48
3,998
4,734
40,121
0
L
Apollo
2,320
1,017
0
810
9,708
2,741
738
1,516
8,192
0
45,280
W
Hou Yi
Sognefjord
Hou Yi
7,552
3,573
0
5,290
10,791
3,692
3,415
1,510
9,281
0
59,968
L
2,539
437
0
1,007
8,633
4,782
0
4,126
4,507
7,715
0
W
Ao Kuang
9,368
2,207
0
4,669
8,122
4,708
500
397
7,725
50,024
0
W
Ne Zha
zitzpirri
Ne Zha
4,159
1,314
0
4,228
9,664
5,691
0
4,255
5,409
0
44,305
L
Bellona
发生的ha
Bellona
2,590
677
0
572
7,299
5,296
0
4,520
2,779
0
16,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,634
Gold Earned
34,451
418
Minions Killed
292
0
Camps Cleared
0
1,423,984
Distance Traveled
1,407,942
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,071
538
87
6
0
307,560
5
W
Aphrodite
8,142
543
46
3
0
308,225
3
W
Ra
7,528
502
83
6
0
284,245
2
L
Zeus
7,473
498
60
4
0
255,029
1
L
Apollo
6,854
457
89
6
0
294,284
0
W
Hou Yi
9,166
611
111
7
0
250,119
4
L
Ares
5,923
395
14
1
0
287,435
2
W
Ao Kuang
9,904
660
105
7
0
300,575
5
W
Ne Zha
7,894
526
73
5
0
280,820
3
L
Bellona
6,130
409
42
3
0
263,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role