Player Matchup

Fafnir
Fafnir
DeputyDong69
Fafnir
Level 76
God Stats
5W - 2L
1,437 SR
Queue Stats
252W - 227L
1,468 Elo+
Party 1
Vamana
Vamana
Hairything
Vamana
Level 128
God Stats
1W - 0L
1,291 SR
Queue Stats
3W - 2L
1,515 Elo+
Party 1
Sol
Sol
NoctiStrifeXV
Sol
Level 130
God Stats
4W - 5L
1,424 SR
Queue Stats
232W - 224L
1,430 Elo+
Solo
Skadi
Skadi
TheHandZoFDeath
Skadi
Level 143
God Stats
3W - 2L
1,507 SR
Queue Stats
130W - 121L
1,423 Elo+
Solo
Hun Batz
Hun Batz
tfrankie099
Hun Batz
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
483W - 560L
1,377 Elo+
Solo
Team Averages
Level 112
1,432 SR
1,443 Elo+

VS

Team Averages
Level 105
1,456 SR
1,406 Elo+
Xing Tian
Xing Tian
ActionJackson729
Xing Tian
Level 69
God Stats
34W - 35L
1,526 SR
Queue Stats
235W - 274L
1,400 Elo+
Party 2
Poseidon
Poseidon
Asilum_90
Poseidon
Level 144
God Stats
1W - 10L
1,107 SR
Queue Stats
445W - 453L
1,431 Elo+
Solo
Tyr
Tyr
Bebs_47_
Tyr
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 68L
1,445 Elo+
Solo
Thanatos
Thanatos
moman_feduck
Thanatos
Level 109
God Stats
27W - 34L
1,446 SR
Queue Stats
284W - 346L
1,463 Elo+
Solo
Apollo
Apollo
zackasaurus77
Apollo
Level 82
God Stats
3W - 2L
1,704 SR
Queue Stats
276W - 327L
1,289 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
16
1 / 3 / 10
12,419
517
8,029
17,033
18,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vamana
Hairything
Vamana
17
3 / 4 / 3
12,073
503
10,450
21,333
16,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
3 / 2 / 8
13,098
546
8,544
12,673
4,366
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 0 / 2
14,425
601
13,558
10,644
4,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
tfrankie099
Hun Batz
16
4 / 8 / 5
12,069
503
5,410
19,175
9,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
16
2 / 3 / 3
9,705
404
5,324
17,190
13,949
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
Asilum_90
Poseidon
11
3 / 4 / 2
8,870
370
4,176
8,732
2,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

1
0 / 0 / 0
4,542
189
0
0
0
Thanatos
moman_feduck
Thanatos
19
6 / 6 / 3
11,953
498
14,047
18,435
10,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
4 / 3 / 4
11,246
469
5,835
17,474
6,723
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
27
16
Kills
15
17
Deaths
16
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
2
3
3
1.17
L
Poseidon
Asilum_90
Poseidon
3
4
2
1
L
0
0
0
0
W
Fafnir
1
3
10
2
W
Vamana
Hairything
Vamana
3
4
3
1.13
W
3
2
8
3.5
W
5
0
2
6
L
Thanatos
moman_feduck
Thanatos
6
6
3
1.25
W
Hun Batz
tfrankie099
Hun Batz
4
8
5
0.81
L
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,991
Damage
29,382
80,858
Taken
61,831
53,272
Mitigated
33,869
34,454
Healing
21,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
5,324
738
424
2,398
17,190
13,949
0
5,300
11,890
53,910
0
L
Poseidon
Asilum_90
Poseidon
4,176
329
0
1,066
8,732
2,757
70
4,278
4,454
28,723
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Fafnir
8,029
2,329
0
5,425
17,033
18,775
812
4,447
12,424
31,448
0
W
Vamana
Hairything
Vamana
10,450
5,829
0
7,287
21,333
16,181
1,250
3,236
17,981
2,788
69,386
W
8,544
1,631
0
7,290
12,673
4,366
5,975
1,210
11,359
103,156
0
W
13,558
5,799
0
7,216
10,644
4,102
6,876
1,506
9,090
0
124,245
L
Thanatos
moman_feduck
Thanatos
14,047
2,919
0
14,522
18,435
10,440
535
3,078
15,357
0
87,226
W
Hun Batz
tfrankie099
Hun Batz
5,410
1,526
1,204
6,032
19,175
9,848
714
2,596
16,501
0
49,119
L
5,835
3,162
0
2,642
17,474
6,723
1,076
4,520
12,954
0
63,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,084
Gold Earned
46,316
523
Minions Killed
407
0
Camps Cleared
0
2,215,524
Distance Traveled
1,554,411
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,705
404
76
3
0
436,900
5
L
Poseidon
8,870
370
44
2
0
240,907
0
L
Tyr
4,542
189
0
0
0
0
0
W
Fafnir
12,419
517
49
2
0
442,899
12
W
Vamana
12,073
503
96
4
0
445,458
7
W
Sol
13,098
546
131
5
0
455,985
2
W
Skadi
14,425
601
178
7
0
444,671
0
L
Thanatos
11,953
498
159
7
0
445,464
2
W
Hun Batz
12,069
503
69
3
0
426,511
1
L
Apollo
11,246
469
128
5
0
431,140
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role