Player Matchup

Cthulhu
Cthulhu
Percychew
Cthulhu
Level 97
God Stats
34W - 26L
1,613 SR
Queue Stats
117W - 166L
1,451 Elo+
Solo
Baron Samedi
Baron Samedi
UznahgaarVahlok
Baron Samedi
Level 95
God Stats
0W - 1L
1,704 SR
Queue Stats
30W - 28L
1,521 Elo+
Party 2
Set
Set
ZombieProdigy1
Set
Level 42
God Stats
4W - 2L
1,719 SR
Queue Stats
21W - 21L
1,488 Elo+
Party 2
Team Averages
Level 78
1,679 SR
1,487 Elo+

VS

Team Averages
Level 157
1,758 SR
1,774 Elo+
Scylla
Scylla
AnotherAnomaly
Scylla
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Objsimple
Sobek
Level 156
God Stats
11W - 5L
1,785 SR
Queue Stats
507W - 152L
1,978 Elo+
Party 1
Medusa
Medusa
iKitsune
Medusa
Level 157
God Stats
8W - 1L
1,989 SR
Queue Stats
174W - 70L
1,846 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Percychew
Cthulhu
8
0 / 2 / 0
6,121
612
2,237
8,910
4,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
UznahgaarVahlok
Baron Samedi
9
0 / 3 / 0
5,782
578
3,232
4,969
1,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 3 / 0
5,613
561
3,134
4,674
1,684
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 3
7,411
741
5,410
1,585
574
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
Objsimple
Sobek
10
2 / 0 / 6
7,824
782
3,142
7,873
7,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
iKitsune
Medusa
11
3 / 0 / 5
7,605
761
5,472
3,482
1,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
8
8
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
W
Sobek
Objsimple
Sobek
2
0
6
5
L
Cthulhu
Percychew
Cthulhu
0
2
0
0
L
Baron Samedi
UznahgaarVahlok
Baron Samedi
0
3
0
0
L
0
3
0
0
W
Medusa
iKitsune
Medusa
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,603
Damage
14,024
18,553
Taken
12,940
7,705
Mitigated
9,289
4,878
Healing
5,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,410
786
0
94
1,585
574
1,008
1,076
509
36,707
0
W
Sobek
Objsimple
Sobek
3,142
312
0
4,152
7,873
7,483
270
3,240
4,633
9,681
0
L
Cthulhu
Percychew
Cthulhu
2,237
74
0
2,402
8,910
4,050
0
4,862
4,048
12,806
0
L
Baron Samedi
UznahgaarVahlok
Baron Samedi
3,232
105
657
978
4,969
1,971
0
2,349
2,620
24,047
0
L
3,134
1,513
0
841
4,674
1,684
0
1,369
3,305
0
8,024
W
Medusa
iKitsune
Medusa
5,472
2,250
0
1,710
3,482
1,232
1,677
1,172
2,310
0
30,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,516
Gold Earned
22,840
79
Minions Killed
128
0
Camps Cleared
0
501,979
Distance Traveled
554,825
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,411
741
70
7
0
178,077
3
W
Sobek
7,824
782
2
0
0
185,345
4
L
Cthulhu
6,121
612
27
3
0
176,518
2
L
Baron Samedi
5,782
578
38
4
0
153,539
1
L
Set
5,613
561
14
1
0
171,922
1
W
Medusa
7,605
761
56
6
0
191,403
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role