Player Matchup

Cupid
Cupid
CurryKohai
Cupid
Level 16
God Stats
6W - 5L
1,477 SR
Queue Stats
40W - 56L
1,428 Elo+
Party 1
Loki
Loki
SaphiraSimba
Loki
Level 18
God Stats
39W - 27L
1,500 SR
Queue Stats
126W - 93L
1,366 Elo+
Solo
Izanami
Izanami
TaduNe
Izanami
Level 28
God Stats
22W - 22L
1,587 SR
Queue Stats
178W - 211L
1,414 Elo+
Party 1
Cthulhu
Cthulhu
Venlock
Cthulhu
Level 8
God Stats
5W - 3L
1,536 SR
Queue Stats
30W - 43L
1,508 Elo+
Party 1
Ra
Ra
bellwar
Ra
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 46L
1,446 Elo+
Party 1
Team Averages
Level 30
1,520 SR
1,432 Elo+

VS

Team Averages
Level 22
1,602 SR
1,438 Elo+
Cthulhu
Cthulhu
BARANLANKA
Cthulhu
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 16L
1,556 Elo+
Solo
Poseidon
Poseidon
Fissionize
Poseidon
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 132L
1,182 Elo+
Solo
Danzaburou
Danzaburou
L-Oraklu
Danzaburou
Level 27
God Stats
5W - 12L
1,523 SR
Queue Stats
51W - 83L
1,256 Elo+
Solo
Fenrir
Fenrir
Richarlison
Fenrir
Level 23
God Stats
26W - 11L
1,842 SR
Queue Stats
151W - 98L
1,686 Elo+
Solo
Sun Wukong
Sun Wukong
claraVicrory
Sun Wukong
Level 29
God Stats
13W - 14L
1,645 SR
Queue Stats
65W - 72L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
15
4 / 6 / 5
10,513
421
8,984
12,243
3,961
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
8 / 2 / 8
15,159
606
21,945
20,091
13,846
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
TaduNe
Izanami
20
7 / 6 / 3
14,073
563
13,281
18,804
9,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Venlock
Cthulhu
16
2 / 3 / 9
10,518
421
9,527
20,845
18,308
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
11 / 5 / 8
16,478
659
23,051
13,325
5,886
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BARANLANKA
Cthulhu
12
0 / 7 / 2
9,045
362
8,446
23,834
21,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
Fissionize
Poseidon
17
1 / 11 / 2
10,297
412
4,050
16,112
6,029
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
L-Oraklu
Danzaburou
16
1 / 6 / 2
10,357
414
6,312
17,658
8,642
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
20
17 / 3 / 1
14,079
563
20,577
17,118
8,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
claraVicrory
Sun Wukong
19
3 / 5 / 3
12,286
491
16,865
27,239
27,766
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
32
32
Kills
22
22
Deaths
32
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BARANLANKA
Cthulhu
0
7
2
0.14
W
Cupid
4
6
5
1.08
L
Poseidon
Fissionize
Poseidon
1
11
2
0.18
L
Danzaburou
L-Oraklu
Danzaburou
1
6
2
0.33
L
Fenrir
17
3
1
5.83
W
8
2
8
6
W
Izanami
TaduNe
Izanami
7
6
3
1.42
W
Cthulhu
Venlock
Cthulhu
2
3
9
2.17
W
11
5
8
3
L
Sun Wukong
claraVicrory
Sun Wukong
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,788
Damage
56,250
85,308
Taken
101,961
51,845
Mitigated
72,343
23,026
Healing
19,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BARANLANKA
Cthulhu
8,446
578
0
1,907
23,834
21,366
140
9,484
14,350
31,505
0
W
Cupid
8,984
6,142
2,340
1,971
12,243
3,961
968
3,824
8,419
0
43,203
L
Poseidon
Fissionize
Poseidon
4,050
843
0
2,073
16,112
6,029
795
8,353
7,759
43,384
0
L
Danzaburou
L-Oraklu
Danzaburou
6,312
1,578
0
4,052
17,658
8,642
1,215
4,948
12,710
0
61,431
L
Fenrir
20,577
5,973
0
5,981
17,118
8,540
0
3,223
13,895
0
117,403
W
21,945
7,064
0
6,390
20,091
13,846
4,250
27
20,064
0
124,920
W
Izanami
TaduNe
Izanami
13,281
9,387
0
4,549
18,804
9,844
4,835
868
17,936
0
83,626
W
Cthulhu
Venlock
Cthulhu
9,527
946
569
1,267
20,845
18,308
910
4,095
16,750
41,693
0
W
23,051
2,147
1,361
4,579
13,325
5,886
3,069
3,682
9,643
118,503
0
L
Sun Wukong
claraVicrory
Sun Wukong
16,865
4,425
0
5,956
27,239
27,766
897
6,570
20,349
0
91,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,741
Gold Earned
56,064
652
Minions Killed
546
0
Camps Cleared
0
2,337,944
Distance Traveled
2,206,898
24
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,045
362
33
1
0
470,379
5
W
Cupid
10,513
421
60
2
0
432,370
9
L
Poseidon
10,297
412
79
3
0
445,518
2
L
Danzaburou
10,357
414
112
4
0
388,095
0
L
Fenrir
14,079
563
169
7
0
442,600
1
W
Loki
15,159
606
200
8
0
500,192
4
W
Izanami
14,073
563
152
6
0
403,906
3
W
Cthulhu
10,518
421
36
1
0
472,859
4
W
Ra
16,478
659
204
8
0
528,617
4
L
Sun Wukong
12,286
491
153
6
0
460,306
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role