Player Matchup

Thoth
Thoth
CubeKing
Thoth
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 22L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Kinookami
Ratatoskr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
RaulG512
Amaterasu
Level 69
God Stats
2W - 4L
1,534 SR
Queue Stats
151W - 148L
1,499 Elo+
Party 1
Jing Wei
Jing Wei
fenix15100
Jing Wei
Level 89
God Stats
1W - 9L
1,107 SR
Queue Stats
206W - 219L
1,445 Elo+
Party 1
Ymir
Ymir
smitetrash86
Ymir
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 84
1,428 SR
1,489 Elo+

VS

Team Averages
Level 102
1,545 SR
1,496 Elo+
Merlin
Merlin
Edanatos
Merlin
Level 149
God Stats
18W - 9L
1,634 SR
Queue Stats
268W - 241L
1,513 Elo+
Solo
Aphrodite
Aphrodite
Etershine
Aphrodite
Level 103
God Stats
39W - 25L
1,623 SR
Queue Stats
58W - 42L
1,500 Elo+
Solo
Scylla
Scylla
RoYal1MPact
Scylla
Level 49
God Stats
2W - 3L
1,531 SR
Queue Stats
50W - 61L
1,499 Elo+
Party 2
Heimdallr
Heimdallr
SoObsessedWithMe
Heimdallr
Level 107
God Stats
3W - 2L
1,437 SR
Queue Stats
75W - 91L
1,470 Elo+
Solo
Achilles
Achilles
TabakOfMercy
Achilles
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
CubeKing
Thoth
10
0 / 6 / 1
6,750
450
2,928
7,228
1,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ratatoskr
Kinookami
Ratatoskr
15
4 / 4 / 3
8,895
593
7,207
11,209
4,594
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Amaterasu
RaulG512
Amaterasu
15
1 / 1 / 1
9,480
632
2,320
11,460
7,412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
fenix15100
Jing Wei
14
3 / 5 / 2
8,238
549
6,304
10,983
3,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 3 / 1
7,134
476
3,079
12,553
4,832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Edanatos
Merlin
14
0 / 0 / 3
8,154
544
5,738
2,743
1,031
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Etershine
Aphrodite
11
1 / 3 / 6
6,490
433
2,445
6,185
3,042
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
13
1 / 3 / 6
8,007
534
6,865
6,189
1,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
15
7 / 2 / 3
9,322
621
11,379
10,376
5,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
TabakOfMercy
Achilles
15
10 / 1 / 4
9,493
633
9,539
12,297
5,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
9
Kills
19
19
Deaths
9
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Thoth
CubeKing
Thoth
0
6
1
0.08
W
Merlin
Edanatos
Merlin
0
0
3
1.5
W
Aphrodite
Etershine
Aphrodite
1
3
6
1.33
L
Ratatoskr
Kinookami
Ratatoskr
4
4
3
1.38
L
Amaterasu
RaulG512
Amaterasu
1
1
1
1.5
W
Scylla
1
3
6
1.33
W
Heimdallr
7
2
3
4.25
W
Achilles
TabakOfMercy
Achilles
10
1
4
12
L
Jing Wei
fenix15100
Jing Wei
3
5
2
0.8
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,838
Damage
35,966
53,433
Taken
37,790
21,970
Mitigated
16,524
15,091
Healing
13,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
CubeKing
Thoth
2,928
67
0
260
7,228
1,909
778
1,902
5,190
33,915
0
W
Merlin
Edanatos
Merlin
5,738
492
0
1,277
2,743
1,031
964
149
2,588
53,971
0
W
Aphrodite
Etershine
Aphrodite
2,445
549
2,316
2,537
6,185
3,042
0
922
5,257
15,836
0
L
Ratatoskr
Kinookami
Ratatoskr
7,207
3,174
0
2,107
11,209
4,594
0
3,344
7,755
0
61,775
L
Amaterasu
RaulG512
Amaterasu
2,320
854
0
5,717
11,460
7,412
692
4,312
7,108
0
55,452
W
Scylla
6,865
974
0
1,062
6,189
1,552
384
626
5,483
43,046
0
W
Heimdallr
11,379
6,690
0
3,604
10,376
5,204
208
1,072
9,284
0
67,789
W
Achilles
TabakOfMercy
Achilles
9,539
4,411
0
2,699
12,297
5,695
438
2,934
9,171
0
63,660
L
Jing Wei
fenix15100
Jing Wei
6,304
4,932
0
3,968
10,983
3,223
0
806
10,151
0
39,481
L
3,079
396
0
3,039
12,553
4,832
252
4,213
8,181
21,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,497
Gold Earned
41,466
397
Minions Killed
456
0
Camps Cleared
0
1,480,570
Distance Traveled
1,362,511
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,750
450
74
5
0
223,364
1
W
Merlin
8,154
544
117
8
0
236,848
5
W
Aphrodite
6,490
433
25
2
0
256,723
3
L
Ratatoskr
8,895
593
104
7
0
341,423
3
L
Amaterasu
9,480
632
106
7
0
296,703
2
W
Scylla
8,007
534
100
7
0
271,897
3
W
Heimdallr
9,322
621
116
8
0
273,665
1
W
Achilles
9,493
633
98
7
0
323,378
3
L
Jing Wei
8,238
549
84
6
0
294,334
3
L
Ymir
7,134
476
29
2
0
324,746
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role