Player Matchup

Ares
Ares
Gold V
 
Ares
Gold V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hachiman
Hachiman
Gold IV
HaremMasHtaH
Hachiman
Gold IV
Level 124
God Stats
2W - 1L
1,525 SR
Queue Stats
76W - 74L
1,356 MMR
Solo
Athena
Athena
Gold III
Hopverti
Athena
Gold III
Level 90
God Stats
11W - 10L
1,562 SR
Queue Stats
326W - 324L
1,478 MMR
Solo
Scylla
Scylla
Bronze III
Pascu1996G
Scylla
Bronze III
Level 86
God Stats
3W - 6L
1,651 SR
Queue Stats
39W - 41L
1,254 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
kasperjoe14
Tsukuyomi
Gold IV
Level 157
God Stats
23W - 22L
1,337 SR
Queue Stats
412W - 419L
1,350 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,515 SR
1,388 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 104
1,623 SR
1,363 MMR
Mulan
Mulan
Gold II
Deantje038_
Mulan
Gold II
Level 124
God Stats
0W - 2L
1,679 SR
Queue Stats
126W - 117L
1,546 MMR
Party 2
Neith
Neith
Silver I
Ehgawed
Neith
Silver I
Level 86
God Stats
11W - 12L
1,558 SR
Queue Stats
48W - 62L
1,209 MMR
Solo
Eset
Eset
Gold V
finn1703
Eset
Gold V
Level 81
God Stats
3W - 2L
1,586 SR
Queue Stats
16W - 17L
1,449 MMR
Party 2
Ymir
Ymir
Gold IV
imRikz-_
Ymir
Gold IV
Level 120
God Stats
12W - 12L
1,679 SR
Queue Stats
1,330W - 1,325L
1,430 MMR
Solo
Awilix
Awilix
Silver I
oMandaArancia
Awilix
Silver I
Level 110
God Stats
17W - 18L
1,614 SR
Queue Stats
418W - 418L
1,181 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
2 / 2 / 15
10,900
519
8,139
17,468
16,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
HaremMasHtaH
Hachiman
20
6 / 1 / 4
12,581
599
13,647
14,679
8,903
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
Hopverti
Athena
18
5 / 2 / 11
11,483
547
11,376
21,563
21,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Pascu1996G
Scylla
16
8 / 3 / 5
10,745
512
11,279
11,250
4,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
kasperjoe14
Tsukuyomi
18
6 / 3 / 13
11,574
551
14,106
16,136
7,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
NemesisTiamatDanzaburouSetTyr

VS

Bans
Nu WaJanusApolloSolSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 3
11,182
532
12,050
18,657
15,149
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Ehgawed
Neith
14
2 / 4 / 1
8,906
424
5,498
12,932
3,933
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eset
16
3 / 7 / 1
10,233
487
10,885
15,404
5,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
14
1 / 6 / 3
8,897
424
6,378
18,216
12,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
4 / 6 / 6
10,467
498
12,734
15,037
5,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
25
27
Kills
11
11
Deaths
27
48
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
2
15
4.75
L
1
4
3
0.63
L
Neith
Ehgawed
Neith
2
4
1
0.63
W
Hachiman
HaremMasHtaH
Hachiman
6
1
4
8
W
Athena
Hopverti
Athena
5
2
11
5.25
W
Scylla
Pascu1996G
Scylla
8
3
5
3.5
L
Eset
3
7
1
0.5
L
Ymir
1
6
3
0.42
W
Tsukuyomi
kasperjoe14
Tsukuyomi
6
3
13
4.17
L
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,547
Damage
47,545
81,096
Taken
80,246
59,220
Mitigated
42,292
24,290
Healing
18,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
8,139
151
0
2,179
17,468
16,601
180
7,032
10,136
29,074
0
L
12,050
2,283
0
5,920
18,657
15,149
0
8,072
10,488
0
81,746
L
Neith
Ehgawed
Neith
5,498
2,014
0
4,153
12,932
3,933
836
2,868
9,994
0
48,023
W
Hachiman
HaremMasHtaH
Hachiman
13,647
6,648
0
6,535
14,679
8,903
1,118
856
13,795
0
114,917
W
Athena
Hopverti
Athena
11,376
2,721
0
7,135
21,563
21,896
38
3,719
17,736
63,000
0
W
Scylla
Pascu1996G
Scylla
11,279
886
0
2,373
11,250
4,434
1,040
2,405
8,727
54,009
0
L
Eset
10,885
330
310
3,242
15,404
5,083
239
5,474
9,651
69,577
0
L
Ymir
6,378
120
0
1,561
18,216
12,716
272
8,793
9,223
37,134
0
W
Tsukuyomi
kasperjoe14
Tsukuyomi
14,106
3,842
0
6,068
16,136
7,386
1,897
2,467
13,439
0
73,033
L
12,734
4,689
0
3,241
15,037
5,411
586
4,921
10,096
0
56,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,283
Gold Earned
49,685
522
Minions Killed
534
0
Camps Cleared
0
2,014,838
Distance Traveled
1,850,363
31
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,900
519
37
2
0
388,036
5
L
Mulan
11,182
532
178
8
0
338,027
2
L
Neith
8,906
424
97
5
0
368,440
5
W
Hachiman
12,581
599
162
8
0
369,439
7
W
Athena
11,483
547
121
6
0
411,260
10
W
Scylla
10,745
512
90
4
0
385,973
8
L
Eset
10,233
487
130
6
0
362,135
1
L
Ymir
8,897
424
48
2
0
352,240
6
W
Tsukuyomi
11,574
551
112
5
0
460,130
1
L
Awilix
10,467
498
81
4
0
429,521
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role