Player Matchup

Pele
Pele
Kellyvision
Pele
Level 6
God Stats
9W - 6L
1,500 SR
Queue Stats
184W - 197L
1,529 Elo+
Party 1
King Arthur
King Arthur
PapaCleric
King Arthur
Level 23
God Stats
20W - 23L
1,633 SR
Queue Stats
69W - 80L
1,621 Elo+
Solo
Chang'e
Chang'e
R0T8T10N
Chang'e
Level 28
God Stats
26W - 23L
1,624 SR
Queue Stats
102W - 104L
1,524 Elo+
Solo
Bacchus
Bacchus
RafIsSalty
Bacchus
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 18L
1,335 Elo+
Party 1
Heimdallr
Heimdallr
XTrippingOut
Heimdallr
Level 29
God Stats
26W - 24L
1,504 SR
Queue Stats
112W - 112L
1,561 Elo+
Solo
Team Averages
Level 21
1,552 SR
1,514 Elo+

VS

Team Averages
Level 24
1,580 SR
1,564 Elo+
Ymir
Ymir
AUntakenName
Ymir
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,691 Elo+
Solo
Neith
Neith
Callesan
Neith
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 11L
1,545 Elo+
Solo
Poseidon
Poseidon
MrAaron
Poseidon
Level 26
God Stats
6W - 5L
1,846 SR
Queue Stats
77W - 67L
1,600 Elo+
Solo
Bastet
Bastet
PresidentXi
Bastet
Level 30
God Stats
11W - 3L
1,805 SR
Queue Stats
109W - 80L
1,579 Elo+
Solo
Kuzenbo
Kuzenbo
狂徒zhang
Kuzenbo
Level 23
God Stats
1W - 5L
1,249 SR
Queue Stats
71W - 74L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
6,652
443
1,953
10,326
2,980
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
PapaCleric
King Arthur
12
2 / 5 / 1
7,454
497
6,436
15,941
8,608
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
R0T8T10N
Chang'e
12
2 / 5 / 1
7,639
509
7,869
10,837
3,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bacchus
RafIsSalty
Bacchus
7
0 / 9 / 1
5,560
371
2,909
11,460
6,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
XTrippingOut
Heimdallr
11
1 / 8 / 4
6,711
447
6,858
10,790
3,697
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 14
8,081
539
6,491
10,233
8,089
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Callesan
Neith
16
13 / 1 / 6
10,611
707
15,088
10,574
4,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
MrAaron
Poseidon
15
6 / 1 / 7
9,408
627
14,135
7,606
2,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
14
5 / 2 / 5
8,596
573
4,180
10,602
4,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
狂徒zhang
Kuzenbo
15
3 / 1 / 6
8,767
584
5,512
7,694
5,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
69
5
Kills
31
32
Deaths
8
9
Assists
38
Player
Kills
Deaths
Assists
KDA
W
4
3
14
3.67
W
Neith
Callesan
Neith
13
1
6
16
L
0
5
2
0.2
W
Poseidon
MrAaron
Poseidon
6
1
7
9.5
L
King Arthur
PapaCleric
King Arthur
2
5
1
0.5
W
Bastet
5
2
5
3.75
L
Chang'e
R0T8T10N
Chang'e
2
5
1
0.5
L
Bacchus
RafIsSalty
Bacchus
0
9
1
0.06
L
Heimdallr
XTrippingOut
Heimdallr
1
8
4
0.38
W
Kuzenbo
狂徒zhang
Kuzenbo
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,025
Damage
45,406
59,354
Taken
46,709
25,976
Mitigated
25,223
10,389
Healing
13,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,491
2,085
0
566
10,233
8,089
146
2,193
8,040
22,814
0
W
Neith
Callesan
Neith
15,088
9,179
0
5,712
10,574
4,383
3,129
1,562
9,012
0
83,590
L
1,953
362
158
1,434
10,326
2,980
0
1,868
8,393
0
32,660
W
Poseidon
MrAaron
Poseidon
14,135
1,922
0
1,058
7,606
2,681
687
3,323
4,283
61,894
0
L
King Arthur
PapaCleric
King Arthur
6,436
806
0
3,909
15,941
8,608
290
8,168
7,396
0
36,622
W
Bastet
4,180
1,246
0
3,998
10,602
4,129
123
3,122
7,480
0
48,211
L
Chang'e
R0T8T10N
Chang'e
7,869
412
708
2,713
10,837
3,703
259
6,297
4,117
31,143
0
L
Bacchus
RafIsSalty
Bacchus
2,909
646
0
397
11,460
6,988
0
5,448
5,853
8,643
0
L
Heimdallr
XTrippingOut
Heimdallr
6,858
2,948
0
1,070
10,790
3,697
0
3,143
7,457
0
27,820
W
Kuzenbo
狂徒zhang
Kuzenbo
5,512
2,080
0
2,205
7,694
5,941
546
578
7,116
42,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,016
Gold Earned
45,463
284
Minions Killed
457
0
Camps Cleared
0
1,333,365
Distance Traveled
1,481,801
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,081
539
26
2
0
292,678
3
W
Neith
10,611
707
141
9
0
252,813
3
L
Pele
6,652
443
72
5
0
287,842
3
W
Poseidon
9,408
627
125
8
0
317,308
0
L
King Arthur
7,454
497
85
6
0
273,501
1
W
Bastet
8,596
573
90
6
0
287,834
4
L
Chang'e
7,639
509
66
4
0
262,335
1
L
Bacchus
5,560
371
16
1
0
242,340
3
L
Heimdallr
6,711
447
45
3
0
267,347
3
W
Kuzenbo
8,767
584
75
5
0
331,168
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role