Player Matchup

Nu Wa
Nu Wa
Focus2550
Nu Wa
Level 14
God Stats
6W - 5L
1,467 SR
Queue Stats
16W - 22L
1,384 Elo+
Solo
Vulcan
Vulcan
KISSEAT
Vulcan
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 19L
1,645 Elo+
Solo
Mercury
Mercury
TrimoKarlot
Mercury
Level 28
God Stats
4W - 4L
1,500 SR
Queue Stats
47W - 34L
1,540 Elo+
Solo
Chaac
Chaac
XOXOXOskulls
Chaac
Level 28
God Stats
6W - 1L
1,665 SR
Queue Stats
160W - 194L
1,352 Elo+
Solo
Rama
Rama
YezzkMCsymp
Rama
Level 12
God Stats
4W - 0L
1,895 SR
Queue Stats
43W - 31L
1,606 Elo+
Solo
Team Averages
Level 22
1,605 SR
1,506 Elo+

VS

Team Averages
Level 15
1,476 SR
1,467 Elo+
Neith
Neith
F4n4tic0
Neith
Level 5
God Stats
10W - 9L
1,617 SR
Queue Stats
19W - 30L
1,519 Elo+
Party 1
Izanami
Izanami
MephïstØ
Izanami
Level 18
God Stats
60W - 47L
1,494 SR
Queue Stats
81W - 76L
1,438 Elo+
Solo
Ymir
Ymir
Vanderburg
Ymir
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 21L
1,547 Elo+
Solo
Fenrir
Fenrir
scythewing
Fenrir
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Ra
Ra
辍鹤轩W
Ra
Level 7
God Stats
0W - 2L
1,272 SR
Queue Stats
4W - 10L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Focus2550
Nu Wa
20
0 / 3 / 26
12,242
1,113
10,305
10,644
4,034
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
KISSEAT
Vulcan
17
5 / 6 / 12
11,359
1,033
10,856
9,110
3,855
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
TrimoKarlot
Mercury
20
20 / 5 / 13
15,765
1,433
26,965
16,765
9,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
3 / 8 / 20
12,418
1,129
10,713
20,725
25,432
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

20
17 / 5 / 15
15,298
1,391
35,200
15,366
6,970
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

137

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
F4n4tic0
Neith
19
5 / 9 / 16
12,709
1,155
14,724
16,432
7,948
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
MephïstØ
Izanami
19
12 / 6 / 10
14,809
1,346
22,335
17,105
8,473
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
2 / 7 / 13
11,673
1,061
9,079
20,564
30,952
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
scythewing
Fenrir
17
6 / 12 / 8
11,711
1,065
11,265
28,094
13,586
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
2 / 12 / 15
12,025
1,093
9,874
19,651
9,637
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
89
45
Kills
27
27
Deaths
46
86
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Neith
F4n4tic0
Neith
5
9
16
1.44
W
Nu Wa
Focus2550
Nu Wa
0
3
26
4.33
W
Vulcan
KISSEAT
Vulcan
5
6
12
1.83
L
Izanami
MephïstØ
Izanami
12
6
10
2.83
W
Mercury
TrimoKarlot
Mercury
20
5
13
5.3
L
2
7
13
1.21
W
3
8
20
1.63
W
17
5
15
4.9
L
Fenrir
scythewing
Fenrir
6
12
8
0.83
L
2
12
15
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,039
Damage
67,277
72,610
Taken
101,846
49,471
Mitigated
70,596
10,934
Healing
8,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
F4n4tic0
Neith
14,724
8,612
0
1,014
16,432
7,948
0
3,380
13,052
0
32,021
W
Nu Wa
Focus2550
Nu Wa
10,305
3,081
0
1,343
10,644
4,034
0
3,232
7,412
36,267
0
W
Vulcan
KISSEAT
Vulcan
10,856
2,730
1,117
559
9,110
3,855
0
1,404
7,706
19,342
0
L
Izanami
MephïstØ
Izanami
22,335
15,000
416
638
17,105
8,473
0
3,347
13,758
0
60,862
W
Mercury
TrimoKarlot
Mercury
26,965
17,047
0
2,950
16,765
9,180
0
3,175
13,590
0
52,438
L
9,079
1,544
0
0
20,564
30,952
0
4,935
15,629
15,017
0
W
10,713
2,025
0
3,371
20,725
25,432
0
6,906
13,819
298
22,298
W
35,200
22,289
0
1,594
15,366
6,970
0
4,236
11,130
0
54,625
L
Fenrir
scythewing
Fenrir
11,265
2,009
0
3,526
28,094
13,586
0
5,293
22,801
0
22,453
L
9,874
446
1,488
1,532
19,651
9,637
0
4,481
15,170
41,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,082
Gold Earned
62,927
190
Minions Killed
230
7
Camps Cleared
6
882,930
Distance Traveled
977,072
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,709
1,155
40
4
0
193,200
0
W
Nu Wa
12,242
1,113
57
5
1
186,810
3
W
Vulcan
11,359
1,033
19
2
1
141,975
0
L
Izanami
14,809
1,346
81
7
3
175,384
0
W
Mercury
15,765
1,433
44
4
3
202,674
0
L
Ymir
11,673
1,061
14
1
2
177,382
0
W
Chaac
12,418
1,129
28
3
1
200,921
2
W
Rama
15,298
1,391
42
4
1
150,550
0
L
Fenrir
11,711
1,065
12
1
0
225,394
0
L
Ra
12,025
1,093
83
8
1
205,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role