Player Matchup

Bacchus
Bacchus
Ladilia
Bacchus
Level 29
God Stats
2W - 2L
1,613 SR
Queue Stats
89W - 115L
1,435 Elo+
Solo
Ao Kuang
Ao Kuang
MrScrub101
Ao Kuang
Level 29
God Stats
6W - 6L
1,528 SR
Queue Stats
256W - 260L
1,576 Elo+
Solo
Erlang Shen
Erlang Shen
cikatic9393
Erlang Shen
Level 27
God Stats
6W - 4L
1,610 SR
Queue Stats
35W - 29L
1,635 Elo+
Solo
Heimdallr
Heimdallr
llRememberMell
Heimdallr
Level 29
God Stats
53W - 39L
1,673 SR
Queue Stats
547W - 479L
1,566 Elo+
Solo
Hel
Hel
yuesiab
Hel
Level 28
God Stats
12W - 7L
1,902 SR
Queue Stats
121W - 115L
1,614 Elo+
Solo
Team Averages
Level 28
1,665 SR
1,565 Elo+

VS

Team Averages
Level 28
1,457 SR
1,658 Elo+
Fenrir
Fenrir
Britannik
Fenrir
Level 85
God Stats
4W - 4L
1,559 SR
Queue Stats
205W - 175L
1,632 Elo+
Party 1
Scylla
Scylla
HuuChien
Scylla
Level 7
God Stats
1W - 1L
1,495 SR
Queue Stats
2W - 3L
1,512 Elo+
Solo
Arachne
Arachne
SimpScrimp
Arachne
Level 18
God Stats
0W - 1L
1,406 SR
Queue Stats
1W - 3L
1,785 Elo+
Solo
Athena
Athena
SmurfAccountBoys
Athena
Level 24
God Stats
2W - 3L
1,617 SR
Queue Stats
44W - 40L
1,446 Elo+
Solo
Zeus
Zeus
SweatyOni
Zeus
Level 8
God Stats
0W - 2L
1,210 SR
Queue Stats
37W - 24L
1,917 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ladilia
Bacchus
15
2 / 2 / 21
11,439
545
4,362
12,035
8,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ao Kuang
MrScrub101
Ao Kuang
18
5 / 4 / 7
12,557
598
7,433
19,231
7,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
cikatic9393
Erlang Shen
20
3 / 1 / 9
13,347
636
8,892
17,419
11,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
llRememberMell
Heimdallr
20
19 / 1 / 4
14,507
691
18,073
27,405
13,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hel
18
13 / 5 / 9
13,125
625
16,292
16,947
6,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Britannik
Fenrir
16
5 / 8 / 3
10,355
493
14,042
22,280
17,536
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
HuuChien
Scylla
9
2 / 5 / 1
6,998
333
3,729
5,541
1,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
SimpScrimp
Arachne
12
0 / 16 / 4
7,662
365
4,682
16,736
5,747
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 1 / 2
8,538
407
6,429
8,406
4,224
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Zeus
16
1 / 12 / 3
9,576
456
13,698
15,636
4,233
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
23
42
Kills
10
13
Deaths
42
50
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Britannik
Fenrir
5
8
3
0.81
L
Scylla
HuuChien
Scylla
2
5
1
0.5
W
Bacchus
Ladilia
Bacchus
2
2
21
6.25
W
Ao Kuang
MrScrub101
Ao Kuang
5
4
7
2.13
L
Arachne
SimpScrimp
Arachne
0
16
4
0.13
L
2
1
2
3
L
Zeus
1
12
3
0.21
W
Erlang Shen
cikatic9393
Erlang Shen
3
1
9
7.5
W
Heimdallr
llRememberMell
Heimdallr
19
1
4
21
W
Hel
13
5
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,052
Damage
42,580
93,037
Taken
68,599
49,183
Mitigated
33,582
50,725
Healing
13,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Britannik
Fenrir
14,042
3,545
288
6,606
22,280
17,536
146
11,154
10,890
0
48,640
L
Scylla
HuuChien
Scylla
3,729
466
0
0
5,541
1,842
0
4,208
893
16,240
0
W
Bacchus
Ladilia
Bacchus
4,362
425
0
1,838
12,035
8,814
299
3,185
8,601
20,441
0
W
Ao Kuang
MrScrub101
Ao Kuang
7,433
2,401
831
11,326
19,231
7,913
2,432
2,869
16,288
75,149
0
L
Arachne
SimpScrimp
Arachne
4,682
3,158
0
823
16,736
5,747
874
7,357
9,230
0
18,527
L
6,429
1,853
195
4,269
8,406
4,224
0
1,566
6,814
36,733
0
L
Zeus
13,698
3,081
0
1,040
15,636
4,233
264
3,519
12,085
59,876
0
W
Erlang Shen
cikatic9393
Erlang Shen
8,892
4,002
0
8,899
17,419
11,926
2,383
6,324
11,072
0
103,087
W
Heimdallr
llRememberMell
Heimdallr
18,073
7,677
0
16,005
27,405
13,577
5,921
6,433
20,602
638
117,819
W
Hel
16,292
1,375
3,262
8,564
16,947
6,953
3,181
3,905
12,618
68,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,975
Gold Earned
43,129
640
Minions Killed
319
0
Camps Cleared
0
2,017,930
Distance Traveled
1,449,990
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,355
493
75
4
0
386,993
6
L
Scylla
6,998
333
32
2
0
175,773
2
W
Bacchus
11,439
545
37
2
0
409,886
0
W
Ao Kuang
12,557
598
123
6
0
399,102
1
L
Arachne
7,662
365
30
1
0
338,994
0
L
Athena
8,538
407
78
4
0
205,835
1
L
Zeus
9,576
456
104
5
0
342,395
0
W
Erlang Shen
13,347
636
176
8
0
440,272
0
W
Heimdallr
14,507
691
162
8
0
376,215
1
W
Hel
13,125
625
142
7
0
392,455
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role