Player Matchup

Anhur
Anhur
Mamba
Anhur
Level 160
God Stats
2W - 0L
1,610 SR
Queue Stats
53W - 3L
2,033 Elo+
Party 3
Tiamat
Tiamat
Share
Tiamat
Level 160
God Stats
18W - 0L
2,120 SR
Queue Stats
320W - 12L
2,225 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Sparconix
Tsukuyomi
Level 160
God Stats
33W - 3L
2,041 SR
Queue Stats
256W - 10L
2,056 Elo+
Party 3
Geb
Geb
average
Geb
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
292W - 8L
2,137 Elo+
Party 3
Hercules
Hercules
nekoonosu
Hercules
Level 79
God Stats
7W - 0L
2,106 SR
Queue Stats
149W - 7L
2,068 Elo+
Party 3
Team Averages
Level 144
1,876 SR
2,104 Elo+

VS

Team Averages
Level 145
1,540 SR
1,605 Elo+
Sol
Sol
Destraizka
Sol
Level 155
God Stats
3W - 4L
1,546 SR
Queue Stats
192W - 167L
1,663 Elo+
Party 2
Ganesha
Ganesha
MyFartsAreWet
Ganesha
Level 126
God Stats
0W - 1L
1,159 SR
Queue Stats
136W - 118L
1,600 Elo+
Party 1
Horus
Horus
Prikryl 113
Horus
Level 148
God Stats
3W - 6L
1,592 SR
Queue Stats
175W - 178L
1,568 Elo+
Party 1
Ne Zha
Ne Zha
ReyDeAlmas
Ne Zha
Level 157
God Stats
3W - 3L
1,831 SR
Queue Stats
353W - 292L
1,661 Elo+
Party 2
Chang'e
Chang'e
xobarbiebaby
Chang'e
Level 138
God Stats
59W - 58L
1,572 SR
Queue Stats
184W - 180L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Mamba
Anhur
17
9 / 4 / 9
11,896
991
13,679
11,546
4,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Tiamat
Share
Tiamat
18
2 / 2 / 19
10,854
905
17,614
11,927
12,540
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Tsukuyomi
Sparconix
Tsukuyomi
19
13 / 3 / 9
12,924
1,077
21,549
11,858
5,545
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Geb
15
5 / 5 / 13
10,667
889
8,957
15,740
12,087
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
nekoonosu
Hercules
16
4 / 1 / 11
10,425
869
12,295
14,323
9,784
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spiked Shield

Spiked Shield

+20
Physical Power
+30
Physical Protection
+50
Health

AURA - Reduces the Physical Protection of enemies within 55 units by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 7 / 2
9,511
793
11,248
17,188
8,127
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Ganesha
14
0 / 5 / 13
8,567
714
7,797
17,346
13,755
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
1 / 7 / 5
8,108
676
5,051
19,020
19,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Ne Zha
ReyDeAlmas
Ne Zha
16
6 / 7 / 4
10,671
889
13,946
18,363
20,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
xobarbiebaby
Chang'e
14
2 / 7 / 2
8,237
686
6,894
12,947
6,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
40
33
Kills
14
15
Deaths
33
61
Assists
26
Player
Kills
Deaths
Assists
KDA
L
5
7
2
0.86
W
Anhur
Mamba
Anhur
9
4
9
3.38
L
Ganesha
0
5
13
1.3
L
1
7
5
0.5
L
Ne Zha
ReyDeAlmas
Ne Zha
6
7
4
1.14
W
Tiamat
Share
Tiamat
2
2
19
5.75
W
Tsukuyomi
Sparconix
Tsukuyomi
13
3
9
5.83
W
Geb
5
5
13
2.3
W
Hercules
nekoonosu
Hercules
4
1
11
9.5
L
Chang'e
xobarbiebaby
Chang'e
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,094
Damage
44,936
65,394
Taken
84,864
44,107
Mitigated
68,778
16,462
Healing
17,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,248
4,686
0
6,296
17,188
8,127
0
7,300
9,888
37,041
0
W
Anhur
Mamba
Anhur
13,679
8,586
0
2,674
11,546
4,151
335
3,539
7,759
0
37,731
L
Ganesha
7,797
1,062
498
387
17,346
13,755
0
4,897
12,449
17,583
0
L
5,051
1,905
826
2,033
19,020
19,282
0
4,386
14,634
0
10,316
L
Ne Zha
ReyDeAlmas
Ne Zha
13,946
4,637
471
4,166
18,363
20,772
0
7,186
11,177
0
31,370
W
Tiamat
Share
Tiamat
17,614
2,878
0
5,279
11,927
12,540
786
6,504
5,298
48,077
0
W
Tsukuyomi
Sparconix
Tsukuyomi
21,549
6,204
0
1,642
11,858
5,545
2,432
3,898
7,750
0
50,461
W
Geb
8,957
1,708
0
2,762
15,740
12,087
62
5,829
9,579
17,699
0
W
Hercules
nekoonosu
Hercules
12,295
6,054
0
4,105
14,323
9,784
1,097
5,871
8,123
0
34,294
L
Chang'e
xobarbiebaby
Chang'e
6,894
57
955
2,088
12,947
6,842
0
2,879
10,068
27,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,766
Gold Earned
45,094
298
Minions Killed
220
13
Camps Cleared
4
1,141,691
Distance Traveled
981,086
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,511
793
92
8
1
177,639
1
W
Anhur
11,896
991
64
5
4
198,434
1
L
Ganesha
8,567
714
1
0
0
212,787
0
L
Horus
8,108
676
15
1
0
182,899
0
L
Ne Zha
10,671
889
51
4
2
218,423
0
W
Tiamat
10,854
905
89
7
4
220,568
0
W
Tsukuyomi
12,924
1,077
69
6
4
263,197
3
W
Geb
10,667
889
14
1
0
223,470
0
W
Hercules
10,425
869
62
5
1
236,022
3
L
Chang'e
8,237
686
61
5
1
189,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role