Player Matchup

Zhong Kui
Zhong Kui
FranIan27
Zhong Kui
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 70L
1,337 Elo+
Solo
Bastet
Bastet
MoonSlash
Bastet
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,606 Elo+
Party 1
Bellona
Bellona
QuickActions
Bellona
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,398 Elo+
Party 1
Cerberus
Cerberus
SquashyActor10
Cerberus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,339 Elo+
Solo
Apollo
Apollo
Verioto
Apollo
Level 11
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 14L
1,606 Elo+
Party 1
Team Averages
Level 15
1,500 SR
1,457 Elo+

VS

Team Averages
Level 17
1,480 SR
1,436 Elo+
Nu Wa
Nu Wa
Focus2550
Nu Wa
Level 14
God Stats
6W - 5L
1,534 SR
Queue Stats
16W - 22L
1,410 Elo+
Solo
Tiamat
Tiamat
LeaguePlyer
Tiamat
Level 8
God Stats
11W - 8L
1,488 SR
Queue Stats
13W - 9L
1,504 Elo+
Solo
Persephone
Persephone
Nefertan
Persephone
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,556 Elo+
Solo
Zeus
Zeus
Tuxxiey
Zeus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,401 Elo+
Solo
Loki
Loki
vlpvcv
Loki
Level 13
God Stats
10W - 10L
1,380 SR
Queue Stats
23W - 32L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FranIan27
Zhong Kui
20
9 / 8 / 14
15,583
1,113
13,104
23,691
19,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
MoonSlash
Bastet
20
8 / 8 / 12
15,035
1,074
14,255
15,385
5,873
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
QuickActions
Bellona
20
10 / 4 / 20
16,419
1,173
23,260
27,153
22,883
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
20
6 / 4 / 25
15,988
1,142
23,621
28,942
22,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
Verioto
Apollo
20
8 / 9 / 20
15,564
1,112
21,393
19,986
8,373
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

33

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Focus2550
Nu Wa
14
0 / 0 / 0
8,840
631
0
0
0
Tiamat
20
4 / 8 / 18
14,651
1,047
25,185
29,564
21,084
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Persephone
Nefertan
Persephone
20
3 / 9 / 22
14,460
1,033
22,976
22,577
8,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zeus
Tuxxiey
Zeus
20
8 / 12 / 16
15,911
1,137
29,117
21,648
8,066
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Loki
vlpvcv
Loki
20
18 / 12 / 10
17,456
1,247
27,804
26,877
10,921
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
99
41
Kills
33
33
Deaths
41
91
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Focus2550
Nu Wa
0
0
0
0
W
Zhong Kui
FranIan27
Zhong Kui
9
8
14
2
L
Tiamat
4
8
18
1.63
W
Bastet
MoonSlash
Bastet
8
8
12
1.75
L
Persephone
Nefertan
Persephone
3
9
22
1.56
W
Bellona
QuickActions
Bellona
10
4
20
5
W
Cerberus
6
4
25
4.63
L
Zeus
Tuxxiey
Zeus
8
12
16
1.33
W
Apollo
Verioto
Apollo
8
9
20
2
L
Loki
vlpvcv
Loki
18
12
10
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,633
Damage
105,082
115,157
Taken
100,666
78,856
Mitigated
48,696
13,472
Healing
6,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Focus2550
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
W
Zhong Kui
FranIan27
Zhong Kui
13,104
1,909
0
1,633
23,691
19,444
0
17,113
6,578
36,490
0
L
Tiamat
25,185
2,527
0
6,007
29,564
21,084
0
9,337
20,172
77,415
0
W
Bastet
MoonSlash
Bastet
14,255
2,911
0
0
15,385
5,873
0
9,249
6,136
0
40,009
L
Persephone
Nefertan
Persephone
22,976
2,176
0
976
22,577
8,625
0
8,237
14,137
43,513
0
W
Bellona
QuickActions
Bellona
23,260
7,019
0
2,676
27,153
22,883
0
18,255
8,898
33
45,799
W
Cerberus
23,621
1,050
797
8,366
28,942
22,283
0
19,048
9,894
50,239
0
L
Zeus
Tuxxiey
Zeus
29,117
1,756
0
15
21,648
8,066
0
7,841
13,711
59,106
0
W
Apollo
Verioto
Apollo
21,393
12,189
0
0
19,986
8,373
0
13,613
6,373
0
51,675
L
Loki
vlpvcv
Loki
27,804
6,615
0
0
26,877
10,921
0
10,778
15,811
0
41,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,589
Gold Earned
71,318
297
Minions Killed
236
12
Camps Cleared
6
1,328,090
Distance Traveled
1,066,917
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,840
631
0
0
0
0
0
W
Zhong Kui
15,583
1,113
56
4
0
246,879
0
L
Tiamat
14,651
1,047
111
8
1
272,528
2
W
Bastet
15,035
1,074
63
5
2
289,303
0
L
Persephone
14,460
1,033
38
3
0
259,516
0
W
Bellona
16,419
1,173
42
3
6
296,422
1
W
Cerberus
15,988
1,142
80
6
0
268,694
0
L
Zeus
15,911
1,137
65
5
5
240,100
1
W
Apollo
15,564
1,112
56
4
4
226,792
0
L
Loki
17,456
1,247
22
2
0
294,773
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role