Player Matchup

Jormungandr
Jormungandr
B24Rabbit
Jormungandr
Level 8
God Stats
2W - 5L
1,382 SR
Queue Stats
4W - 7L
1,255 Elo+
Party 2
Fenrir
Fenrir
Tony44_CR
Fenrir
Level 8
God Stats
4W - 9L
1,385 SR
Queue Stats
7W - 13L
1,175 Elo+
Party 2
King Arthur
King Arthur
bran_07124
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 6
1,422 SR
1,310 Elo+

VS

Team Averages
Level 58
1,542 SR
1,427 Elo+
Medusa
Medusa
DoNnyRidge34
Medusa
Level 11
God Stats
2W - 2L
1,759 SR
Queue Stats
5W - 9L
1,381 Elo+
Party 1
Cupid
Cupid
RealisticMars0
Cupid
Level 83
God Stats
1W - 3L
1,398 SR
Queue Stats
12W - 18L
1,440 Elo+
Party 1
Cthulhu
Cthulhu
ZOTTmaster
Cthulhu
Level 81
God Stats
1W - 0L
1,468 SR
Queue Stats
4W - 4L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
B24Rabbit
Jormungandr
10
0 / 5 / 0
7,208
554
5,846
11,853
6,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Tony44_CR
Fenrir
11
1 / 4 / 0
7,427
571
3,933
9,648
6,020
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
bran_07124
King Arthur
10
0 / 7 / 0
7,177
552
1,238
9,369
6,062
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
5 / 0 / 11
9,332
718
3,647
4,632
1,642
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
10 / 0 / 6
10,086
776
11,180
6,225
2,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
ZOTTmaster
Cthulhu
11
0 / 1 / 15
8,379
645
7,730
11,459
10,528
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
47
1
Kills
15
16
Deaths
1
0
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
B24Rabbit
Jormungandr
0
5
0
0
W
Medusa
5
0
11
10.5
W
10
0
6
13
L
Fenrir
Tony44_CR
Fenrir
1
4
0
0.25
W
Cthulhu
ZOTTmaster
Cthulhu
0
1
15
7.5
L
King Arthur
bran_07124
King Arthur
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,017
Damage
22,557
30,870
Taken
22,316
18,742
Mitigated
14,461
3,802
Healing
8,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
B24Rabbit
Jormungandr
5,846
647
130
952
11,853
6,660
0
2,195
9,658
34,581
0
W
Medusa
3,647
2,031
0
691
4,632
1,642
460
1,634
2,998
0
21,011
W
11,180
5,474
1,101
1,955
6,225
2,291
1,307
2,232
3,993
0
35,580
L
Fenrir
Tony44_CR
Fenrir
3,933
751
0
2,465
9,648
6,020
0
4,151
5,497
0
19,854
W
Cthulhu
ZOTTmaster
Cthulhu
7,730
856
892
3,739
11,459
10,528
539
3,234
8,225
20,390
0
L
King Arthur
bran_07124
King Arthur
1,238
256
0
255
9,369
6,062
0
1,657
7,712
0
9,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,812
Gold Earned
27,797
79
Minions Killed
115
0
Camps Cleared
0
605,598
Distance Traveled
795,654
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,208
554
41
3
0
184,032
4
W
Medusa
9,332
718
49
4
0
288,471
0
W
Cupid
10,086
776
47
4
0
249,298
2
L
Fenrir
7,427
571
27
2
0
220,605
3
W
Cthulhu
8,379
645
19
1
0
257,885
1
L
King Arthur
7,177
552
11
1
0
200,961
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role