Player Matchup

Zeus
Zeus
JoeyTwoHands69
Zeus
Level 63
God Stats
14W - 10L
1,531 SR
Queue Stats
143W - 106L
1,593 Elo+
Party 1
Ymir
Ymir
LampLover46
Ymir
Level 67
God Stats
3W - 3L
1,344 SR
Queue Stats
37W - 49L
1,384 Elo+
Party 2
Nox
Nox
Manilowpehz
Nox
Level 26
God Stats
11W - 10L
1,653 SR
Queue Stats
117W - 96L
1,650 Elo+
Party 1
Anhur
Anhur
Spaceinvader2212
Anhur
Level 23
God Stats
36W - 36L
1,665 SR
Queue Stats
320W - 251L
1,622 Elo+
Party 1
Tsukuyomi
Tsukuyomi
gostthemost
Tsukuyomi
Level 14
God Stats
9W - 10L
1,226 SR
Queue Stats
235W - 247L
1,269 Elo+
Party 2
Team Averages
Level 39
1,484 SR
1,504 Elo+

VS

Team Averages
Level 57
1,603 SR
1,491 Elo+
Janus
Janus
Andremosch22
Janus
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
225W - 225L
1,463 Elo+
Solo
Artio
Artio
ConfusedCascade
Artio
Level 14
God Stats
1W - 4L
1,587 SR
Queue Stats
25W - 35L
1,460 Elo+
Party 4
Cu Chulainn
Cu Chulainn
Isanzo
Cu Chulainn
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 46L
1,549 Elo+
Party 3
Cernunnos
Cernunnos
Quinnsanity14
Cernunnos
Level 68
God Stats
3W - 7L
1,773 SR
Queue Stats
305W - 311L
1,535 Elo+
Party 3
Ao Kuang
Ao Kuang
richey671
Ao Kuang
Level 67
God Stats
12W - 11L
1,657 SR
Queue Stats
720W - 620L
1,449 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 1
7,696
700
7,937
5,995
2,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 1 / 6
6,392
581
1,308
4,457
1,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
3 / 1 / 3
6,832
621
4,303
3,413
1,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
12 / 1 / 1
7,587
690
10,766
7,452
2,273
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
gostthemost
Tsukuyomi
10
3 / 0 / 1
6,366
579
1,381
5,496
1,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
5,793
527
1,871
5,858
1,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
2 / 4 / 0
5,835
530
1,529
6,492
2,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cu Chulainn
Isanzo
Cu Chulainn
10
1 / 5 / 2
5,762
524
3,567
7,579
3,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
Quinnsanity14
Cernunnos
9
1 / 7 / 1
5,696
518
3,248
7,806
2,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
richey671
Ao Kuang
10
1 / 5 / 1
5,797
527
2,828
9,641
2,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
25
Kills
5
5
Deaths
25
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
2
4
0
0.5
L
Cu Chulainn
Isanzo
Cu Chulainn
1
5
2
0.4
W
6
2
1
3.25
W
1
1
6
4
W
3
1
3
4.5
L
Cernunnos
Quinnsanity14
Cernunnos
1
7
1
0.21
W
12
1
1
12.5
W
Tsukuyomi
gostthemost
Tsukuyomi
3
0
1
3.5
L
Ao Kuang
richey671
Ao Kuang
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,695
Damage
13,043
26,813
Taken
37,376
9,516
Mitigated
11,452
12,352
Healing
7,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,871
36
0
732
5,858
1,527
0
3,272
2,586
29,666
0
L
1,529
203
64
1,351
6,492
2,037
0
1,308
5,184
6,869
0
L
Cu Chulainn
Isanzo
Cu Chulainn
3,567
1,027
0
1,793
7,579
3,334
638
4,773
2,806
0
25,389
W
7,937
1,926
0
1,420
5,995
2,423
578
2,139
3,856
38,167
2,269
W
1,308
340
552
1,896
4,457
1,948
284
926
3,515
14,383
0
W
4,303
634
0
1,382
3,413
1,166
0
640
2,693
28,920
0
L
Cernunnos
Quinnsanity14
Cernunnos
3,248
1,099
0
284
7,806
2,045
119
841
6,965
0
28,846
W
10,766
6,481
0
2,807
7,452
2,273
2,353
2,351
5,025
0
43,237
W
Tsukuyomi
gostthemost
Tsukuyomi
1,381
233
0
4,295
5,496
1,706
0
0
5,496
0
23,842
L
Ao Kuang
richey671
Ao Kuang
2,828
1,062
0
3,563
9,641
2,509
0
3,085
6,556
26,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,873
Gold Earned
28,883
293
Minions Killed
241
0
Camps Cleared
0
991,720
Distance Traveled
988,456
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,793
527
68
6
0
210,992
1
L
Artio
5,835
530
9
1
0
192,721
2
L
Cu Chulainn
5,762
524
48
4
0
211,717
2
W
Zeus
7,696
700
76
7
0
174,385
1
W
Ymir
6,392
581
36
3
0
204,570
3
W
Nox
6,832
621
58
5
0
208,946
0
L
Cernunnos
5,696
518
53
5
0
178,667
0
W
Anhur
7,587
690
73
7
0
194,485
3
W
Tsukuyomi
6,366
579
50
5
0
209,334
4
L
Ao Kuang
5,797
527
63
6
0
194,359
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role