Player Matchup

Aphrodite
Aphrodite
GorillaSoup47
Aphrodite
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
Jgreenie36
Ares
Level 24
God Stats
5W - 9L
1,389 SR
Queue Stats
7W - 12L
1,433 Elo+
Party 3
Scylla
Scylla
TJonesie
Scylla
Level 61
God Stats
4W - 8L
1,408 SR
Queue Stats
322W - 262L
1,553 Elo+
Party 1
Loki
Loki
ThePlumpDwarf
Loki
Level 82
God Stats
31W - 32L
1,556 SR
Queue Stats
421W - 368L
1,489 Elo+
Party 3
Apollo
Apollo
iHookset
Apollo
Level 29
God Stats
4W - 2L
1,776 SR
Queue Stats
165W - 133L
1,545 Elo+
Party 1
Team Averages
Level 63
1,526 SR
1,504 Elo+

VS

Team Averages
Level 64
1,659 SR
1,576 Elo+
Chang'e
Chang'e
Aquiles115
Chang'e
Level 109
God Stats
8W - 4L
1,829 SR
Queue Stats
719W - 488L
1,714 Elo+
Party 2
Fenrir
Fenrir
EJLtheboss
Fenrir
Level 49
God Stats
13W - 10L
1,648 SR
Queue Stats
724W - 534L
1,723 Elo+
Party 2
Chiron
Chiron
LuAnZaVi
Chiron
Level 28
God Stats
7W - 4L
1,521 SR
Queue Stats
100W - 121L
1,509 Elo+
Party 4
Cthulhu
Cthulhu
Zanderlicous
Cthulhu
Level 46
God Stats
13W - 9L
1,780 SR
Queue Stats
123W - 117L
1,436 Elo+
Solo
Scylla
Scylla
lPerruno
Scylla
Level 89
God Stats
4W - 1L
1,518 SR
Queue Stats
39W - 48L
1,496 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GorillaSoup47
Aphrodite
11
0 / 8 / 1
6,636
474
2,215
11,168
5,994
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 4 / 4
5,530
395
2,047
9,615
4,278
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
TJonesie
Scylla
14
6 / 4 / 2
8,220
587
8,116
7,985
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
3 / 3 / 5
6,757
483
5,654
9,078
3,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
iHookset
Apollo
11
0 / 2 / 1
6,398
457
4,369
7,591
2,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aquiles115
Chang'e
14
8 / 0 / 6
8,877
634
6,962
6,859
4,644
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Fenrir
EJLtheboss
Fenrir
13
5 / 2 / 9
8,324
595
6,748
10,156
3,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Chiron
LuAnZaVi
Chiron
14
1 / 0 / 0
7,780
556
2,262
6,924
2,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Zanderlicous
Cthulhu
11
0 / 4 / 7
7,132
509
3,973
12,033
6,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
lPerruno
Scylla
13
7 / 3 / 3
8,175
584
9,262
6,576
2,149
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
9
Kills
21
21
Deaths
9
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Aquiles115
Chang'e
8
0
6
11
W
Fenrir
EJLtheboss
Fenrir
5
2
9
4.75
L
Aphrodite
GorillaSoup47
Aphrodite
0
8
1
0.06
L
0
4
4
0.5
W
Chiron
LuAnZaVi
Chiron
1
0
0
1
L
Scylla
TJonesie
Scylla
6
4
2
1.75
L
3
3
5
1.83
W
Cthulhu
Zanderlicous
Cthulhu
0
4
7
0.88
L
Apollo
iHookset
Apollo
0
2
1
0.25
W
Scylla
lPerruno
Scylla
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,401
Damage
29,207
45,437
Taken
42,548
18,880
Mitigated
19,573
12,462
Healing
18,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Aquiles115
Chang'e
6,962
1,278
1,657
4,004
6,859
4,644
300
1,457
5,402
50,819
0
W
Fenrir
EJLtheboss
Fenrir
6,748
1,481
0
3,389
10,156
3,674
0
2,332
7,824
0
39,466
L
Aphrodite
GorillaSoup47
Aphrodite
2,215
421
275
3,698
11,168
5,994
0
4,853
6,315
36,622
0
L
2,047
0
337
2,391
9,615
4,278
0
5,623
3,992
17,549
0
W
Chiron
LuAnZaVi
Chiron
2,262
1,202
365
5,513
6,924
2,173
1,048
0
6,924
0
50,004
L
Scylla
TJonesie
Scylla
8,116
862
0
684
7,985
2,814
0
3,512
4,473
53,750
0
L
5,654
799
0
1,784
9,078
3,187
0
5,409
3,669
0
25,258
W
Cthulhu
Zanderlicous
Cthulhu
3,973
286
77
2,325
12,033
6,933
0
6,073
5,960
26,435
0
L
Apollo
iHookset
Apollo
4,369
2,079
0
3,293
7,591
2,607
0
800
6,791
0
39,688
W
Scylla
lPerruno
Scylla
9,262
960
0
1,147
6,576
2,149
454
2,516
4,060
35,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,541
Gold Earned
40,288
357
Minions Killed
367
0
Camps Cleared
0
1,220,286
Distance Traveled
1,366,239
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,877
634
93
7
0
252,951
1
W
Fenrir
8,324
595
70
5
0
316,975
3
L
Aphrodite
6,636
474
93
7
0
199,490
2
L
Ares
5,530
395
28
2
0
264,673
0
W
Chiron
7,780
556
113
8
0
237,411
5
L
Scylla
8,220
587
114
8
0
227,281
6
L
Loki
6,757
483
56
4
0
288,608
3
W
Cthulhu
7,132
509
30
2
0
286,569
6
L
Apollo
6,398
457
66
5
0
240,234
1
W
Scylla
8,175
584
61
4
0
272,333
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role