Player Matchup

Danzaburou
Danzaburou
AdultCapriSun
Danzaburou
Level 22
God Stats
5W - 13L
1,438 SR
Queue Stats
26W - 55L
1,405 Elo+
Party 2
Chaac
Chaac
DiomedesB5
Chaac
Level 17
God Stats
3W - 3L
1,293 SR
Queue Stats
170W - 121L
1,104 Elo+
Party 1
Ra
Ra
DoubleTheDose
Ra
Level 3
God Stats
4W - 3L
1,293 SR
Queue Stats
560W - 571L
1,104 Elo+
Party 1
Artio
Artio
LordCovenant
Artio
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 67L
1,437 Elo+
Party 2
Pele
Pele
RateingAwesome
Pele
Level 29
God Stats
3W - 6L
1,420 SR
Queue Stats
37W - 54L
1,420 Elo+
Party 2
Team Averages
Level 20
1,389 SR
1,294 Elo+

VS

Team Averages
Level 27
1,525 SR
1,423 Elo+
Cthulhu
Cthulhu
HelFlo44
Cthulhu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 32L
1,134 Elo+
Solo
Nemesis
Nemesis
Nakls11527
Nemesis
Level 28
God Stats
125W - 145L
1,416 SR
Queue Stats
400W - 500L
1,279 Elo+
Solo
Ao Kuang
Ao Kuang
Nessoh
Ao Kuang
Level 69
God Stats
7W - 2L
1,530 SR
Queue Stats
91W - 76L
1,642 Elo+
Party 3
Chaac
Chaac
StonerTags
Chaac
Level 8
God Stats
18W - 7L
1,675 SR
Queue Stats
89W - 85L
1,655 Elo+
Party 3
Izanami
Izanami
Young___King___
Izanami
Level 24
God Stats
42W - 23L
1,505 SR
Queue Stats
85W - 69L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AdultCapriSun
Danzaburou
19
7 / 8 / 18
12,788
984
19,175
19,384
8,874
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
19
6 / 8 / 19
13,047
1,004
20,115
33,341
56,870
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
7 / 9 / 16
13,633
1,049
11,415
18,363
8,787
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
5 / 6 / 19
13,142
1,011
15,325
28,780
42,684
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
8 / 12 / 15
13,587
1,045
25,609
25,746
11,427
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

100

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HelFlo44
Cthulhu
20
1 / 11 / 17
12,286
945
11,816
23,743
25,591
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Nakls11527
Nemesis
19
1 / 7 / 18
12,739
980
11,123
15,847
8,390
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ao Kuang
Nessoh
Ao Kuang
20
31 / 1 / 10
20,804
1,600
48,762
25,521
15,465
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chaac
20
2 / 9 / 20
12,857
989
19,013
23,893
25,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
8 / 5 / 22
15,144
1,165
30,027
16,287
6,594
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
130
33
Kills
43
43
Deaths
33
87
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AdultCapriSun
Danzaburou
7
8
18
2
L
Chaac
6
8
19
1.94
L
7
9
16
1.67
W
Cthulhu
HelFlo44
Cthulhu
1
11
17
0.86
L
5
6
19
2.42
W
Nemesis
Nakls11527
Nemesis
1
7
18
1.43
W
Ao Kuang
Nessoh
Ao Kuang
31
1
10
36
L
8
12
15
1.29
W
Chaac
2
9
20
1.33
W
8
5
22
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,639
Damage
120,741
125,614
Taken
105,291
128,642
Mitigated
81,547
21,223
Healing
24,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AdultCapriSun
Danzaburou
19,175
11,521
0
1,201
19,384
8,874
0
9,669
9,539
0
24,895
L
Chaac
20,115
6,529
0
7,498
33,341
56,870
0
15,587
17,188
413
43,504
L
11,415
2,548
1,059
156
18,363
8,787
0
9,483
8,756
42,475
0
W
Cthulhu
HelFlo44
Cthulhu
11,816
841
0
0
23,743
25,591
0
6,209
17,534
26,309
0
L
15,325
2,575
5,144
4,903
28,780
42,684
0
10,210
18,140
22,533
0
W
Nemesis
Nakls11527
Nemesis
11,123
6,048
0
1,275
15,847
8,390
0
4,245
11,602
0
25,153
W
Ao Kuang
Nessoh
Ao Kuang
48,762
19,040
0
16,740
25,521
15,465
0
4,992
20,529
67,499
0
L
25,609
6,590
0
1,262
25,746
11,427
0
14,857
10,613
0
37,087
W
Chaac
19,013
3,730
0
4,983
23,893
25,507
0
6,909
16,984
0
39,689
W
30,027
26,914
0
1,067
16,287
6,594
0
4,798
11,489
0
64,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,197
Gold Earned
73,830
185
Minions Killed
215
6
Camps Cleared
10
1,184,283
Distance Traveled
1,109,638
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,788
984
13
1
1
230,480
0
L
Chaac
13,047
1,004
48
4
1
253,814
1
L
Ra
13,633
1,049
78
6
1
225,047
3
W
Cthulhu
12,286
945
26
2
0
233,348
0
L
Artio
13,142
1,011
11
1
2
250,424
0
W
Nemesis
12,739
980
27
2
6
205,058
0
W
Ao Kuang
20,804
1,600
45
3
4
235,575
0
L
Pele
13,587
1,045
35
3
1
224,518
1
W
Chaac
12,857
989
39
3
0
244,181
1
W
Izanami
15,144
1,165
78
6
0
191,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role