Player Matchup

Nike
Nike
Adrian1305
Nike
Level 26
God Stats
13W - 10L
1,937 SR
Queue Stats
98W - 110L
1,390 Elo+
Solo
Tsukuyomi
Tsukuyomi
Shiftings
Tsukuyomi
Level 23
God Stats
28W - 17L
1,657 SR
Queue Stats
172W - 175L
1,494 Elo+
Solo
Nox
Nox
Stillbon
Nox
Level 18
God Stats
1W - 0L
1,664 SR
Queue Stats
8W - 8L
1,499 Elo+
Solo
Apollo
Apollo
kickinghabits
Apollo
Level 26
God Stats
13W - 7L
1,716 SR
Queue Stats
84W - 80L
1,488 Elo+
Solo
Geb
Geb
绿鲤鱼与驴吕黎
Geb
Level 25
God Stats
2W - 1L
1,309 SR
Queue Stats
69W - 57L
1,479 Elo+
Solo
Team Averages
Level 24
1,657 SR
1,470 Elo+

VS

Team Averages
Level 11
1,658 SR
1,624 Elo+
Nemesis
Nemesis
DoggoSif
Nemesis
Level 4
God Stats
2W - 2L
1,744 SR
Queue Stats
3W - 2L
1,607 Elo+
Party 1
Ares
Ares
Dovakhindu45
Ares
Level 27
God Stats
1W - 1L
1,731 SR
Queue Stats
2W - 3L
1,693 Elo+
Solo
Guan Yu
Guan Yu
Geometree
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,607 Elo+
Party 1
Medusa
Medusa
RepeatingDays
Medusa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,607 Elo+
Party 1
Kukulkan
Kukulkan
VinceCharles
Kukulkan
Level 6
God Stats
0W - 1L
1,813 SR
Queue Stats
3W - 2L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
7,070
505
1,945
6,503
4,153
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Shiftings
Tsukuyomi
13
8 / 3 / 3
8,126
580
9,057
9,113
3,274
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 3 / 5
7,561
540
2,844
4,213
1,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 0 / 5
7,816
558
10,701
8,131
3,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

12
5 / 0 / 7
7,948
568
7,075
11,614
9,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DoggoSif
Nemesis
9
1 / 3 / 1
5,894
421
4,397
9,437
3,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 6 / 1
5,619
401
3,749
12,794
9,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
Geometree
Guan Yu
10
2 / 2 / 1
6,525
466
4,552
6,838
5,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 4 / 0
5,770
412
3,078
7,128
1,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
VinceCharles
Kukulkan
12
3 / 5 / 0
7,185
513
6,012
6,910
2,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
20
Kills
7
7
Deaths
20
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
L
Nemesis
DoggoSif
Nemesis
1
3
1
0.5
L
0
6
1
0.08
L
Guan Yu
Geometree
Guan Yu
2
2
1
1.25
L
1
4
0
0.25
W
Tsukuyomi
Shiftings
Tsukuyomi
8
3
3
3.17
W
3
3
5
1.83
L
Kukulkan
VinceCharles
Kukulkan
3
5
0
0.6
W
4
0
5
6.5
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,622
Damage
21,788
39,574
Taken
43,107
22,128
Mitigated
22,387
8,448
Healing
9,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,945
517
0
659
6,503
4,153
337
290
6,038
0
33,884
L
Nemesis
DoggoSif
Nemesis
4,397
2,545
0
3,464
9,437
3,393
0
947
8,466
0
33,701
L
3,749
693
0
1,455
12,794
9,077
0
4,050
8,702
13,901
0
L
Guan Yu
Geometree
Guan Yu
4,552
499
135
2,342
6,838
5,868
372
1,331
5,467
0
22,952
L
3,078
1,393
0
813
7,128
1,988
0
1,621
5,507
0
19,348
W
Tsukuyomi
Shiftings
Tsukuyomi
9,057
2,619
318
1,514
9,113
3,274
0
1,330
7,658
0
40,885
W
2,844
48
0
0
4,213
1,527
1,456
1,945
2,268
27,885
0
L
Kukulkan
VinceCharles
Kukulkan
6,012
733
0
1,106
6,910
2,061
132
1,708
5,046
36,541
0
W
10,701
7,139
0
3,584
8,131
3,766
2,258
1,803
6,328
0
61,410
W
7,075
1,775
0
2,373
11,614
9,408
634
4,393
7,171
16,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,521
Gold Earned
30,993
343
Minions Killed
222
0
Camps Cleared
0
1,298,418
Distance Traveled
1,208,434
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,070
505
66
5
0
257,325
1
L
Nemesis
5,894
421
54
4
0
283,995
2
L
Ares
5,619
401
16
1
0
207,062
0
L
Guan Yu
6,525
466
45
3
0
246,164
0
L
Medusa
5,770
412
34
2
0
216,937
0
W
Tsukuyomi
8,126
580
75
5
0
285,396
0
W
Nox
7,561
540
63
5
0
242,663
0
L
Kukulkan
7,185
513
73
5
0
254,276
4
W
Apollo
7,816
558
126
9
0
239,565
0
W
Geb
7,948
568
13
1
0
273,469
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role