Player Matchup

Anubis
Anubis
Kuskush
Anubis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
SW3ATYBUDUCHEESE
Danzaburou
Level 23
God Stats
7W - 2L
1,652 SR
Queue Stats
17W - 17L
1,405 Elo+
Party 1
Cthulhu
Cthulhu
WOG-INIT
Cthulhu
Level 59
God Stats
12W - 4L
1,635 SR
Queue Stats
20W - 19L
1,413 Elo+
Party 1
Team Averages
Level 30
1,596 SR
1,439 Elo+

VS

Team Averages
Level 48
1,500 SR
1,369 Elo+
Danzaburou
Danzaburou
DazedDabber2117
Danzaburou
Level 107
God Stats
17W - 25L
1,401 SR
Queue Stats
125W - 169L
1,403 Elo+
Party 2
Cernunnos
Cernunnos
KSKUSHEATER
Cernunnos
Level 8
God Stats
0W - 1L
1,253 SR
Queue Stats
2W - 6L
1,321 Elo+
Solo
Ymir
Ymir
daddydeath999
Ymir
Level 29
God Stats
3W - 2L
1,846 SR
Queue Stats
44W - 61L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Kuskush
Anubis
11
3 / 9 / 13
9,447
675
7,579
10,015
2,940
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
SW3ATYBUDUCHEESE
Danzaburou
16
20 / 0 / 7
12,950
925
19,307
11,646
5,330
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
WOG-INIT
Cthulhu
14
7 / 1 / 15
10,808
772
10,902
12,084
8,971
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DazedDabber2117
Danzaburou
13
7 / 8 / 2
10,271
734
11,786
16,200
8,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
KSKUSHEATER
Cernunnos
11
1 / 13 / 5
8,856
633
5,041
14,280
3,973
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
2 / 9 / 4
8,409
601
6,524
16,514
12,158
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
21
30
Kills
10
10
Deaths
30
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DazedDabber2117
Danzaburou
7
8
2
1
L
Cernunnos
KSKUSHEATER
Cernunnos
1
13
5
0.27
W
Anubis
Kuskush
Anubis
3
9
13
1.06
W
Danzaburou
SW3ATYBUDUCHEESE
Danzaburou
20
0
7
23.5
W
Cthulhu
WOG-INIT
Cthulhu
7
1
15
14.5
L
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,788
Damage
23,351
33,745
Taken
46,994
17,241
Mitigated
24,171
9,371
Healing
4,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DazedDabber2117
Danzaburou
11,786
5,001
0
3,256
16,200
8,040
0
6,893
9,307
0
37,155
L
Cernunnos
KSKUSHEATER
Cernunnos
5,041
3,276
0
51
14,280
3,973
82
4,815
9,465
0
16,696
W
Anubis
Kuskush
Anubis
7,579
229
0
538
10,015
2,940
1,078
1,856
8,159
22,449
0
W
Danzaburou
SW3ATYBUDUCHEESE
Danzaburou
19,307
8,955
0
4,900
11,646
5,330
997
2,450
9,196
0
62,210
W
Cthulhu
WOG-INIT
Cthulhu
10,902
740
672
3,261
12,084
8,971
886
2,254
9,830
30,238
0
L
6,524
932
465
759
16,514
12,158
0
6,849
9,665
16,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,205
Gold Earned
27,536
138
Minions Killed
98
0
Camps Cleared
0
693,700
Distance Traveled
516,139
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,271
734
53
4
0
182,612
3
L
Cernunnos
8,856
633
24
2
0
139,868
4
W
Anubis
9,447
675
34
2
0
184,658
2
W
Danzaburou
12,950
925
65
5
0
245,808
2
W
Cthulhu
10,808
772
39
3
0
263,234
1
L
Ymir
8,409
601
21
2
0
193,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role