Player Matchup

Baron Samedi
Baron Samedi
Bakamatsu
Baron Samedi
Level 148
God Stats
5W - 1L
1,731 SR
Queue Stats
340W - 297L
1,611 Elo+
Party 2
Sobek
Sobek
Claiborne
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
KinkyPastor
Heimdallr
Level 104
God Stats
3W - 4L
1,294 SR
Queue Stats
141W - 119L
1,623 Elo+
Party 2
Zeus
Zeus
Prëz
Zeus
Level 117
God Stats
2W - 0L
1,731 SR
Queue Stats
82W - 82L
1,545 Elo+
Party 3
Anhur
Anhur
RedVulcan
Anhur
Level 159
God Stats
3W - 1L
1,795 SR
Queue Stats
303W - 123L
1,677 Elo+
Party 3
Team Averages
Level 138
1,610 SR
1,591 Elo+

VS

Team Averages
Level 150
1,549 SR
1,584 Elo+
Hel
Hel
RoknRollButWhole
Hel
Level 157
God Stats
0W - 1L
1,421 SR
Queue Stats
198W - 177L
1,626 Elo+
Party 1
Rama
Rama
SmitePlayer3289
Rama
Level 149
God Stats
4W - 7L
1,508 SR
Queue Stats
423W - 438L
1,571 Elo+
Solo
Erlang Shen
Erlang Shen
Thunderkeyng
Erlang Shen
Level 157
God Stats
4W - 7L
1,544 SR
Queue Stats
282W - 288L
1,577 Elo+
Solo
Hou Yi
Hou Yi
ZweiHerz
Hou Yi
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
238W - 249L
1,556 Elo+
Solo
Odin
Odin
understarr
Odin
Level 158
God Stats
2W - 2L
1,770 SR
Queue Stats
157W - 155L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bakamatsu
Baron Samedi
16
4 / 1 / 16
9,258
926
12,420
7,743
5,192
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sobek
Claiborne
Sobek
13
4 / 4 / 9
8,689
869
5,421
12,989
11,221
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Heimdallr
KinkyPastor
Heimdallr
16
3 / 2 / 13
9,148
915
13,974
11,995
8,126
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Zeus
Prëz
Zeus
17
8 / 1 / 12
10,061
1,006
28,619
7,087
3,566
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anhur
RedVulcan
Anhur
16
5 / 3 / 15
9,437
944
9,764
15,926
13,838
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 6
7,665
767
6,927
13,560
5,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
2 / 4 / 6
7,409
741
11,110
13,318
4,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
Thunderkeyng
Erlang Shen
14
5 / 6 / 3
8,354
835
7,722
13,903
6,936
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Hou Yi
ZweiHerz
Hou Yi
14
1 / 3 / 5
8,377
838
4,090
16,780
6,501
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
1 / 6 / 7
7,754
775
5,276
17,790
15,579
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
37
24
Kills
10
11
Deaths
24
65
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Bakamatsu
Baron Samedi
4
1
16
12
W
Sobek
Claiborne
Sobek
4
4
9
2.13
W
Heimdallr
KinkyPastor
Heimdallr
3
2
13
4.75
W
Zeus
Prëz
Zeus
8
1
12
14
W
Anhur
RedVulcan
Anhur
5
3
15
4.17
L
1
5
6
0.8
L
2
4
6
1.25
L
Erlang Shen
Thunderkeyng
Erlang Shen
5
6
3
1.08
L
Hou Yi
ZweiHerz
Hou Yi
1
3
5
1.17
L
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,198
Damage
35,125
55,740
Taken
75,351
41,943
Mitigated
38,968
24,153
Healing
32,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Bakamatsu
Baron Samedi
12,420
847
7,039
3,247
7,743
5,192
661
1,587
6,156
19,731
0
W
Sobek
Claiborne
Sobek
5,421
321
901
2,771
12,989
11,221
0
500
12,489
14,744
0
W
Heimdallr
KinkyPastor
Heimdallr
13,974
8,916
1,230
2,351
11,995
8,126
2,902
1,760
10,235
0
29,419
W
Zeus
Prëz
Zeus
28,619
2,053
714
194
7,087
3,566
656
314
6,773
43,420
0
W
Anhur
RedVulcan
Anhur
9,764
3,735
1,323
4,383
15,926
13,838
1,247
2,766
13,160
0
20,490
L
6,927
121
11,531
7,129
13,560
5,531
0
8,885
4,675
18,008
0
L
11,110
6,961
942
2,499
13,318
4,421
0
7,779
5,538
0
18,627
L
Erlang Shen
Thunderkeyng
Erlang Shen
7,722
2,524
489
2,954
13,903
6,936
0
7,656
6,247
0
11,150
L
Hou Yi
ZweiHerz
Hou Yi
4,090
1,188
1,037
3,964
16,780
6,501
0
11,428
5,352
0
19,907
L
5,276
1,205
423
1,445
17,790
15,579
0
10,712
7,078
0
7,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,593
Gold Earned
39,559
123
Minions Killed
77
0
Camps Cleared
0
951,510
Distance Traveled
944,887
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,258
926
7
1
0
188,020
0
W
Sobek
8,689
869
16
2
0
190,305
2
W
Heimdallr
9,148
915
37
4
0
185,547
2
W
Zeus
10,061
1,006
45
5
0
190,858
1
W
Anhur
9,437
944
18
2
0
196,780
0
L
Hel
7,665
767
22
2
0
225,339
0
L
Rama
7,409
741
14
1
0
182,474
0
L
Erlang Shen
8,354
835
2
0
0
211,095
1
L
Hou Yi
8,377
838
30
3
0
157,709
0
L
Odin
7,754
775
9
1
0
168,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role