Player Matchup

Fenrir
Fenrir
Aresdun
Fenrir
Level 67
God Stats
6W - 2L
1,776 SR
Queue Stats
153W - 144L
1,497 Elo+
Party 1
Khepri
Khepri
ItsJustLlama
Khepri
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
204W - 194L
1,484 Elo+
Party 3
Hades
Hades
Kid in a c0rner
Hades
Level 58
God Stats
7W - 6L
1,492 SR
Queue Stats
70W - 81L
1,393 Elo+
Party 1
Cerberus
Cerberus
Mikeanator1
Cerberus
Level 43
God Stats
5W - 4L
1,489 SR
Queue Stats
60W - 56L
1,438 Elo+
Party 1
Cupid
Cupid
scout889
Cupid
Level 34
God Stats
14W - 10L
1,796 SR
Queue Stats
18W - 13L
1,633 Elo+
Party 3
Team Averages
Level 57
1,611 SR
1,489 Elo+

VS

Team Averages
Level 66
1,512 SR
1,577 Elo+
Bacchus
Bacchus
CaptiTimor
Bacchus
Level 44
God Stats
33W - 32L
1,498 SR
Queue Stats
729W - 759L
1,577 Elo+
Solo
Scylla
Scylla
Cez The Don
Scylla
Level 47
God Stats
36W - 35L
1,577 SR
Queue Stats
414W - 340L
1,540 Elo+
Party 2
Danzaburou
Danzaburou
Exotekks
Danzaburou
Level 85
God Stats
27W - 14L
1,638 SR
Queue Stats
505W - 421L
1,489 Elo+
Party 2
Thor
Thor
Platinum O9
Thor
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
116W - 67L
1,598 Elo+
Party 2
Kukulkan
Kukulkan
sirkk20201
Kukulkan
Level 48
God Stats
1W - 0L
1,345 SR
Queue Stats
19W - 8L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aresdun
Fenrir
10
0 / 2 / 0
5,201
520
2,703
7,670
2,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
8
3 / 3 / 2
5,183
518
2,202
6,841
2,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 3 / 0
5,302
530
2,177
6,085
2,575
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
Mikeanator1
Cerberus
10
0 / 2 / 0
5,101
510
40
6,593
3,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cupid
scout889
Cupid
8
2 / 4 / 3
5,112
511
3,843
6,331
1,639
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CaptiTimor
Bacchus
9
2 / 4 / 3
5,506
551
3,255
6,944
4,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Scylla
10
2 / 1 / 2
5,856
586
3,790
4,893
1,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
Exotekks
Danzaburou
10
4 / 1 / 4
6,372
637
6,455
5,059
1,446
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 0 / 1
6,326
633
2,827
4,598
1,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
sirkk20201
Kukulkan
12
2 / 0 / 0
7,046
705
3,629
316
77
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
6
Kills
14
14
Deaths
6
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Aresdun
Fenrir
0
2
0
0
W
Bacchus
CaptiTimor
Bacchus
2
4
3
0.88
W
Scylla
2
1
2
3
W
Danzaburou
Exotekks
Danzaburou
4
1
4
6
L
Khepri
3
3
2
1.33
L
1
3
0
0.33
L
Cerberus
Mikeanator1
Cerberus
0
2
0
0
W
4
0
1
4.5
L
Cupid
scout889
Cupid
2
4
3
0.88
W
Kukulkan
sirkk20201
Kukulkan
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,965
Damage
19,956
33,520
Taken
21,810
12,863
Mitigated
9,141
12,325
Healing
8,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Aresdun
Fenrir
2,703
424
0
3,463
7,670
2,481
0
1,288
6,266
0
30,875
W
Bacchus
CaptiTimor
Bacchus
3,255
748
150
1,316
6,944
4,737
0
1,394
5,550
15,512
0
W
Scylla
3,790
198
0
1,159
4,893
1,371
0
2,177
2,716
31,213
0
W
Danzaburou
Exotekks
Danzaburou
6,455
3,079
0
3,189
5,059
1,446
0
808
4,251
0
30,176
L
Khepri
2,202
569
0
1,857
6,841
2,644
0
1,351
5,490
15,024
0
L
2,177
288
0
2,857
6,085
2,575
0
2,318
3,571
25,624
0
L
Cerberus
Mikeanator1
Cerberus
40
0
0
2,163
6,593
3,524
0
3,501
3,092
30,470
0
W
2,827
759
0
2,394
4,598
1,510
0
0
4,598
0
33,405
L
Cupid
scout889
Cupid
3,843
1,797
51
1,934
6,331
1,639
0
1,904
4,427
0
18,566
W
Kukulkan
sirkk20201
Kukulkan
3,629
266
0
0
316
77
0
15
276
49,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,899
Gold Earned
31,106
297
Minions Killed
321
0
Camps Cleared
0
921,022
Distance Traveled
944,752
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,201
520
72
7
0
194,408
0
W
Bacchus
5,506
551
24
2
0
177,347
1
W
Scylla
5,856
586
60
6
0
190,921
4
W
Danzaburou
6,372
637
48
5
0
180,958
3
L
Khepri
5,183
518
20
2
0
210,548
6
L
Hades
5,302
530
61
6
0
183,026
1
L
Cerberus
5,101
510
97
10
0
180,584
1
W
Thor
6,326
633
74
7
0
228,775
5
L
Cupid
5,112
511
47
5
0
152,456
0
W
Kukulkan
7,046
705
115
12
0
166,751
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role