Player Matchup

Danzaburou
Danzaburou
DeathPenguin037
Danzaburou
Level 23
God Stats
13W - 0L
2,039 SR
Queue Stats
141W - 61L
1,796 Elo+
Party 1
Kukulkan
Kukulkan
IndyPlaysTwitch
Kukulkan
Level 23
God Stats
11W - 1L
1,907 SR
Queue Stats
281W - 177L
1,784 Elo+
Party 1
King Arthur
King Arthur
LInkUchiha
King Arthur
Level 33
God Stats
33W - 15L
1,749 SR
Queue Stats
285W - 133L
1,794 Elo+
Party 1
Achilles
Achilles
WarmongerYi
Achilles
Level 23
God Stats
4W - 0L
1,922 SR
Queue Stats
48W - 9L
1,826 Elo+
Party 1
Geb
Geb
gatosabroso
Geb
Level 36
God Stats
11W - 2L
1,916 SR
Queue Stats
49W - 14L
1,802 Elo+
Party 1
Team Averages
Level 28
1,907 SR
1,800 Elo+

VS

Team Averages
Level 23
1,368 SR
1,335 Elo+
Hera
Hera
CurtArmstrong
Hera
Level 23
God Stats
10W - 7L
1,579 SR
Queue Stats
78W - 70L
1,390 Elo+
Solo
Da Ji
Da Ji
Nootroot
Da Ji
Level 29
God Stats
7W - 8L
1,457 SR
Queue Stats
95W - 80L
1,336 Elo+
Solo
Discordia
Discordia
Sleepyleomio
Discordia
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 105L
1,325 Elo+
Solo
Fenrir
Fenrir
Vailwolf
Fenrir
Level 17
God Stats
24W - 30L
991 SR
Queue Stats
49W - 62L
1,311 Elo+
Party 2
Anubis
Anubis
ijustneededaname
Anubis
Level 19
God Stats
30W - 33L
1,315 SR
Queue Stats
92W - 97L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeathPenguin037
Danzaburou
18
13 / 0 / 17
12,955
1,439
17,971
6,457
3,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
17
8 / 1 / 21
10,982
1,220
18,268
5,384
2,147
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
LInkUchiha
King Arthur
16
9 / 2 / 20
10,720
1,191
12,121
11,716
5,890
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
WarmongerYi
Achilles
14
4 / 4 / 14
9,172
1,019
7,490
9,302
4,296
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

15
4 / 4 / 21
9,688
1,076
4,076
8,264
5,650
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

368

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 9 / 6
9,594
1,066
9,031
13,790
6,799
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
Nootroot
Da Ji
14
5 / 4 / 2
9,101
1,011
3,468
8,525
4,352
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Discordia
Sleepyleomio
Discordia
13
0 / 8 / 4
7,683
854
2,431
15,428
9,331
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
Vailwolf
Fenrir
13
0 / 8 / 3
7,782
865
6,554
13,668
5,388
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
3 / 9 / 6
9,895
1,099
7,765
14,299
7,879
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
32
38
Kills
11
11
Deaths
38
93
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
9
6
0.67
W
Danzaburou
DeathPenguin037
Danzaburou
13
0
17
21.5
W
Kukulkan
8
1
21
18.5
W
King Arthur
LInkUchiha
King Arthur
9
2
20
9.5
L
Da Ji
Nootroot
Da Ji
5
4
2
1.5
L
Discordia
Sleepyleomio
Discordia
0
8
4
0.25
L
Fenrir
Vailwolf
Fenrir
0
8
3
0.19
W
Achilles
WarmongerYi
Achilles
4
4
14
2.75
W
4
4
21
3.63
L
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,926
Damage
29,249
41,123
Taken
65,710
21,342
Mitigated
33,749
4,651
Healing
3,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,031
2,836
0
0
13,790
6,799
0
4,075
9,715
21,260
0
W
Danzaburou
DeathPenguin037
Danzaburou
17,971
12,259
0
1,189
6,457
3,359
0
3,349
3,108
0
56,899
W
Kukulkan
18,268
2,060
0
170
5,384
2,147
0
2,702
2,682
37,106
0
W
King Arthur
LInkUchiha
King Arthur
12,121
3,319
0
2,899
11,716
5,890
0
4,142
5,585
0
22,914
L
Da Ji
Nootroot
Da Ji
3,468
706
0
32
8,525
4,352
0
2,620
5,905
64
8,974
L
Discordia
Sleepyleomio
Discordia
2,431
284
120
1,000
15,428
9,331
0
4,062
11,366
6,692
0
L
Fenrir
Vailwolf
Fenrir
6,554
1,101
0
242
13,668
5,388
0
5,831
7,836
0
11,600
W
Achilles
WarmongerYi
Achilles
7,490
2,620
0
24
9,302
4,296
0
5,592
2,380
0
11,884
W
4,076
516
246
123
8,264
5,650
0
3,506
2,425
8,725
0
L
7,765
494
0
1,910
14,299
7,879
0
5,756
8,543
19,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,517
Gold Earned
44,055
181
Minions Killed
76
9
Camps Cleared
3
766,791
Distance Traveled
626,730
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,594
1,066
21
2
1
137,419
0
W
Danzaburou
12,955
1,439
104
12
2
167,111
1
W
Kukulkan
10,982
1,220
33
4
2
158,411
0
W
King Arthur
10,720
1,191
24
3
3
163,742
1
L
Da Ji
9,101
1,011
5
1
0
118,354
0
L
Discordia
7,683
854
4
0
0
127,280
0
L
Fenrir
7,782
865
10
1
1
127,934
0
W
Achilles
9,172
1,019
9
1
2
154,532
1
W
Geb
9,688
1,076
11
1
0
122,995
1
L
Anubis
9,895
1,099
36
4
1
115,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role