Player Matchup

Apollo
Apollo
 
Apollo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
CLTNEMPIRE
Ah Puch
Level 80
God Stats
9W - 5L
1,500 SR
Queue Stats
9W - 5L
1,500 Elo+
Solo
Bellona
Bellona
DABOMB217
Bellona
Level 123
God Stats
22W - 18L
1,379 SR
Queue Stats
31W - 35L
1,394 Elo+
Party 1
Artio
Artio
Eskae1911
Artio
Level 44
God Stats
27W - 23L
1,482 SR
Queue Stats
79W - 68L
1,475 Elo+
Solo
Scylla
Scylla
Redking3115
Scylla
Level 117
God Stats
12W - 20L
1,500 SR
Queue Stats
286W - 280L
1,477 Elo+
Solo
Team Averages
Level 98
1,472 SR
1,469 Elo+

VS

Team Averages
Level 94
1,622 SR
1,525 Elo+
Hun Batz
Hun Batz
FTR_J_Roc
Hun Batz
Level 120
God Stats
40W - 34L
1,543 SR
Queue Stats
491W - 493L
1,495 Elo+
Solo
Tiamat
Tiamat
FunkinReally
Tiamat
Level 73
God Stats
32W - 28L
1,575 SR
Queue Stats
113W - 113L
1,487 Elo+
Solo
Zhong Kui
Zhong Kui
Whats A Jungle
Zhong Kui
Level 39
God Stats
1W - 2L
1,581 SR
Queue Stats
51W - 30L
1,644 Elo+
Solo
Thor
Thor
smokinthekush420
Thor
Level 124
God Stats
2W - 3L
1,747 SR
Queue Stats
120W - 123L
1,532 Elo+
Solo
Odin
Odin
x JET Livin x
Odin
Level 116
God Stats
14W - 14L
1,665 SR
Queue Stats
894W - 955L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
7 / 4 / 13
13,413
1,032
12,964
14,946
7,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
CLTNEMPIRE
Ah Puch
20
4 / 1 / 16
12,956
997
22,923
7,364
2,998
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
DABOMB217
Bellona
20
12 / 5 / 19
15,963
1,228
20,620
27,964
32,512
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artio
Eskae1911
Artio
20
2 / 5 / 25
12,835
987
12,393
26,721
32,602
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
20
7 / 2 / 12
14,017
1,078
22,688
10,991
4,014
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

181

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FTR_J_Roc
Hun Batz
18
3 / 6 / 9
12,393
953
13,535
20,058
11,550
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
19
3 / 8 / 8
12,745
980
23,953
21,987
16,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Whats A Jungle
Zhong Kui
19
1 / 8 / 12
12,125
933
24,645
27,298
20,712
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 2 / 9
12,148
934
9,452
9,022
3,512
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
7 / 8 / 5
13,555
1,043
12,205
20,080
9,098
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
60
32
Kills
17
17
Deaths
32
85
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
7
4
13
3.38
W
Ah Puch
CLTNEMPIRE
Ah Puch
4
1
16
12
W
Bellona
DABOMB217
Bellona
12
5
19
4.3
W
Artio
Eskae1911
Artio
2
5
25
2.9
L
Hun Batz
FTR_J_Roc
Hun Batz
3
6
9
1.25
L
Tiamat
3
8
8
0.88
W
Scylla
7
2
12
6.5
L
Zhong Kui
Whats A Jungle
Zhong Kui
1
8
12
0.88
L
3
2
9
3.75
L
7
8
5
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,588
Damage
83,790
87,986
Taken
98,445
79,151
Mitigated
61,599
13,698
Healing
6,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
12,964
6,307
0
1,707
14,946
7,025
0
7,425
7,293
0
33,271
W
Ah Puch
CLTNEMPIRE
Ah Puch
22,923
991
0
2,494
7,364
2,998
0
4,181
3,143
51,116
0
W
Bellona
DABOMB217
Bellona
20,620
10,880
0
2,726
27,964
32,512
0
16,127
11,363
0
32,134
W
Artio
Eskae1911
Artio
12,393
106
1,929
3,358
26,721
32,602
0
13,455
12,639
30,326
0
L
Hun Batz
FTR_J_Roc
Hun Batz
13,535
606
0
0
20,058
11,550
0
11,918
8,140
0
34,838
L
Tiamat
23,953
1,845
0
2,652
21,987
16,727
0
12,490
9,497
47,266
0
W
Scylla
22,688
191
0
1,484
10,991
4,014
0
5,801
4,950
57,208
0
L
Zhong Kui
Whats A Jungle
Zhong Kui
24,645
2,968
0
3,434
27,298
20,712
0
15,017
12,281
41,807
0
L
9,452
1,985
0
0
9,022
3,512
0
6,674
2,348
0
18,303
L
12,205
3,903
0
0
20,080
9,098
0
11,905
8,175
0
34,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,184
Gold Earned
62,966
296
Minions Killed
248
7
Camps Cleared
8
1,303,130
Distance Traveled
1,158,531
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,413
1,032
56
4
2
235,674
0
W
Ah Puch
12,956
997
80
6
2
274,910
0
W
Bellona
15,963
1,228
32
2
0
255,290
1
W
Artio
12,835
987
34
3
0
262,879
0
L
Hun Batz
12,393
953
48
4
0
241,548
0
L
Tiamat
12,745
980
74
6
2
243,999
0
W
Scylla
14,017
1,078
94
7
3
274,377
0
L
Zhong Kui
12,125
933
48
4
0
238,012
0
L
Thor
12,148
934
23
2
2
212,064
0
L
Odin
13,555
1,043
55
4
4
222,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role